Brawler Archive
Thread: melee, or brawler mission terminal, a suggestion.
not sure how many other people have said something like this, but i just figured it would be a idea to have a open discussion about it. add ideas and thoughts on this see if we can get something extra for the melee combatants instead of watching the rangedcombatants shoot from cover at 60 m away without getting scratched.
i think that there should either a brawler mission terminal so we can take missions against npc's that will start shooting and running away, and of course creatures that would be more suited for close combat with a melee fighter.
either that or add a melee, or brawler option to the mission terminals that are already there.
or maby just change the ai so that npc's will unequip their guns and attack with melee weapons, or instead of them running away from melee, they stand and shoot, instead of running away.