Brawler Archive
Thread: Not the they killed the fun out of MCH it might be time to start this hologrind thing!
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Webflux
Mon Jan 12, 2004 2:48 pm
#1
Was is avg. expected time to go from novice to master brawler?
I got brawler on my first holo back then in the good olds day almost 3 months agon now =)
I have yet to eran 1 brawler XP... I refused to destroy my character for some silly hologrind...
But now that they killed MCH it might be time to drop it and master brawler for a day ![]()
Anyone wanna shot me a few hints?
Greeblesnort
Tue Jan 13, 2004 11:27 am
#3
Honestly, master brawler is one of the best "complimentary" professions you can have. During my continued holo grind, I sincerely hope to be able to keep MB even after I master all the melee elites(one box from 3rd now) and switch back over to ranged. I
With properly macro'd hotbars, you can apply any state except bleed, which you'll need an elite of some kind for anyway.
Even as master heavy sword/ex-TKM/nearly master fencer, I use the MB skills --constantly--. Intimidate/warcry/lunge have saved me from more damage than any armor I have ever worn and if you increase the amount of time you can stand in the fire and deal damage, the more effective you will be.
With properly macro'd hotbars, you can apply any state except bleed, which you'll need an elite of some kind for anyway.
Even as master heavy sword/ex-TKM/nearly master fencer, I use the MB skills --constantly--. Intimidate/warcry/lunge have saved me from more damage than any armor I have ever worn and if you increase the amount of time you can stand in the fire and deal damage, the more effective you will be.
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