Brawler Archive
Thread: Melee out of range
Spaz just wondering if you can bring this issue up to devs and see when its going to be fixed. They proposed a fix to this a month ago and nothing has been done about it.
Q-3P0
Melee Out of Range Issue:
This is caused by the object on your client being drawn in a different location than it exists on the server.
The proposal to fix this is to increase the melee range of all weapons to a value that is closer to the margin of error between the client/server. This will make combat look funny as you'll be able to hit a target further away, but i think this is an appropriate trade off.
Ifrangedusers were getting the "out of range" message from 30m out, how quickly would we see a fix?
Many timesI cant even hit my target from 1m away because my target and I are both moving.