Business And Economy Archive

Thread: I SAY FOR A QUICK FIX FOR THE ECONOMY IS TO

wildwalker
Mon May 02, 2005 5:31 am
#1

I say a quick fix for the economy would be to consolidate some of the servers, atthe very least double the popolation on remaining servers. Delete all accounts that are over 60 days inactive (thats houses and all) and do away with lot swaps to stop thefake cities and harvester farms. Put player owned Hotels in the big cities, let the owner lease out places to live.Create a group to control shuttles across planets, and another for garages. Let the Doc's own and run big city hospitals, where a visit would be "a have to" to get wounds healed...oh well..was just getting carried away...


All I really know is that my sales went from an average of 2 mil a day down to less than 200k a day.....and get this, I stood at MO sunday and tried to give away "free samples" of post CU pu's that I had made with "near perfect" resources....and in 3 hrs I had given out less than one crate...and these were for max dmg and max speed in ranged and melee, where are peeps at? What has happened to our game?



Sundrop / Zafeb

VENDORS LOCATED AT : (two steps from shuttle) AP TACTICAL FACILITY Rori

other vendors located at -1030 2470 MO Dantooine (300m W of MO)
Muzz
Mon May 02, 2005 7:32 am
#2

And what would you do about player houses / malls / cities that are in the same location on the servers to be consolidated?


The differing resources?


I could go on, but I think you get my drift.





Orgama

Weaponsmith (12pt), Artisan (14pt), Merchant, Force Crafting Master
ludio ludius utpote 2003, in pello utpote 11/2005
wildwalker
Mon May 02, 2005 7:42 am
#3

good point...guess I shouldn't drink beer for breakfast huh?



Sundrop / Zafeb

VENDORS LOCATED AT : (two steps from shuttle) AP TACTICAL FACILITY Rori

other vendors located at -1030 2470 MO Dantooine (300m W of MO)
Phaelyn
Mon May 02, 2005 11:41 am
#4






wildwalker wrote:

I say a quick fix for the economy would be to consolidate some of the servers, atthe very least double the popolation on remaining servers. Delete all accounts that are over 60 days inactive (thats houses and all) and do away with lot swaps to stop thefake cities and harvester farms. Put player owned Hotels in the big cities, let the owner lease out places to live.Create a group to control shuttles across planets, and another for garages. Let the Doc's own and run big city hospitals, where a visit would be "a have to" to get wounds healed...oh well..was just getting carried away...


All I really know is that my sales went from an average of 2 mil a day down to less than 200k a day.....and get this, I stood at MO sunday and tried to give away "free samples" of post CU pu's that I had made with "near perfect" resources....and in 3 hrs I had given out less than one crate...and these were for max dmg and max speed in ranged and melee, where are peeps at? What has happened to our game?






One of the BIGGEST problems is that your customers no longer know what a PU can do for them. They don't understand the DPS boost, and exactly what that means to them.



Phael'yn Maxlord
- I support Common Sense - Too bad it's in short supply.

Quote that sums up the current, flawed direction of SWG:
"No, I do everything solo and I see no reason why I should need anyone else"

A way to bring Combatant and Crafter together.
Vastar
Mon May 02, 2005 8:13 pm
#5



wildwalker wrote:
good point...guess I shouldn't drink beer for breakfast huh?





Depends what time you eat breakfast.

No offense but if this is a quick fix, I'm now curious to hear what your plan for a lenghty fix is.



____Zlatan Fulgere________________
Zlatan baby, Zlatan
Meaningful labels don't require self application.
imp-inforcer
Mon May 02, 2005 11:50 pm
#6






wildwalker wrote:

I say a quick fix for the economy would be to consolidate some of the servers, atthe very least double the popolation on remaining servers. Delete all accounts that are over 60 days inactive (thats houses and all) and do away with lot swaps to stop thefake cities and harvester farms. Put player owned Hotels in the big cities, let the owner lease out places to live.Create a group to control shuttles across planets, and another for garages. Let the Doc's own and run big city hospitals, where a visit would be "a have to" to get wounds healed...oh well..was just getting carried away...


All I really know is that my sales went from an average of 2 mil a day down to less than 200k a day.....and get this, I stood at MO sunday and tried to give away "free samples" of post CU pu's that I had made with "near perfect" resources....and in 3 hrs I had given out less than one crate...and these were for max dmg and max speed in ranged and melee, where are peeps at? What has happened to our game?




starwars sim's ????

HNelson
Tue May 03, 2005 10:19 am
#7

Some interesting ideas, in general terms as well (e.g. apartments)...
Darth_Skywalker
Thu May 05, 2005 7:04 am
#8


Actually not a bad idea, but something added on to it, the DEVs could increase peoples safety deposit boxes, or if someone hasn't joined a bank, Tatooine is automatically chosen, and everything in their houses and the deeds to their houses get put in the bank, same with harvesters.


That would take care of people having server lots. But the more intresting problem will be what happens if a person who has multiple players with their account on the servers that get consolidated?


And also what happens to Merchants who have items on vendors. I must admit, that it is a great idea, and would keep many servers populated due to the recent CU. The problem with this, it that we would have to trust the devs to plan it and then work it. That could be very dangerous...





