Brawler Archive

Thread: What if Brawlers...

SeraphValcyn
Fri Aug 01, 2003 9:16 am
#1

.....Received XP for taking damage as well as giving it. It seems that we won't hit as accurate or as much as our ranged counter parts but if we got xp for taking damage it seems as though we would have a slight advantage when it comes to leveling. I know there would have to be limitations, maybe make the xp amount less than normal, or something. I don't know just an idea.




Seraph, Valcyn Server

"As full, as perfect, in vile man that mourns, As the rapt seraph that adores and burns."
MrEntropy5
Sat Aug 02, 2003 8:46 am
#2

I suppose in theory there could be a "defensive" line of skills that could use damage xp for levels. At least melee damage. That would make sense to me.



Looking at the Galaxy through rose colored CE goggles.
VicTemuvluv
Sat Aug 02, 2003 9:11 am
#3

I believe that there should be a Master Gets-His-Arse-Kicked profession, so that my Teras Kasi Novice would have some use in groups. Maybe if I changed my Stats a bit, I'd be a better tank, but it seems I really don't last all that long as a tank. Meanwhile, the Marksmen are getting a lot of exp for safely pounding the creature.



Vic Temuvlov,

Zabrak Master TKA, Track-only Ranger
Naboo, Eclipse
SeraphValcyn
Mon Aug 04, 2003 1:29 am
#4

So some type of skill tree that made you tougherin battle. A defensive skill tree if you will. I know we already get defense bonuses and stuff but some type of advanced defensive techniques would be cool good call.


Any other ideas?




Seraph, Valcyn Server

"As full, as perfect, in vile man that mourns, As the rapt seraph that adores and burns."
Page 1 of 1
Previous Next