Business And Economy Archive
Thread: THERE IS NO INFLATION!!
- DX2: a couple weeks after launch 70-120 damage, 20k. Now, DX2: 100-150 damage, 15-20k.
- Stim B's: Launch 200 power, crate of 50 for 50k. Now, 450 power, close to double the uses, 100k per crate.
- Buffs: Launch: 1500 if you were lucky, 2 hours if you were lucky (same duration if you were lucky)-3k. Now, 2590 for 3 hours 45 mins, almost always consistent duration, 10-12k.
- Composite armor: a couple months after launch (thats how long it took me to realize how cool armor was) 40-50% resists 200k. Now, 80% kenetic, 70% base, 350-400k.
- Heavy Harvester or Fusion Generator: Couple months after launch they were 100k-150k each. Now BER 13's are 90-120k.
- +1 Armor Experimentation at about the 6-8 month mark (when people suddenlty realized they were cool): 2-3 million. Now they are 500k to 1 millionbut often"no thanks, i need +2 or higher."
- Base Krayt Tissue: 3 months after launch 40k each. Now (despide 10x more HAM) i have a vendor full of base tissues at 10k each. I am probably going to delete them because they take up a lot of room and don't sell.
As you can see, most items have stayed very close to their origional cost. Buffs are the only real exception. However, realisticaly buffs are cheeper due to their presant quality. You are getting twice the buff power, for twice the duration. That is an increase of 4x buff power for about 4x the cost. That is if you consider twice the power and twice the duration to only be four times better. Personaly, I feel that they are at least 8 or 10 times better. If i were to take my doc and go to coronet spaming "buffing 1500 for 2 hours for 3k" my line would be completely empty.
Same way with armor and stims. If I were to open a vendor with 50% composite armor for 200k per suit, i would be laughed out of the game. 200 power stims anyone?
Base goods have maintained their cost despite a huge influx of credits. This is because harvesters have cost the same to maintain since launch. Looted goods, on the other hand, are always going to follow supply and demand. Pearls were once useless because there were no jedi. There was a weaponsmith on our server who had a fancy for them. Any time you looted one, you would drop it on his vendor for 200k and think "what a sucker" as you walked away. Now, there is a HUGE demand, so (we will stick to pre publish 13 since everything went hay-wire after that) a looter can sell a premium pearl or crystal for 4 million because there are a lot of players willing to pay that much. You need to remember that before publish 13, getting pearls and crystals was not a noob job. You had to have a very specialized skill set (go solo an elder with a carbineer and you will see what I mean), and be willing to drive around for a couple hours and find nothing. You had to be willing to get screwed by a kill stealing rifleman or Jedi.
Keep in mind, a pair of sandals costs about 10,000 times less than a car, but I don't see Ford going out of buiseness because everyone starts walking. High end loot is the same way. I could make do with a 60k hammer 150-600 (buy 4, keep the highest damage slice). However, i just paid 12 million for a 400-900 hammer.My12 millionhammer isn't even twice as good as a base hammer. Why is it so valuable? The reason is because 400-900 hammers are so rare that it takes 12 million to coax one out of hiding. If I had told the guy selling it "I paid 60k formy basehammer, and yours isn't even twice as good as mine. I will give you 120k for it," do you think he would have sold it to me? Of course not.
The moral of the story is common goods are stable, and will most likely remain so. Luxury Items are expensive and fadish. They always have been, always will be, and are in the real world. Tickle Me Elmo anyone?
Message Edited by Milgram on 03-17-2005 04:54 PM
oscabegra wrote:
Only one thing I can say: Excellent post.
O.
jedi required materials: pricegouging, nuff said.
high end loot/weapons: pvpers and their obsession with having the biggest gun/sword/pike/knuckler or the biggest dot, once again, pricegouging
armor: many of the suits you see going for +500k, can be found with practically the same resists from another vendor if you just look for them, if you just go to the biggest name on your server, your probabl oging to pay more
kryat tissues/aa's: trade forum nubage, once again, price gouging
you see, there is no real problem with the economy, if you know where to look.
Message Edited by glaukos27 on 03-09-2005 06:20 AM
Message Edited by Diorchas on 03-09-2005 06:45 AM