Lau'ra of Starsider
Ex-CEO of O'eh Starship Corp
Ex-Master Shipwright, Think I am going to try something more fun, like BH maybe.
Mor-Dan
Thu May 12, 2005 12:51 am
#9



Darth_Skywalker wrote:

Actually not a bad idea, but something added on to it, the DEVs could increase peoples safety deposit boxes, or if someone hasn't joined a bank, Tatooine is automatically chosen, and everything in their houses and the deeds to their houses get put in the bank, same with harvesters.

That would take care of people having server lots. But the more intresting problem will be what happens if a person who has multiple players with their account on the servers that get consolidated?

And also what happens to Merchants who have items on vendors. I must admit, that it is a great idea, and would keep many servers populated due to the recent CU. The problem with this, it that we would have to trust the devs to plan it and then work it. That could be very dangerous...







exactly.. their track record with "conversions" couldn't even be described as "spotty" or "hit or miss". it's a pure travesty that always costs the game more accounts of veteran players, who they appear to hate with a great passion.



Vendor Locations:
-1560 120 in Soal Valley, Corellia
-4700 5600 north of Theed, Naboo
BlackJango
Tue May 17, 2005 3:45 pm
#10






wildwalker wrote:

I say a quick fix for the economy would be to consolidate some of the servers, atthe very least double the popolation on remaining servers. Delete all accounts that are over 60 days inactive (thats houses and all) and do away with lot swaps to stop thefake cities and harvester farms. Put player owned Hotels in the big cities, let the owner lease out places to live.Create a group to control shuttles across planets, and another for garages. Let the Doc's own and run big city hospitals, where a visit would be "a have to" to get wounds healed...oh well..was just getting carried away...


All I really know is that my sales went from an average of 2 mil a day down to less than 200k a day.....and get this, I stood at MO sunday and tried to give away "free samples" of post CU pu's that I had made with "near perfect" resources....and in 3 hrs I had given out less than one crate...and these were for max dmg and max speed in ranged and melee, where are peeps at? What has happened to our game?






Since this is, in your own words, "All you really know", I'd say you are worried about your income, not the economy. Create groups to control travel? Pure communism, why should luuke3777over there tell me where and when I can travel? Whats happended? Maybe your fat 2mil a day was cut because people realized that they dont need to spend 750k on a weapon?


Its these rich crafters and the 'uber 1337 phat looters' that they have in their pocket that convince the people they NEED to spend 725k more for a weapon because they have 15 extra damage. The people have realized you have been taking them for a ride and guess what pal? They stepped on the brakes. No more will you see sales of 2million a day in FAKE money. Too bad!


Want a tissue?



Dear SOE and or Idiot:
Please observe the mistletoe posted on the rear of my belt.
Aeneus
Tue May 17, 2005 4:30 pm
#11

like the apartment idea... scrub the rest



Glory to the Empire
Col_Osiris
Tue May 17, 2005 8:18 pm
#12






wildwalker wrote:

I say a quick fix for the economy would be to consolidate some of the servers, atthe very least double the popolation on remaining servers. Delete all accounts that are over 60 days inactive (thats houses and all) and do away with lot swaps to stop thefake cities and harvester farms. Put player owned Hotels in the big cities, let the owner lease out places to live.Create a group to control shuttles across planets, and another for garages. Let the Doc's own and run big city hospitals, where a visit would be "a have to" to get wounds healed...oh well..was just getting carried away...


All I really know is that my sales went from an average of 2 mil a day down to less than 200k a day.....and get this, I stood at MO sunday and tried to give away "free samples" of post CU pu's that I had made with "near perfect" resources....and in 3 hrs I had given out less than one crate...and these were for max dmg and max speed in ranged and melee, where are peeps at? What has happened to our game?





Theyre not going to delete inactive characters. They cant do that. When you buy the box the game comes in, you buy the account and CD Key. Its yours, forever. Thats why you cant trade these games in like you can other games.
CorenLanra
Tue May 17, 2005 9:27 pm
#13



Col_Osiris wrote:


wildwalker wrote:
I say a quick fix for the economy would be to consolidate some of the servers, at the very least double the popolation on remaining servers. Delete all accounts that are over 60 days inactive (thats houses and all) and do away with lot swaps to stop the fake cities and harvester farms. Put player owned Hotels in the big cities, let the owner lease out places to live. Create a group to control shuttles across planets, and another for garages. Let the Doc's own and run big city hospitals, where a visit would be "a have to" to get wounds healed...oh well..was just getting carried away...
All I really know is that my sales went from an average of 2 mil a day down to less than 200k a day.....and get this, I stood at MO sunday and tried to give away "free samples" of post CU pu's that I had made with "near perfect" resources....and in 3 hrs I had given out less than one crate...and these were for max dmg and max speed in ranged and melee, where are peeps at? What has happened to our game?



Theyre not going to delete inactive characters. They cant do that. When you buy the box the game comes in, you buy the account and CD Key. Its yours, forever. Thats why you cant trade these games in like you can other games.





They have already announced a purge for this coming october sometime.



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