Brawler Archive

Thread: how does melee defense help?

Marssk
Sun Jan 23, 2005 4:07 pm
#1


I know, obviously, it gives melee defense, but I want to know how much, and how it works.


With the template I have planned, I can have91 melee def, how much damage would that stop?

Message Edited by Marssk on 01-23-2005 06:08 PM



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Marssk
Sat Jan 29, 2005 11:53 am
#2

nobody knows?



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Mapai
Sat Jan 29, 2005 5:55 pm
#3


The more defense you have, the harder you are to hit, and it increases the chance of someone missing you.


Toughness actually reduces the amount of damage you receive.

Message Edited by Mapai on 01-29-2005 04:56 PM



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Tajiri-the-warrior
Sun Jan 30, 2005 9:59 am
#4

hey mapai.. im capped on both melee and ranged defense =D



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Pink-Floyd
Sun Jan 30, 2005 2:01 pm
#5

Thanks mapai (this is marssk on diff account)



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Moxin01
Mon Jan 31, 2005 2:45 pm
#6



Mapai wrote:
The more defense you have, the harder you are to hit, and it increases the chance of someone missing you.
Toughness actually reduces the amount of damage you receive.

Message Edited by Mapai on 01-29-2005 04:56 PM





I thought it was the other way around..... huh



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Tajiri-the-warrior
Mon Jan 31, 2005 2:53 pm
#7






Moxin01 wrote:





Mapai wrote:


The more defense you have, the harder you are to hit, and it increases the chance of someone missing you.


Toughness actually reduces the amount of damage you receive.

Message Edited by Mapai on 01-29-2005 04:56 PM






I thought it was the other way around..... huh



nope..




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Esrek
Wed Feb 02, 2005 3:35 pm
#8

What is the cap on Melee and Ranged defense?

I am trying a new template, and if I remember correctly, it will give me 159 Melee and 144 Ranged Def.(not including FS Melee/Ranged Def.)



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CalArsou
Thu Feb 03, 2005 1:11 pm
#9



Esrek wrote:
What is the cap on Melee and Ranged defense?

I am trying a new template, and if I remember correctly, it will give me 159 Melee and 144 Ranged Def.(not including FS Melee/Ranged Def.)




I believe it's 125 (hard cap) for Melee/Ranged D and the Secondary Defenses (Counter/Dodge/Block/Def Acc).



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No_joy
Thu Feb 24, 2005 3:21 am
#10


I thought the melee defense number was a value used against the max and min dmg you would otherwise recieve. So it reduces the max dmg you can take before the dmg roll is made.

I think I read a calulation somewhere about how it works, anyway thats what I took away from it.


<whoops, necro>

Message Edited by No_joy on 02-24-2005 02:25 AM

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