Business And Economy Archive

Thread: Why arent prices dropping for high end tapes ?

Sosstuborx
Fri Feb 25, 2005 3:30 am
#14






Sandsifter wrote:

I just saw a +18 def vs knockdown clothing tape being auctioned. The current bid is 18 million (buyout 30 million).



2 keywords:


1) def or "defense"


2) clothing tape


These are very useful to jedi as armor attachments do them no good. And a defense versus knockdown CA? No kidding the current bid is 18 million; that does not surprise me one bit.


On Flurry armor attachment prices have dropped considerably (picked up a +16 pistol speed attachment for a cool mil the other day). Defensive clothing attachments from +4 and up have been fetching very high prices though.





Col. Cristos Diaz
-------------------------------
Puertoriqueno
Fri Feb 25, 2005 8:21 am
#15

As it was said earlier, supply and demand. Note that Rifleman on Ebay sell for much less than Jedi. Party posters in auction sell for much less than 25 melee defence CA. The prices have not dropped yet because the market is still in demand, but it will drop as more uber tapes become available. I have already noted the drop in prices for Krayt pearls, and the almost complete crash of prices for the old loot kits (blue rugs used to go for 2 million, now they go for 300k)...


I say give it two more months and the prices will drop.




~<<<EGIDA>>>~
/// Master Architect/Master Artisan/Master Merchant \\\
\\\------------Master Politician/Novice Fencer------------///




FignarKrynn
Fri Feb 25, 2005 11:56 am
#16

reason being groups camping certain spawns are keeping the prices artifically high, also if said group loots say +10 armorsmith exp tape do you think they will honestly say sell it for 3 million compared to the current going rate of any where between 20 to 25 million?. Fact is until all mobs drop these items "randomly" and more often prices will remain high. If they created certain POI's as instances such as Lord Nyax which i think is the favourite camping spot of 2005 I highly doubt the prices will drop and more likley increase.

Message Edited by FignarKrynn on 02-25-2005 10:57 AM



Elder Old School 12pt Armoursmith
Vendors in "THE MALL - HONOUR CITY COLOSSAL"


Crimsonsplat
Sat Feb 26, 2005 1:35 am
#17






EdOWar wrote:





Sandsifter wrote:



If anything it has caused prices to drop on smaller tapes while demand is increasing for better ones. My usual looted tapes (marauders, aakuans, stormtroopers, canyon corsairs) are +4 to +6 range with the occasional +8 thrown in. These tapes used to sell for quite a bit. Now Im happy if half of my auction even gets a minimum bid offer. Many times lately Ive destroyed tapes that previously were worth millions. And Im reduced to selling great tapes like a +9 carbine accuracy ca for 500k that previouslt went for 3+ million.


Meanwhile anything gained via Lord Nyax still goes for millions and millions. And there are a lot of them out there. Some players are obviously camping 24/7 when they "proudly" announce their auction with 4 +18 tapes.


So what is now happening is players like me simply stop bothering with those "crappy" +6 tapes because its not worth my time to kill canyon corsairs for 3+ hrs for a possible tape I wont sell. So the poorer players will not benefit from more mob spawns like the devs envisioned for this fix. The whole point was to make the game more accessible to casual players with 300k in their bank accounts. Instead the players again found a way to make themselves richer and more powerful (thanks to those tapes).






Does anyone else see the irony in the highlighted paragraphs? The poster is complaining about CA prices being so high that "poor" players can't afford them, then goes on to say he's destroying +6 CAs because he can't get millions for them anymore. My question to Sandsifter is: what have you been doing to help out the little guy? From the above post, it sounds like not much.


Slim Vargo, Corbantis







Thank you, I was just about to point that out myself when I read your post. I've found +1's for a "mere" 50k or so, or even 15k for truely useless skills (oooh med foraging!), but a simple +5 Structure Assembly (the only one I've found on a vendor) was 5 million!


What was that about destroying the low end attachements because they're useless?






