Brawler Archive

Thread: Getting the Best out of the Brawler professions as a swordman

yeeek
Fri Apr 09, 2004 3:14 pm
#1

Hi, am working a pure melee template :


Master Brawler

Master Heavy Swordman

Teras Kasi Artist 4.3.0.2

Fencer 4.4.4.0

Pikeman 0.0.4.0



Wich focus on very high defenses against status effect, posture change and knockdown. Also hit the cap of melee defenses


Defense vs Blind 80

Defense vs Posture Change 110

Defense vs Intimidate 40

Defense vs Dizzy 85

Defense vs Knockdown 115

Defense vs Stun 85


Ranged Defense 114

Melee Defense 136 (125)


Curently, my toon is Master Brawler TKA 4004 Master Heavy swordman, novice Fencer, Novice PIkeman and medic 4440.


Of course the final template won't have any medic skill (only 1 skill point left). I was wondering if someone else have a toon with this template and how it is effective w/o medic skills ? i might drop below 90 melee defense and take some medic skills. But while CoB and with 80% kinetic armor in PvE i doubt i'll need it. For PvP i think anyone who run alone w/o a doc/CM to heal you i don't think its worth it.


Any comments?



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Stormbilly
Sun Apr 11, 2004 4:51 am
#2


I'd say that medic would be far more useful that all that extra stat defense. I can't imagine a brawler without at least some basic medic skills. You're not getting that much out of the 20 points you're putting into pikeman. I'd personally take those points and put them into medic. If I'm not mistaken, you'd still cap on melee defense with this and only lose the +20 KD defense, and 30 posture down defense along with a few other stat defenses, bring you to 95 KD and 80 posture down. (more than enough)


Just a thought


DayWalkerRori
Mon Apr 12, 2004 3:14 pm
#3

Only time i ever used Med Nov was when i was lvling up in Pikeman....
khamafeu
Fri Apr 16, 2004 6:29 am
#4

The cap for melee defense is 150, right ? I was pretty sure of that... Maybe I need to rethink my two templates.


Please comment my templates the are posted in this Forum as well.


Arianrhod,

Kauri Galaxy



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Sotaudi
Fri Apr 16, 2004 3:06 pm
#5






khamafeu wrote:

The cap for melee defense is 150, right ? I was pretty sure of that... Maybe I need to rethink my two templates.


Please comment my templates the are posted in this Forum as well.


Arianrhod,

Kauri Galaxy




The cap for the defenses is 125, but that can be exceeded by some external influences (e.g., a Squadleader applying the appropriate boost to the group).




Sotaudi Crestlighter
Master Rifleman / Master Combat Medic
"The Physician's Pain Reference"

Former Professions
Master Doctor | Master Swordsman | Master Brawler
Master Scout | Ranger



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