Brawler Archive
Thread: Brawler PvP Snare Ability
Problem: In PvP Brawlers are being Kited by Marksman with no way of inflicting damage.
Solution: Although I hate comparing SWG to EQ, I think that one solution for this problem would be to give Brawlers some form of "Snare". If we had some method of slowing the target player then we could have a chance at picking them off. Make it last only a few seconds with a re-use timer of say 10-15 seconds. It could be an easy coding task, on a successful "snare" just have the client force the code of holding down the "Shift" key for that player. That would give us the ability to get within range for a few seconds, or at least long enough to get a single special attack in.
It would be easy to tune the length of time it last and the re-use timer so that it doesnt become an balance problem, just give me a few seconds so I can get a hit in please. Hell tie it into the Stun Attack, that would be fine for me. Also please consider making "Blind" specials black out the players screen like they do in EQ (again sorry for the kickback). There should be some sort of client side ramification of a player blinding another player.
And go one step further, Dizzy should do something also =)
I know that this type of balancing is at the bottom of the list with the laundry list of other gamestopping issues, but hopefully someday they can be evaluated.
-Vvex
Meth