Milgram
Thu Mar 03, 2005 3:46 pm
#18

The nyax effect hasn't fully taken place yet. Now it probably never will. In order for nyax to truely drop the prices, it would take a couple of months. Group A camps nyax, gets all the SEA's they want for themselves, start to sell the rest. Prices fall due to them selling, group A gets board and goes to greener pastures. Group B camps nyax, gets all the SEA's they want, sells, untill the price us under what they think is worth their time, follows group A. On and On and On. You need to remember, of all the SEA's dropped by nyax, only a small portion make them to the market. Most are kept by the looters or given/sold to friends first.


In addition, those who are getting the +15's are not necessarily the ones who would shell out millions for +15's, so the demand is not being reduced very quickly. Consider Billy. He camps nyax, loots a +13 armor experimentation. Billy has been considering making an AS toon, but never had the $$$ to shell out for the experimentation. Billy goes AS and keeps that tape off the market, where there are 4 people who are each willing to pay 15 million for the +13 experimentation. A tape has been looted, but it had no effect on the market.


I know on our server nyax SEAs are not that common because the king looter is kinda lazy when it comes to selling them. He has a house full of amazing tapes, he just lacks the ambition to run an auction or two lol. I guess for him, the reward of nyax is the having of SEAs, not the credits they represent.




I'm With-Stupid n I-am With-I'm
The Jedi Jeweler - Outside Theed at -3990 4485
I go Bakersfield Chimp on Krayts and Nightsisters. You Savvy?
- I support keeping & balancing the current combat system You can too


Rodian-Bob
Thu Mar 03, 2005 4:19 pm
#19






Crimsonsplat wrote:





EdOWar wrote:





Sandsifter wrote:



If anything it has caused prices to drop on smaller tapes while demand is increasing for better ones. My usual looted tapes (marauders, aakuans, stormtroopers, canyon corsairs) are +4 to +6 range with the occasional +8 thrown in. These tapes used to sell for quite a bit. Now Im happy if half of my auction even gets a minimum bid offer. Many times lately Ive destroyed tapes that previously were worth millions. And Im reduced to selling great tapes like a +9 carbine accuracy ca for 500k that previouslt went for 3+ million.


Meanwhile anything gained via Lord Nyax still goes for millions and millions. And there are a lot of them out there. Some players are obviously camping 24/7 when they "proudly" announce their auction with 4 +18 tapes.


So what is now happening is players like me simply stop bothering with those "crappy" +6 tapes because its not worth my time to kill canyon corsairs for 3+ hrs for a possible tape I wont sell. So the poorer players will not benefit from more mob spawns like the devs envisioned for this fix. The whole point was to make the game more accessible to casual players with 300k in their bank accounts. Instead the players again found a way to make themselves richer and more powerful (thanks to those tapes).






Does anyone else see the irony in the highlighted paragraphs? The poster is complaining about CA prices being so high that "poor" players can't afford them, then goes on to say he's destroying +6 CAs because he can't get millions for them anymore. My question to Sandsifter is: what have you been doing to help out the little guy? From the above post, it sounds like not much.


Slim Vargo, Corbantis







Thank you, I was just about to point that out myself when I read your post. I've found +1's for a "mere" 50k or so, or even 15k for truely useless skills (oooh med foraging!), but a simple +5 Structure Assembly (the only one I've found on a vendor) was 5 million!


What was that about destroying the low end attachements because they're useless?











Agreed. The true altruist would sell 'useless' tapes on the bazaar for 6k before destroying them! Let some lucky bazaar shopper score bigtime heheh.



-Bob is Robii D'Luminatii
~NOT a Jedi: Drifting away into The Great Dark~
Assassin & former Mayor of Perdition/Grendin Waste, Lok: Ahazi
Phoenix0op
Sun Mar 06, 2005 8:36 am
#20

while I do know what your talking about

problem is, if they made it easy for all pvpers to get the best items

all pvp would be like watching 2 TKM's duel with 90% composite and no dots with full 2500+buffs and mind buffs

because that stuff is easy to get, it wold take some 3.45 hours, when there buffs ran out, then it would just be a race of who could knock who down first


the point is while it was fun at first

it gets very very frustrating to try and PVP when both partys have the same items most times one of the 2 partys ends up killing themselfs out of bordom lol


thats why I went ranged I was tried of being melee

it was either stand there till the sun came up or kill myself


now that im ranged its either I have to work hard to beat a good melee

or im down fast


I personaly like this better hehe



___________________

Acapa Ifo
Imperial Major
Bounty Hunter
___________________
Naritus
___________________
Milgram
Mon Mar 07, 2005 11:35 am
#21






