Brawler Archive

Thread: Best way to do brawler?

corsarioboricua
Wed Oct 29, 2003 7:33 am
#1

Currently I am TKA 0/0/0/0. hopefully tonight ill be 0/1/0/0. I have decided to master brawler once I finich my TKA.


What branch do you recomend next and so on? I was thinking two handed,one handedand then polearm. This way I would have better pets to help me with tanking while working on the weakest or broken profesions (no pun intended, hoping they get fixed soon).


What would you recomend?


Cacco Okabido


Sunrunner

Hornath
Wed Oct 29, 2003 9:19 am
#2

I would recommend that you go master brawler now, i believe it will make your Teras Kasi climb much easier, plus when your jumped by that medium armorgrassland voritor lizard on Dantooine you can intimidate2, dizzy with fencing, warcry2 it so it does nothing for 20 seconds, knock it down with any melee weapon, then berserk1 the thing till dead, or you can burst run outta there,either way. The major benefit is the warcry2 and the intimidate2, plus you get to use medium armor piercing weapons with some expertise.


Having the fencing dizzy and the lunge2 knockdown, for all the weapons, makes it so you don't have to go for knockdown in TK first. Maybe go for the 2d level of meditate and get that powerboost, at least that's what i did.


Now, that was more for up and coming brawlers, but seeing as how your already on the TK path, i would do them in parallel, take your missions with the Teras Kasi then only slap the lair with the weapon of choice for that session, as for the order i would do 2-hand, polearm, then fencing. 2-hand will be the most help, i would certainly do it first, good damage with abetter chance of hitting than polearm.


Anyway, that is my 2 credits worth.


Idok Ota


Master Brawler, Valcyn


Pikeman 0/0/0/0


Teras Kasi 2/2/2/2

VemaGara
Wed Oct 29, 2003 10:21 am
#3

I recommend doing this now, too. Once you get really good, going back to the weenie critters will drive you crazy. Also, those first few skill boxes go very quick for most weapons. Three gets slower. Four gets very slow.


I also recommend going up the boxes evenly. This way, you tune yourself to a certain level of creature and get a good idea of what you can and can't fight.


Dr. Vema Gara - Fencer




Dr. Vema Gara
Master Doctor, Master Fencer
Imperial Ace (solo), Imperial Inquisition
Valcyn
(Sophitia, Trinidad on Test)
corsarioboricua
Wed Oct 29, 2003 10:58 am
#4

Thx for the advice guys. You are right, i should get it out of the way now. Going back to noob criters after becoming a TKA would be horrible. I guess i just wont be 2 eficient on big hunts.


Ill probably just start working on my meditat branch of TKA for the power boost. This seem like a good idea.


Thx!

LordRaeVen316
Wed Oct 29, 2003 12:29 pm
#5

get involved with hunt groups on dathomir, find one that has a combat medic and/or doctor that can buff/revive. hunt kamuriths, after the last spawn finish of the lair and you'll get a ton of XP and you'll level through all of the (UA, 1H, 2H, P) very quickly. I was 4-3-3-3 in brawler with only a few thousand xp in 1h and 2h, and around 30k in polearm. after two trips there in the past two nights with members of nWo I'm now 4-4-3-4 and I only need about 6k more XP to hit master. Made almost $100k in credits as well.



Rae'Ven Tu'Kat, (nWo) Rep City Mgr Idlewind Springs, Naboo
nWo Chieftain/Combat Specialist/Jedi Extraordinaire
Professional 1|\|53r7 1337 71713 |-|3r3
"The Force is strong with this one..."
Proud Leader of the New World Order.
Page 1 of 1
Previous Next