Business And Economy Archive
Thread: Why arent prices dropping for high end tapes ?
2 keywords:
Sandsifter wrote:
I just saw a +18 def vs knockdown clothing tape being auctioned. The current bid is 18 million (buyout 30 million).
Message Edited by FignarKrynn on 02-25-2005 10:57 AM
EdOWar wrote:
Sandsifter wrote:
If anything it has caused prices to drop on smaller tapes while demand is increasing for better ones. My usual looted tapes (marauders, aakuans, stormtroopers, canyon corsairs) are +4 to +6 range with the occasional +8 thrown in. These tapes used to sell for quite a bit. Now Im happy if half of my auction even gets a minimum bid offer. Many times lately Ive destroyed tapes that previously were worth millions. And Im reduced to selling great tapes like a +9 carbine accuracy ca for 500k that previouslt went for 3+ million.
Meanwhile anything gained via Lord Nyax still goes for millions and millions. And there are a lot of them out there. Some players are obviously camping 24/7 when they "proudly" announce their auction with 4 +18 tapes.
So what is now happening is players like me simply stop bothering with those "crappy" +6 tapes because its not worth my time to kill canyon corsairs for 3+ hrs for a possible tape I wont sell. So the poorer players will not benefit from more mob spawns like the devs envisioned for this fix. The whole point was to make the game more accessible to casual players with 300k in their bank accounts. Instead the players again found a way to make themselves richer and more powerful (thanks to those tapes).
Does anyone else see the irony in the highlighted paragraphs? The poster is complaining about CA prices being so high that "poor" players can't afford them, then goes on to say he's destroying +6 CAs because he can't get millions for them anymore. My question to Sandsifter is: what have you been doing to help out the little guy? From the above post, it sounds like not much.
Slim Vargo, Corbantis
Thank you, I was just about to point that out myself when I read your post. I've found +1's for a "mere" 50k or so, or even 15k for truely useless skills (oooh med foraging!), but a simple +5 Structure Assembly (the only one I've found on a vendor) was 5 million!
What was that about destroying the low end attachements because they're useless?
Crimsonsplat wrote:
EdOWar wrote:
Sandsifter wrote:
If anything it has caused prices to drop on smaller tapes while demand is increasing for better ones. My usual looted tapes (marauders, aakuans, stormtroopers, canyon corsairs) are +4 to +6 range with the occasional +8 thrown in. These tapes used to sell for quite a bit. Now Im happy if half of my auction even gets a minimum bid offer. Many times lately Ive destroyed tapes that previously were worth millions. And Im reduced to selling great tapes like a +9 carbine accuracy ca for 500k that previouslt went for 3+ million.
Meanwhile anything gained via Lord Nyax still goes for millions and millions. And there are a lot of them out there. Some players are obviously camping 24/7 when they "proudly" announce their auction with 4 +18 tapes.
So what is now happening is players like me simply stop bothering with those "crappy" +6 tapes because its not worth my time to kill canyon corsairs for 3+ hrs for a possible tape I wont sell. So the poorer players will not benefit from more mob spawns like the devs envisioned for this fix. The whole point was to make the game more accessible to casual players with 300k in their bank accounts. Instead the players again found a way to make themselves richer and more powerful (thanks to those tapes).
Does anyone else see the irony in the highlighted paragraphs? The poster is complaining about CA prices being so high that "poor" players can't afford them, then goes on to say he's destroying +6 CAs because he can't get millions for them anymore. My question to Sandsifter is: what have you been doing to help out the little guy? From the above post, it sounds like not much.
Slim Vargo, Corbantis
Thank you, I was just about to point that out myself when I read your post. I've found +1's for a "mere" 50k or so, or even 15k for truely useless skills (oooh med foraging!), but a simple +5 Structure Assembly (the only one I've found on a vendor) was 5 million!
What was that about destroying the low end attachements because they're useless?
Phoenix0op wrote:
while I do know what your talking about
problem is, if they made it easy for all pvpers to get the best items
all pvp would be like watching 2 TKM's duel with 90% composite and no dots with full 2500+buffs and mind buffs
because that stuff is easy to get, it wold take some 3.45 hours, when there buffs ran out, then it would just be a race of who could knock who down first
the point is while it was fun at first
it gets very very frustrating to try and PVP when both partys have the same items most times one of the 2 partys ends up killing themselfs out of bordom lol
thats why I went ranged I was tried of being melee
it was either stand there till the sun came up or kill myself
now that im ranged its either I have to work hard to beat a good melee
or im down fast
I personaly like this better hehe
TKM, blah. Sure, they can knock down, but they hit ohh so softly. Unless a TKM can get a dot down, People recharge health and mind faster than they can take it down.
