Brawler Archive
Thread: Melee Weapons Armor Piercing and Damage Types
Unarmed
Vibro Knucklers - AP 1 - Kinetic
One Handed
Dagger - AP 0 - Kinetic
Sword - AP 0 - Kinetic
Curved Sword - AP 0 - Kinetic
Ryyk Blade - AP 0 - Kinetic
Vibroblade - AP 1 - Kinetic
Stun Baton - AP 0 - Stun
Two Handed
Heavy Axe - AP 0 - Kinetic
Two Handed Axe - AP 0 - Kinetic
Two Handed Cleaver - AP 1 - Kinetic
Vibro Axe - AP 1 - Kinetic
Power Hammer - AP 2 - Blast
Polearms
Lance - AP 0 - Kinetic
Long Vibro Axe - AP 2 - Kinetic
Vibro Lance - AP 1 - Electric
Anything else not listed here is AP 0 and Kinetic damage.
Basically, one can't really rely on just 1 weapon to get them through their profession. Taking a Fencer as an example, he could use a Ryyk Blade for massive damage against enemies with an Armor Rating (AR) of 0, whip out a Vibroblade against enemies with Personal Armor (AR 1), or go after an AT-AT at AR 3 with a Stun Baton (ok, so I've never fought an AT-AT...but just about everything is vulnerable to Stun damage, I'm assuming AT-ATs are too
BTW, I'm a Master Weaponsmith, specializing in Melee weapons, based out of Theed, Naboo, on the Naritus server. Hope this helps other Melee 'smiths push some of their wares.
Unarmed
Vibro Knucklers - AP 1 - Kinetic
One Handed
Dagger - AP 0 - Kinetic
Sword - AP 0 - Kinetic
Curved Sword - AP 0 - Kinetic
Ryyk Blade - AP 0 - Kinetic
Vibroblade - AP 1 - Kinetic
Stun Baton - AP 0 - Stun
Two Handed
Heavy Axe - AP 0 - Kinetic
Two Handed Axe - AP 0 - Kinetic
Two Handed Cleaver - AP 1 - Kinetic
Vibro Axe - AP 1 - Kinetic
Power Hammer - AP 2 - Blast
Polearms
Lance - AP 0 - Kinetic
Long Vibro Axe - AP 2 - Kinetic
Vibro Lance - AP 1 - Electric
Anything else not listed here is AP 0 and Kinetic damage.
Basically, one can't really rely on just 1 weapon to get them through their profession. Taking a Fencer as an example, he could use a Ryyk Blade for massive damage against enemies with an Armor Rating (AR) of 0, whip out a Vibroblade against enemies with Personal Armor (AR 1), or go after an AT-AT at AR 3 with a Stun Baton (ok, so I've never fought an AT-AT...but just about everything is vulnerable to Stun damage, I'm assuming AT-ATs are too
Incidentally, I'm a Master Weaponsmith, specializing in Melee weapons, based out of Theed, Naboo on the Naritus server. I hope this helps you guys out in choosing the best weapon for the job at hand!!!
Unarmed
Vibro Knucklers - AP 1 - Kinetic
One Handed
Dagger - AP 0 - Kinetic
Sword - AP 0 - Kinetic
Curved Sword - AP 0 - Kinetic
Ryyk Blade - AP 0 - Kinetic
Vibroblade - AP 1 - Kinetic
Stun Baton - AP 0 - Stun
Two Handed
Heavy Axe - AP 0 - Kinetic
Two Handed Axe - AP 0 - Kinetic
Two Handed Cleaver - AP 1 - Kinetic
Vibro Axe - AP 1 - Kinetic
Power Hammer - AP 2 - Blast
Polearms
Lance - AP 0 - Kinetic
Long Vibro Axe - AP 2 - Kinetic
Vibro Lance - AP 1 - Electric
Anything else not listed here is AP 0 and Kinetic damage.
Basically, one can't really rely on just 1 weapon to get them through their profession. Taking a Fencer as an example, he could use a Ryyk Blade for massive damage against enemies with an Armor Rating (AR) of 0, whip out a Vibroblade against enemies with Personal Armor (AR 1), or go after an AT-AT at AR 3 with a Stun Baton (ok, so I've never fought an AT-AT...but just about everything is vulnerable to Stun damage, I'm assuming AT-ATs are too
Hope this helps out your debates!
