Brawler Archive
Thread: Toughness
I don't know why it just occured to me, but could it be possible that pikeman only get +4 to toughness becouse pikeman START with a higher toughness than other people? It just occured to me becouse in the last big patch they changed our speed modifiers we get from +15,+20...to +15,+15.....some people were angry. And others reported that after the patch their characters seemed to swing faster than before. Could it be that they took the +5 and moved it people base stats?
This could be the same with toughness, and if they do bump it up, you will probably notice your guy taking more damage before you gwet the bonuses.
Just seems pretty likely this is the case.
Ark
I posted this in the discussion forum, but felt that I should re-post it here.
My character is TKA 4/2/3/3, Novice Pistoleer, and Smuggler 0/3/1/0. Why is it that whenever I fight unarmedI am tougher than nails, but the second I equip a pistol I become the biggest wuss ever born? If I am a tough SoB from all the fighting I've done, it shouldn't matter what I'm holding in my hand. I understand that all the toughness mods are sepperated to keep them from stacking and allowing someone to have uber 100% armor to everything, but why does unarmed toughness have to only apply when fighting unarmed (or 1h while 1h etc...)? Why can't it just be that no matter what weapon I have out, my highest toughness mod can't be applied? If I have +35 unarmed toughness and +30 two-handed toughness, damage should recieve a 35% reduction no matter what weapon I have equipped. The same should apply to the new center of being mods.
That makes too much sense, so it will never happen. Plus, everyone knows that commmandos are way too poweful already, so weNEED to be killed every time we get slapped in the face. And the delay between specials isnt that bad.Plus,HAR works wonderfully. Did I miss anything? If so, someone will mention it, they always do. Im just glad im old enough to remember when Nerf was a toy, not a way of life.
Morvo
Commando 0/0/1/0
CH 2/2/2/2
Medic 0/0/2/0
ive noticed HAR does work from time to time, but occassionally you'll notice a 20 sec delay here and there...and the main thing: no AP, and compared to FT in general..it..sucks (yet it uses same style specials, same style weapon, yadda yadda)
anyways, thats what a commando IS..an all around guy...we should get melee def. and toughness..but we really dont...instead, we have a 2.5X damage modifer vs us with melee....go figure