Brawler Archive

Thread: Floating Damage Numbers Not Consistant with Chat Window

XxTheBrainxX
Mon Jul 14, 2003 8:41 am
#1

Anyone else see this? I started with 2h and a heavy axe. I noticed sometimes that the damage numbers that float above the mob's head are (larger) than the ones depicted in the chat window. When I switched to a 2h axe I noticed a much larger variation between the two. As in I will swing for 304 in the chat window, while the floating damage number is actually 545.


I don't see this problem with unarmed, 1h, polearm, or pistol.

Aket
Mon Jul 14, 2003 9:43 am
#2

I've noticed this too. It looks like you can damage multiple pools at once. So the floating number is the one that got the most damage, while the remaining damage is done to other pools. If you watch the bars, you'll see that more than one will go down.
XxTheBrainxX
Mon Jul 14, 2003 11:53 am
#3

that may be so, but what happens to me 99% of the time is the chat window will display a number and the floating number i see (usually just 1) is much greater....
Louis_Cypher
Tue Jul 15, 2003 7:19 am
#4

I've seen this with all the Brawler professions.



Guessing marksmen are like that too but not playing one at the moment so not 100% sure if they get this bug also.

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