Phoenix0op wrote:

while I do know what your talking about

problem is, if they made it easy for all pvpers to get the best items

all pvp would be like watching 2 TKM's duel with 90% composite and no dots with full 2500+buffs and mind buffs

because that stuff is easy to get, it wold take some 3.45 hours, when there buffs ran out, then it would just be a race of who could knock who down first


the point is while it was fun at first

it gets very very frustrating to try and PVP when both partys have the same items most times one of the 2 partys ends up killing themselfs out of bordom lol


thats why I went ranged I was tried of being melee

it was either stand there till the sun came up or kill myself


now that im ranged its either I have to work hard to beat a good melee

or im down fast


I personaly like this better hehe






TKM, blah. Sure, they can knock down, but they hit ohh so softly. Unless a TKM can get a dot down, People recharge health and mind faster than they can take it down.




I'm With-Stupid n I-am With-I'm
The Jedi Jeweler - Outside Theed at -3990 4485
I go Bakersfield Chimp on Krayts and Nightsisters. You Savvy?
- I support keeping & balancing the current combat system You can too


Elurin
Mon Mar 07, 2005 12:35 pm
#22

I decided long ago that I would not come back to swg until they started a new galaxy that did not have masjor economy issues in its past. I don't know if they will ever do this, but I think they ought to. Even if they can't just ify a new server, consolidate and restart the game on an existing server.
Kinshi
Mon Mar 07, 2005 5:51 pm
#23

The reason is simple, because players can still pay the high prices and the item sells at the high price. Why should it go down if all that is true? But the question remians where do the players get all this cash and how is it the guys whose prices never go down can keep selling at that price is so many are supposedly broke?


I will ask you to consider this..have you heard of outfits like IGE? You know they guys who buy/sell credits & items for r/l $$$?

They run toons to /afk grind missions 24/7. They crank out huge amounts of credits, which they in turn sell for $$$
They also run artisan/merchant toons to create the most commonly demanded high end items in the game, which they sell for $$$ or credits.

So you go buy 1 million credits from IGE, you take your credits to a IGE run merchant and give them the million credits right back to buy a uber-l33t T21 Krayt. They turn around and sell the credits back to you so you can go run to a IGE merchant and buy some other uber-l33t thing.

They publish guides which insist that you need to buy these uber-leet items to get ahead in the game, like they are necessities. They help generate the 'need' to go buy these items.

These guys buy up fan sites, and engineer their content to server their business interest, which it to make r/l money off of players who doont have any paitence, thus you start seeing weird things happening like prices that refuse to fall for certain items, toons that magically appear to /afk grind popular POIs.

The biggest thing to bork MMO ecomomies is IGE. These guys willfully manipulate game economies for their own r/l profit, and they are smart too, they dont dupe, but they macro like crazy using 3rd party apps, and they are devilishly hard to catch in the act. If SOE bans an account, they just run out pick up a new copy of SWG and startup again.

I watched the effect these guys had on the EverQuest economy and the same effect happend there, all these high end,rare items just would not fall in price. There were certain sects in high end guilds that made their beer money off of helping organizations like IGE get the money & items they needed to do business buy doing things such as monopolizing spawns, thus controlling the flow of a particular item into the game. They would sell the items for whatever price they wanted, and in turn they would sell the credits and some of the items they made to IGE (called Yantis at the time)

Yes folks there is a shady underworld to MMOs that grossly affects the price of the 'best' items in the game. Its similar to organized crime in its own ways. Lots of rackeeting, price fixing, and manipulation of the economy going on and its not by SOE at all.

If you really want to have a positive effect on the server economy, dont buy credits and heap a load of greif on anyone you catch doing it.
Milgram
Mon Mar 07, 2005 10:34 pm
#24






Kinshi wrote:
The reason is simple, because players can still pay the high prices and the item sells at the high price. Why should it go down if all that is true? But the question remians where do the players get all this cash and how is it the guys whose prices never go down can keep selling at that price is so many are supposedly broke?


