Business And Economy Archive
Thread: wanna get rid of spammers?
Message Edited by tsconver on 01-25-2005 12:14 PM
tsconver wrote:
Force the DOcs to move outside to buff, maybe even a 50 meter radius or better yet force them to buff in the med center if one is in the town, that is what they are for. I am sorry I have never seen a doc standing at my local bus stop giving flu shots and I know Luke never stopped off at the local SP to get a buff before fighting Vader.
Put some realism back. Force docs to either go outside city limtis and use a droid or go to the med centers to buff, make spammers use the auction channel, i know I use it if I want to buy something if I do not need anything I should not have to put up with endless spam. Maybe set up a daily email that sends out all auctions that a vendor can send txt to orbetter yet the SOE website we do have one we are all using it now to read this.
The_Real_Raptor wrote:/bow, thank you for the stars. I just want to thank my parents, my wife, the producer, the director, and all the little people who made it possible.I also think they should reduce the effective hearing range of talking and yelling, and further reduce it by intervening structures. This would also help the chat lag (although not graphical lag). I can hear cantina chatter inside the Mos Eisley starport (that's 2 cantina walls, 3 starport walls, 100m of air, and 2 intervening buildings). In RL, I can't hear talking on my front porch while in the den, even though I am physically 15 feet from the conversation.
I agree with you my friend. That is a very good suggestion. If spamming is to continue--which undoubtly it will--a screen should be put in place so you can only hear or see the chatter in the Spatial Text if within 10m of the target.
The_Real_Raptor wrote:/bow, thank you for the stars. I just want to thank my parents, my wife, the producer, the director, and all the little people who made it possible.I also think they should reduce the effective hearing range of talking and yelling, and further reduce it by intervening structures. This would also help the chat lag (although not graphical lag). I can hear cantina chatter inside the Mos Eisley starport (that's 2 cantina walls, 3 starport walls, 100m of air, and 2 intervening buildings). In RL, I can't hear talking on my front porch while in the den, even though I am physically 15 feet from the conversation.
I agree with you my friend. That is a very good suggestion. If spamming is to continue--which undoubtly it will--a screen should be put in place so you can only hear or see the chatter in the Spatial Text if within 10m of the target.
OmaeVogoo wrote:
have more live events, thatll clear them out, or at least some
OH MAN! I loved watching big spiders come into town, head straight for the starport and take out any AFK'er. It was quick, it was elegant, I laughed, and when I realized the AFK'ers were all dead, I turned and ran my (*#&$ off.
Arhtas wrote:
I don't mind spamers if there ad is about 30 or more secs apart or useing a droid but if they spam about every 10 secs and are in teh dant MO and there a DJK 500m you can guess whats going to happen next
Griefing? That's as close to an exact definition of it I can find. Be constructive, don't just hurt another player.
As to the other thread, it's becoming a rather long long thread :-p I was at work when I started it, but after a couple IE crashes I decided to save it till I got home...still writing. I usually don't indulge myself in off the cuff comments, I like to think my way through it if I want to get my point across.
As far as the straight lines in a medicenter problem goes...how about going back to the old system. "buffing for x amount, pst to get into line" Doc keeps track of line. I don't know why it ever changed...having a line of toons is just asking for people to lose places and such.
Message Edited by Scythykins on 01-26-2005 01:21 PM