Unarmed
Vibro Knucklers - AP 1 - Kinetic
One Handed
Dagger - AP 0 - Kinetic
Sword - AP 0 - Kinetic
Curved Sword - AP 0 - Kinetic
Ryyk Blade - AP 0 - Kinetic
Vibroblade - AP 1 - Kinetic
Stun Baton - AP 0 - Stun
Two Handed
Heavy Axe - AP 0 - Kinetic
Two Handed Axe - AP 0 - Kinetic
Two Handed Cleaver - AP 1 - Kinetic
Vibro Axe - AP 1 - Kinetic
Power Hammer - AP 2 - Blast
Polearms
Lance - AP 0 - Kinetic
Long Vibro Axe - AP 2 - Kinetic
Vibro Lance - AP 1 - Electric
Anything else not listed here is AP 0 and Kinetic damage.
Basically, one can't really rely on just 1 weapon to get them through their profession. Taking a Fencer as an example, he could use a Ryyk Blade for massive damage against enemies with an Armor Rating (AR) of 0, whip out a Vibroblade against enemies with Personal Armor (AR 1), or go after an AT-AT at AR 3 with a Stun Baton (ok, so I've never fought an AT-AT...but just about everything is vulnerable to Stun damage, I'm assuming AT-ATs are too
Hehehehe...ok, all together now..."I love Power Hammers!" (No, I'm really a Vibro Axe man...)
BTW, I'm not just a Master Weaponsmith, I'm also a wanna-be Swordsman.
Unarmed
Vibro Knucklers - AP 1 - Kinetic
One Handed
Dagger - AP 0 - Kinetic
Sword - AP 0 - Kinetic
Curved Sword - AP 0 - Kinetic
Ryyk Blade - AP 0 - Kinetic
Vibroblade - AP 1 - Kinetic
Stun Baton - AP 0 - Stun
Two Handed
Heavy Axe - AP 0 - Kinetic
Two Handed Axe - AP 0 - Kinetic
Two Handed Cleaver - AP 1 - Kinetic
Vibro Axe - AP 1 - Kinetic
Power Hammer - AP 2 - Blast
Polearms
Lance - AP 0 - Kinetic
Long Vibro Axe - AP 2 - Kinetic
Vibro Lance - AP 1 - Electric
Anything else not listed here is AP 0 and Kinetic damage.
Basically, one can't really rely on just 1 weapon to get them through their profession. Taking a Fencer as an example, he could use a Ryyk Blade for massive damage against enemies with an Armor Rating (AR) of 0, whip out a Vibroblade against enemies with Personal Armor (AR 1), or go after an AT-AT at AR 3 with a Stun Baton (ok, so I've never fought an AT-AT...but just about everything is vulnerable to Stun damage, I'm assuming AT-ATs are too
Hope this helps you guys out in choosing the right weapon! I would recommend carrying both, a Vibro Lance and a Long Vibro Axe.
Unarmed
Vibro Knucklers - AP 1 - Kinetic
One Handed
Dagger - AP 0 - Kinetic
Sword - AP 0 - Kinetic
Curved Sword - AP 0 - Kinetic
Ryyk Blade - AP 0 - Kinetic
Vibroblade - AP 1 - Kinetic
Stun Baton - AP 0 - Stun
Two Handed
Heavy Axe - AP 0 - Kinetic
Two Handed Axe - AP 0 - Kinetic
Two Handed Cleaver - AP 1 - Kinetic
Vibro Axe - AP 1 - Kinetic
Power Hammer - AP 2 - Blast
Polearms
Lance - AP 0 - Kinetic
Long Vibro Axe - AP 2 - Kinetic
Vibro Lance - AP 1 - Electric
Anything else not listed here is AP 0 and Kinetic damage.
Basically, one can't really rely on just 1 weapon to get them through their profession. Taking a Fencer as an example, he could use a Ryyk Blade for massive damage against enemies with an Armor Rating (AR) of 0, whip out a Vibroblade against enemies with Personal Armor (AR 1), or go after an AT-AT at AR 3 with a Stun Baton (ok, so I've never fought an AT-AT...but just about everything is vulnerable to Stun damage, I'm assuming AT-ATs are too
Ok, so you guys go unarmed...at least it's nice to know Vibro Knucklers rock.
nope At-ST have 100% stun resist i bealive ![]()
good that we have AP
Dtox, do you think the power hammer is borked or is it the way it was intended to be? The dmg/dly is way worse than the two handed sword. Is the AR 2 on it suppose to be the main difference and the reason for the not-so-good dmg/dly the other ones have? I havent really tried my power hammer i got. I got a 28 percent dmg slice on it, so its ok, but was hoping for a lot better weapon.
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Reggie
Master Heavy Swordsman
Eclipse server
The Power Hammer is AP2. The Two Handed Curved Sword isn't (much to my own dismay).
The Stun Baton, as it deals Stun Damage, bypasses armor. I would suggest reading the article on "Armor Fundamentals" on the www.starwarsgalaxies.com homepage.