Business And Economy Archive

Thread: Self Powered Harvester Kits

bluejanus
Thu Sep 01, 2005 11:14 am
#1

I personally think these were a bad idea just like ADKs, but I was curious about the higher prices people were offering for these. I've seen them go for around 2 million each on Kettemoor, though 500k-1 mil is the normal range. I'm not sure how it is on other servers, but I'm frankly puzzled on the the spending behavior.

You should be able to purchase power at 1 cpu. If you mine it yourself, it should be some fraction of 1 cpu. Spending 2 mil on a self-powered kit means that you break even on costs around 2 years from now or so, depending if you buy or mine your power. I don't get it. Can someone explain why they're willing to pay that much? I bet that half the people with the deeds will quit before they break even.





Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
sciguyCO
Thu Sep 01, 2005 11:29 am
#2


Because people have more money than they know what to do with? Because people are stupid and don't calculate the actual savings the kit would provide? Because people want the convenience of not having to spend time harvesting / buying as much power? Because people want the "prestige" of having X many kits?


The possibilities are endless.

Message Edited by sciguyCO on 09-01-2005 12:29 PM





Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
Ojes
Thu Sep 01, 2005 11:51 am
#3

Though I don't do it myself, I think these would make running a static harvester farm a lot easier. It would not have been so if they hadn't also implemented the automatic deduction of maintenance. With both of those features in play, and a 30k resource deed, a static farmer can monitor his harvest from the comfort of his home and only have to visit the field when the spawns shift.


The other thing is simply the convenience factor of never again having to find power. I personally wish they worked on factories. I would pay a fair amount for them in that case (not a million, but 500k I could easily see).






while on Flurry, don't visit Ojes Yobe's Liquidation Vendors just 800M from Theed starport on Naboo (neg5219 3419) - cause they ain't there anymore! They are now exclusively located in Mos Athens Mall
Schweaty
Thu Sep 01, 2005 2:17 pm
#4

I personally have 30+ and I use them just for the ease of them. No having to mine power, no buying power,just grab 10 harvesters and 10 power deeds and go.



Forge - Master Armorsmith, 12 Point | Forge's Armorworks -355, -5644 Coronet
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Ablin Enoc - Dark Jedi Knight
human_error
Thu Sep 01, 2005 4:43 pm
#5

Well i see it as when people buy them they use them for a while, saving money on power. When the person decides to have a change in their prof (most people do in crafting profs, i changed after 6months as a master), they can then sell their kits for what they paid for them - this means that they have made an overall saving of time and money. If the person keeps at their prof for ages and ages then they are gonna keep at it for over a year or possibly 2 years, so in the long run they do make a profit.


Don't forget these are meant to be rewards for playing, not something to be bought or sold at high amounts of money and so were meant to cost nothing to the user.


I disagree with the ADK point. As a MBH i hunt jedi. I have adk'd my gun and am in the process of getting adk's for my armour. This will mean when i die my gun and armour don't decay at all. I have a gun that is UBER and UBER sliced - cost me 1.3 mil before adk. The adk will save me money in a period of 6 months as i don't have to spend money and time on a new gun through wear and tear as well as cloning decay. I don't need to insure my items. My armour is UBER and sliced as well, and is aa'd with expensive aa's. It also has a health bonus and a rarity factor as it is BH armour with 6k resists minimum on kin, en and base - for assault that is good, as well as +300 health bonus in the suit. The suit is worth probably around 15mil with the aa's included in price - sure i spend 100mil on adk's for it, but if that means no insurance, no repair kits and eventually no new suits (i hunt a lot and through normal decay, not death, i get through a suit every 1-1.5 months) I have saved a lot of money in 9 months, as well as a lot of hassle, and if i don't need the adk'sanymore i just sell them for more than i paid for them - the economy works as most people have more than 1 adk through buying them, there are more people joining the game everyday that will only provide 1 adk and will buy more, this creates a shortfall in adk's and so as i have seen already on my server the cost of adk's has gone up by 5-10mil in the past 6 months.





Thomas-will Banks
Inquisition ace pilot
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I am born of fire, so flames do not hurt me
As I walk through the valley of the shadow of death I shall fear no evil
As I am the meanest mother **edit** in the whole damned valley!
Now coming at you with new easy-on-the-eyes galactic pea green!
Not enough Bothans died to bring you this post

bluejanus
Thu Sep 01, 2005 5:23 pm
#6

Ah people like ADK's, but I think their effect is bad. I quite understand that you think they're great, but being able to remove decay from a normal decayable item like a weapon is a mistake in the long run.





Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
Poldano
Thu Sep 01, 2005 5:48 pm
#7


I'm expecting the priced of SPH kits to come down. The supply should continue to increase, while the demand should level out. I see lots more noob wannabe killahs, as I have said, than noob wannabe crafters. Also, as the kits become more widespread, the cost of power should continue to decline. I'm willing to pay about 600K, no more, because I figure the game is good for about a year before I get totally bored with it.


The extra convenience is not all that great, mainly existingin not having to remember to stock up on power before you set up harvies. The nuisance of pumping power intoa harvis about the same as the nuisance of activating the SPH on one. The downside to SPH's is they take up inventory slots, lots more than the amount of power you usually need to carry around for harv setup.


Saego, Wanderhome.

Dazzydoodle
Thu Sep 01, 2005 8:50 pm
#8

With self powered harvesters, I can run 7 heavies instead of 6 + fusion.

That means I have more resources on hand.

That means I can stock more, or buy fewer resources.

Which means:
1. I sell more
2. I spend less to do so.

So they'll pay for themselves in 1 year, not 2...




Why do people pay to play a MMORPG but not want to interact with other people?
Why, SOELA, why? Did the entire management join a cult, and at the same time perform home lobotomies?
It takes less time to look at the stickies than to ask a question and wait for sarcastic replies. So please oh PLEASE ask the same question many times. I enjoy the sarcastic remarks.
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mattos90
Thu Sep 01, 2005 9:56 pm
#9

If you exploited them and got a bunch, and use them, you're not spending money out've pocket.



Lerno
|BAMoFo| Loots and Rarities
The Anti-Ahazi
- /waypoint 5045 6380 Restuss, Rori-



bluejanus
Fri Sep 02, 2005 4:48 am
#10



Poldano wrote:
I'm expecting the priced of SPH kits to come down. The supply should continue to increase, while the demand should level out. I see lots more noob wannabe killahs, as I have said, than noob wannabe crafters. Also, as the kits become more widespread, the cost of power should continue to decline. I'm willing to pay about 600K, no more, because I figure the game is good for about a year before I get totally bored with it.
The extra convenience is not all that great, mainly existing in not having to remember to stock up on power before you set up harvies. The nuisance of pumping power into a harv is about the same as the nuisance of activating the SPH on one. The downside to SPH's is they take up inventory slots, lots more than the amount of power you usually need to carry around for harv setup.
Saego, Wanderhome.




You can always macro the addPower so all you have to do is target the harvester and hit a hotkey. I've never tried it, but can you put the self power deed into the hotkey bar?





Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
bluejanus
Fri Sep 02, 2005 4:49 am
#11



mattos90 wrote:
If you exploited them and got a bunch, and use them, you're not spending money out've pocket.



Well my thing is I think they're over-valued. I think people are paying too much and decreasing the benefit by doing so. I understand that they're useful.





Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
mattos90
Fri Sep 02, 2005 9:47 pm
#12



bluejanus wrote:


mattos90 wrote:
If you exploited them and got a bunch, and use them, you're not spending money out've pocket.



Well my thing is I think they're over-valued. I think people are paying too much and decreasing the benefit by doing so. I understand that they're useful.



Yeh, I know what you mean. on Ahazi they go for 750k+, itd be a while before your costs were less from the deed. If you were runnin a small operation, itd be better, but I can't afford to do one for each of my 545 harvesters.



Lerno
|BAMoFo| Loots and Rarities
The Anti-Ahazi
- /waypoint 5045 6380 Restuss, Rori-



Bockeroo
Fri Sep 02, 2005 10:31 pm
#13



mattos90 wrote:


bluejanus wrote:


mattos90 wrote:
If you exploited them and got a bunch, and use them, you're not spending money out've pocket.



Well my thing is I think they're over-valued. I think people are paying too much and decreasing the benefit by doing so. I understand that they're useful.



Yeh, I know what you mean. on Ahazi they go for 750k+, itd be a while before your costs were less from the deed. If you were runnin a small operation, itd be better, but I can't afford to do one for each of my 545 harvesters.




yah, that might cost a bit



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