Business And Economy Archive
Thread: Self Powered Harvester Kits
You should be able to purchase power at 1 cpu. If you mine it yourself, it should be some fraction of 1 cpu. Spending 2 mil on a self-powered kit means that you break even on costs around 2 years from now or so, depending if you buy or mine your power. I don't get it. Can someone explain why they're willing to pay that much? I bet that half the people with the deeds will quit before they break even.
Message Edited by sciguyCO on 09-01-2005 12:29 PM
Though I don't do it myself, I think these would make running a static harvester farm a lot easier. It would not have been so if they hadn't also implemented the automatic deduction of maintenance. With both of those features in play, and a 30k resource deed, a static farmer can monitor his harvest from the comfort of his home and only have to visit the field when the spawns shift.
The other thing is simply the convenience factor of never again having to find power. I personally wish they worked on factories. I would pay a fair amount for them in that case (not a million, but 500k I could easily see).
Well i see it as when people buy them they use them for a while, saving money on power. When the person decides to have a change in their prof (most people do in crafting profs, i changed after 6months as a master), they can then sell their kits for what they paid for them - this means that they have made an overall saving of time and money. If the person keeps at their prof for ages and ages then they are gonna keep at it for over a year or possibly 2 years, so in the long run they do make a profit.
Don't forget these are meant to be rewards for playing, not something to be bought or sold at high amounts of money and so were meant to cost nothing to the user.
I disagree with the ADK point. As a MBH i hunt jedi. I have adk'd my gun and am in the process of getting adk's for my armour. This will mean when i die my gun and armour don't decay at all. I have a gun that is UBER and UBER sliced - cost me 1.3 mil before adk. The adk will save me money in a period of 6 months as i don't have to spend money and time on a new gun through wear and tear as well as cloning decay. I don't need to insure my items. My armour is UBER and sliced as well, and is aa'd with expensive aa's. It also has a health bonus and a rarity factor as it is BH armour with 6k resists minimum on kin, en and base - for assault that is good, as well as +300 health bonus in the suit. The suit is worth probably around 15mil with the aa's included in price - sure i spend 100mil on adk's for it, but if that means no insurance, no repair kits and eventually no new suits (i hunt a lot and through normal decay, not death, i get through a suit every 1-1.5 months) I have saved a lot of money in 9 months, as well as a lot of hassle, and if i don't need the adk'sanymore i just sell them for more than i paid for them - the economy works as most people have more than 1 adk through buying them, there are more people joining the game everyday that will only provide 1 adk and will buy more, this creates a shortfall in adk's and so as i have seen already on my server the cost of adk's has gone up by 5-10mil in the past 6 months.
That means I have more resources on hand.
That means I can stock more, or buy fewer resources.
Which means:
1. I sell more
2. I spend less to do so.
So they'll pay for themselves in 1 year, not 2...
Poldano wrote:
I'm expecting the priced of SPH kits to come down. The supply should continue to increase, while the demand should level out. I see lots more noob wannabe killahs, as I have said, than noob wannabe crafters. Also, as the kits become more widespread, the cost of power should continue to decline. I'm willing to pay about 600K, no more, because I figure the game is good for about a year before I get totally bored with it.The extra convenience is not all that great, mainly existing in not having to remember to stock up on power before you set up harvies. The nuisance of pumping power into a harv is about the same as the nuisance of activating the SPH on one. The downside to SPH's is they take up inventory slots, lots more than the amount of power you usually need to carry around for harv setup.Saego, Wanderhome.
You can always macro the addPower so all you have to do is target the harvester and hit a hotkey. I've never tried it, but can you put the self power deed into the hotkey bar?
mattos90 wrote:
If you exploited them and got a bunch, and use them, you're not spending money out've pocket.
Well my thing is I think they're over-valued. I think people are paying too much and decreasing the benefit by doing so. I understand that they're useful.
bluejanus wrote:
mattos90 wrote:
If you exploited them and got a bunch, and use them, you're not spending money out've pocket.
Well my thing is I think they're over-valued. I think people are paying too much and decreasing the benefit by doing so. I understand that they're useful.
Yeh, I know what you mean. on Ahazi they go for 750k+, itd be a while before your costs were less from the deed. If you were runnin a small operation, itd be better, but I can't afford to do one for each of my 545 harvesters.
mattos90 wrote:
bluejanus wrote:
mattos90 wrote:
If you exploited them and got a bunch, and use them, you're not spending money out've pocket.
Well my thing is I think they're over-valued. I think people are paying too much and decreasing the benefit by doing so. I understand that they're useful.
Yeh, I know what you mean. on Ahazi they go for 750k+, itd be a while before your costs were less from the deed. If you were runnin a small operation, itd be better, but I can't afford to do one for each of my 545 harvesters.
yah, that might cost a bit