Brawler Archive
Thread: Brawler beserk
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Rodie
Wed Oct 01, 2003 9:30 pm
#1
Im only lvl III almost to IV now. Beserk is the onlyspecial I know of that hasthe most damage delt however(not by much with unarmed hit), Whenbeserk runs its course, Im ended up spamming the heck outa the key with not much luck getting to re-activate until im hit at least twice (2 combat rounds im assuming) before beserk re-activates. Those 2 hits of damage I take has more than once gotten me incap'd to where if beserkhad worked, I would win the match against ayellow con solo. (close match for me) There is no msg that the beserk failed. There is no msg 'you have to wait before another beserk' My assumptions is that when beserk goes down,click to re-activate and it will or should.Or does beserk actually have a chance to fail? Thanks ahead of time for the info and replies...
Rodi
tycho778
Wed Oct 01, 2003 10:13 pm
#2
the message is on the combat screen, says something like your too calm to go beserk
TeknoXI
Fri Oct 03, 2003 9:03 pm
#3
Note: Go zerk before you enter combat. If you go zerk while in combat...it's hella slow before you actually take a swing and by that time zerk1 will almost be out.
Mennace
Sat Oct 04, 2003 10:27 am
#4
Here's some suggestions.
1. Pick up Medic
2. Pick up Scout
3. Stat Migrate your stats to increase mind.
The increased mind helps when you're getting attacked there. You'll have enough time to run without getting mind incaped and a potential DB.
If you're fighting a creature stand about 30m or 40m away, chuck a wire mesh trap to lower it's melee defence. While it's running to you berserk yourself and heal if you have to because you might of failed a couple times on trying to berserk.
If it's a humanoid run towards it (auto follow target) berserk about 20m away (heal if you have to) then attack.
That's a suggestion if you're gonna use berserk. Since I hit TKA I hardly use it. But intimidate is by friend.
Mennace...
1. Pick up Medic
2. Pick up Scout
3. Stat Migrate your stats to increase mind.
The increased mind helps when you're getting attacked there. You'll have enough time to run without getting mind incaped and a potential DB.
If you're fighting a creature stand about 30m or 40m away, chuck a wire mesh trap to lower it's melee defence. While it's running to you berserk yourself and heal if you have to because you might of failed a couple times on trying to berserk.
If it's a humanoid run towards it (auto follow target) berserk about 20m away (heal if you have to) then attack.
That's a suggestion if you're gonna use berserk. Since I hit TKA I hardly use it. But intimidate is by friend.
Mennace...
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