I will ask you to consider this..have you heard of outfits like IGE? You know they guys who buy/sell credits & items for r/l $$$?
They run toons to /afk grind missions 24/7. They crank out huge amounts of credits, which they in turn sell for $$$
They also run artisan/merchant toons to create the most commonly demanded high end items in the game, which they sell for $$$ or credits.
So you go buy 1 million credits from IGE, you take your credits to a IGE run merchant and give them the million credits right back to buy a uber-l33t T21 Krayt. They turn around and sell the credits back to you so you can go run to a IGE merchant and buy some other uber-l33t thing.
They publish guides which insist that you need to buy these uber-leet items to get ahead in the game, like they are necessities. They help generate the 'need' to go buy these items.
These guys buy up fan sites, and engineer their content to server their business interest, which it to make r/l money off of players who doont have any paitence, thus you start seeing weird things happening like prices that refuse to fall for certain items, toons that magically appear to /afk grind popular POIs.
The biggest thing to bork MMO ecomomies is IGE. These guys willfully manipulate game economies for their own r/l profit, and they are smart too, they dont dupe, but they macro like crazy using 3rd party apps, and they are devilishly hard to catch in the act. If SOE bans an account, they just run out pick up a new copy of SWG and startup again.
I watched the effect these guys had on the EverQuest economy and the same effect happend there, all these high end,rare items just would not fall in price. There were certain sects in high end guilds that made their beer money off of helping organizations like IGE get the money & items they needed to do business buy doing things such as monopolizing spawns, thus controlling the flow of a particular item into the game. They would sell the items for whatever price they wanted, and in turn they would sell the credits and some of the items they made to IGE (called Yantis at the time)
Yes folks there is a shady underworld to MMOs that grossly affects the price of the 'best' items in the game. Its similar to organized crime in its own ways. Lots of rackeeting, price fixing, and manipulation of the economy going on and its not by SOE at all.
If you really want to have a positive effect on the server economy, dont buy credits and heap a load of greif on anyone you catch doing it.
Kinshi wrote:
The reason is simple, because players can still pay the high prices and the item sells at the high price. Why should it go down if all that is true? But the question remians where do the players get all this cash and how is it the guys whose prices never go down can keep selling at that price is so many are supposedly broke?
I will ask you to consider this..have you heard of outfits like IGE? You know they guys who buy/sell credits & items for r/l $$$?
They run toons to /afk grind missions 24/7. They crank out huge amounts of credits, which they in turn sell for $$$
They also run artisan/merchant toons to create the most commonly demanded high end items in the game, which they sell for $$$ or credits.
So you go buy 1 million credits from IGE, you take your credits to a IGE run merchant and give them the million credits right back to buy a uber-l33t T21 Krayt. They turn around and sell the credits back to you so you can go run to a IGE merchant and buy some other uber-l33t thing.
They publish guides which insist that you need to buy these uber-leet items to get ahead in the game, like they are necessities. They help generate the 'need' to go buy these items.
These guys buy up fan sites, and engineer their content to server their business interest, which it to make r/l money off of players who doont have any paitence, thus you start seeing weird things happening like prices that refuse to fall for certain items, toons that magically appear to /afk grind popular POIs.
The biggest thing to bork MMO ecomomies is IGE. These guys willfully manipulate game economies for their own r/l profit, and they are smart too, they dont dupe, but they macro like crazy using 3rd party apps, and they are devilishly hard to catch in the act. If SOE bans an account, they just run out pick up a new copy of SWG and startup again.
I watched the effect these guys had on the EverQuest economy and the same effect happend there, all these high end,rare items just would not fall in price. There were certain sects in high end guilds that made their beer money off of helping organizations like IGE get the money & items they needed to do business buy doing things such as monopolizing spawns, thus controlling the flow of a particular item into the game. They would sell the items for whatever price they wanted, and in turn they would sell the credits and some of the items they made to IGE (called Yantis at the time)
Yes folks there is a shady underworld to MMOs that grossly affects the price of the 'best' items in the game. Its similar to organized crime in its own ways. Lots of rackeeting, price fixing, and manipulation of the economy going on and its not by SOE at all.
If you really want to have a positive effect on the server economy, dont buy credits and heap a load of greif on anyone you catch doing it.
Sandsifter wrote:
Why arent these people standing up and saying "no more, lower your price please" I would assume by now people wouldnt have any other choice as credits should be harder to come by thanks to solo/group nerf. Im starting to suspect those credit dupes did more damage and put billions more credits into the economy than me, soe or anyone else realizes. I cant see any other explanation for it.