I will ask you to consider this..have you heard of outfits like IGE? You know they guys who buy/sell credits & items for r/l $$$?

They run toons to /afk grind missions 24/7. They crank out huge amounts of credits, which they in turn sell for $$$
They also run artisan/merchant toons to create the most commonly demanded high end items in the game, which they sell for $$$ or credits.

So you go buy 1 million credits from IGE, you take your credits to a IGE run merchant and give them the million credits right back to buy a uber-l33t T21 Krayt. They turn around and sell the credits back to you so you can go run to a IGE merchant and buy some other uber-l33t thing.

They publish guides which insist that you need to buy these uber-leet items to get ahead in the game, like they are necessities. They help generate the 'need' to go buy these items.

These guys buy up fan sites, and engineer their content to server their business interest, which it to make r/l money off of players who doont have any paitence, thus you start seeing weird things happening like prices that refuse to fall for certain items, toons that magically appear to /afk grind popular POIs.

The biggest thing to bork MMO ecomomies is IGE. These guys willfully manipulate game economies for their own r/l profit, and they are smart too, they dont dupe, but they macro like crazy using 3rd party apps, and they are devilishly hard to catch in the act. If SOE bans an account, they just run out pick up a new copy of SWG and startup again.

I watched the effect these guys had on the EverQuest economy and the same effect happend there, all these high end,rare items just would not fall in price. There were certain sects in high end guilds that made their beer money off of helping organizations like IGE get the money & items they needed to do business buy doing things such as monopolizing spawns, thus controlling the flow of a particular item into the game. They would sell the items for whatever price they wanted, and in turn they would sell the credits and some of the items they made to IGE (called Yantis at the time)

Yes folks there is a shady underworld to MMOs that grossly affects the price of the 'best' items in the game. Its similar to organized crime in its own ways. Lots of rackeeting, price fixing, and manipulation of the economy going on and its not by SOE at all.

If you really want to have a positive effect on the server economy, dont buy credits and heap a load of greif on anyone you catch doing it.





Buy on ebayonly frompeople you know play the game?




I'm With-Stupid n I-am With-I'm
The Jedi Jeweler - Outside Theed at -3990 4485
I go Bakersfield Chimp on Krayts and Nightsisters. You Savvy?
- I support keeping & balancing the current combat system You can too


darth_new
Tue Mar 08, 2005 12:08 am
#25






Sandsifter wrote:



Why arent these people standing up and saying "no more, lower your price please" I would assume by now people wouldnt have any other choice as credits should be harder to come by thanks to solo/group nerf. Im starting to suspect those credit dupes did more damage and put billions more credits into the economy than me, soe or anyone else realizes. I cant see any other explanation for it.






lol see the solo group was nerfed for u but peeps with an atst can still get our 30k mokks.which actually means im glad they nerfed the solo group in a way because only about half the peepson my server can get the missions.that sounds really bad i know but like ive told many peeps in the past if theres a easy/xploitway its gonna happen



- I support raging against the soe machine You can too
kyrus'
SeCKSEgai
Tue Mar 08, 2005 3:09 pm
#26

Yeah, as can be seen through the previous posts, there are plenty of reasons. On the server I was playing on, Corbantis, tapes did drop from their original value. Sure, they still were in past 10million, but people keep forgetting money still flows quite nicely in this game's economy for those who adapt. And considering that before all the changes, quite a bit of money was spread out amongst players as a whole, that money doesn't end up disappearing, it just gets moved around really. Within 3 months of gameplay I was able to break well past the 50mil mark while there are players who have been playing since launch that have yet to see more than a few mil ever in his or her account.


Sadly enough, those people still find ways to enjoy the game while I'm considering if I really want to resubscribe, as the lack of content has taken its toll on me. Since loot is in disarray for whatever reason, the last of my enjoyment is gone atm.


But again, high end tapes of true value have not flooded the market. And as so many previous posts have stated, supply and demand, a simple economic concept that applies to yes, even video games.


You're right, the lower end tapes aren't always of value, but same goes for high number tapes as not all skill mods are valued.



SeCKSEgai of Corbantis
Professional Lady Killer and Dragon Slayer
Crystals and More
3672 -6243 less than 300m Behind the Rebel Outpost on Rori
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