Business And Economy Archive

Thread: CRAFTERS NEED LOVING AND PROTECTION!!

bluejanus
Mon Jul 04, 2005 11:24 am
#27

Ah yes, I can see it now. Combat characters set up factories near high level creatures to assist in the fight or set up factories near bases to basically be undestroyable turrets.





Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
Efif
Tue Jul 05, 2005 9:14 pm
#28


I think this really all comes down to stuff that would be nice to have, but that just isnt plausible and will never happen. Like if buildings were attackable, ur right, there would be way too much griefing about it. And if we had built in defenses, yeah, there would definaltly be people who would take advantage of it and use for something other than what it was intended for... basically the only option we have is to make them actual structures that we can enter, but thats such a trivial problem with too complicated a solution. I think we just need to tough it out and keep our factories in safer locations and have a buddy or two come along (or if you trust them, give them admin) to your factories. We have survided this long with out it and there is so much more stuff that needs to be taken care of before this is even considered.



"I have never let my schooling interfere with my education."
DarkDigital
Thu Jul 07, 2005 9:51 am
#29

Wouldent a droid or pet work?
OldManDog
Sat Jul 09, 2005 6:36 pm
#30

The Devs play this game, I very much believe it. Things like "It's not fun to askmy friend for help", doesn't click with me, and I hope they don't click with them. If you cannot call upon your friends to help you (I'd hope you can call on more than 1 person, the same 1 person every time because they will get annoyed & occasion will be busy so I can see how if this was the situation.) who can we ask for help?


If you say "The Devs, Coders or CSRs", I myself am going to laugh


As to the person who's SIG plainly states they're not a level1 crafter, /rofl, yet to die since the CU on Yavin&Endor. Either you're grouped with a level80 everytime, or you're just the second most luckiest playing playing this game.




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CDR700MB800mins
Fri Jul 15, 2005 9:38 pm
#31

I agree that crafter need protect.


As my idea tosuggest that SWG let us crafter set the gun tower nearby our factory, and its auto to shoot anything when they near around 50m.



Rebel Alliance
Stealth42o
Sat Jul 16, 2005 3:57 am
#32

Armored Veichle for Master chef/merchant/ws, etc
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