Brawler Archive
Thread: Top 5 recommendations to make Brawler a more fun to play
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Praeses
Thu Dec 23, 2004 2:05 pm
#27
Biggest things I want to see is an increase in the ability to tank since for the most part thats what we are.
As I understand it, mob's now are supposed to be already balanced for the combat revamp, if this is the case then how many people do you see being able to at least tank a NS elder without dying in a couple hits if we are to be left with lower armor and lower buffs?
These won't be soloable after the revamp, it will take a rather decent size group but even then, without an effective tank your group won't stand a chance. Our ability to pull agro off someone needs to be greatly approved, taunt is too random and ineffective at times, we need some sort of AoE intimidate even if its weaker and possibly certification for a higher level of armor then the devs are planning with the downside being VERY high encumberance pretty much killing our damage output due to the inability to spam specials at all and putting us in the roll of the tank and not a damage dealer.
As I understand it, mob's now are supposed to be already balanced for the combat revamp, if this is the case then how many people do you see being able to at least tank a NS elder without dying in a couple hits if we are to be left with lower armor and lower buffs?
These won't be soloable after the revamp, it will take a rather decent size group but even then, without an effective tank your group won't stand a chance. Our ability to pull agro off someone needs to be greatly approved, taunt is too random and ineffective at times, we need some sort of AoE intimidate even if its weaker and possibly certification for a higher level of armor then the devs are planning with the downside being VERY high encumberance pretty much killing our damage output due to the inability to spam specials at all and putting us in the roll of the tank and not a damage dealer.
CM_Ronin
Sun Jan 16, 2005 5:37 am
#28
Disarm as a Master level ability would be awesome, having a sucess rate a to-hit roll basicly to see if it works and if it does it makes a character unequip his current weapon hes holding. Seriously whats the first thing you see someone do in a fist fight when their opponent pulls a weapon. They go into a defensive mode and do their best to disarm their opponent.
alucard82
Thu Mar 03, 2005 12:55 pm
#29
SlickDevlin wrote:
Roughneck
(+2 box unarmed, +2 box 1hand, +2 box 2hand, +2 box polearm) :
Elbow Smash - A quick attack with med kinetic dmg. that can be done with ANY MELEE weapon equipped and has a slight chance of stun.
My guild is called the Roughneck Warriors. If this gets implemented I will tip you a lot of money. I would make everyone in RW don the title of Roughneck! 
I8TheWorm
Thu Mar 03, 2005 2:21 pm
#30
MrHyde wrote:I have seen that in the current system that one handed vs. two handed is really a loosing battle. Two handed combat is known for incredible damage output, with slower speeds... though the slow speeds is a mute point mainly because most peopole have two handed weapons faster than some most one handed gear. Perhaps we should give one handed a little edge. Before the fencer tree (or perhaps in the tree itself though this wouldn't be the place to discuss that...), I suggest that one handed users begin instruction on more precision moves (ie identifying chinks in armor...) that cause a little more damage and adds temporary modifiers to their enemies' specials or speed or some such. To maintain balance, this would be effetive on an almost individual level. You couldn't find the weaknesses in an entire mob's armor/muscles.-Tenerbis
You are my new hero.
Moxin01
Mon Mar 07, 2005 12:23 pm
#31
how about just plain old knucklers for unarmed.
maybe put it in around Unarmed 2 or 3 to help with the grind
Jaydie
Mon Mar 14, 2005 1:59 am
#32
I wholeheartedly agree, unarmed 4 is probably the single most difficult combat box in the game (excluding fs/jedi of course). Unarmed 4 should enable certification to use boxing gloves or a brass knuckler that is as fast as a VK but not armor piercing or as damaging.
Mapai
Mon Mar 14, 2005 3:28 pm
#33
Jaydie wrote:
I wholeheartedly agree, unarmed 4 is probably the single most difficult combat box in the game (excluding fs/jedi of course). Unarmed 4 should enable certification to use boxing gloves or a brass knuckler that is as fast as a VK but not armor piercing or as damaging.
I have asked for that many times. although with buffs and armor its not as hard to get that box as it once was.
Welwood
Mon Mar 14, 2005 5:01 pm
#34
Mapai wrote:
Please post your ideas here. I will edit this message as we come up with the answers together.
For fun i suggest we get new weapons for each tree with different damage types, when i hit 3/3/3/3 i found my weapons couldn't cope with creatures with kinetic resists and i had to hunt in dangerous places to get decent exp. if this changed i'd enjoy getting master brawler again
Mapai
Mon Mar 14, 2005 5:30 pm
#35
Welwood wrote:
Mapai wrote:
Please post your ideas here. I will edit this message as we come up with the answers together.
For fun i suggest we get new weapons for each tree with different damage types, when i hit 3/3/3/3 i found my weapons couldn't cope with creatures with kinetic resists and i had to hunt in dangerous places to get decent exp. if this changed i'd enjoy getting master brawler again
When I originally made this thread it was in the beginning stages of the CU. I can't comment on anything specific but there are new weapons being added to the CU, and so far it looks good.
Welwood
Tue Mar 15, 2005 5:24 am
#36
Mapai wrote:
Welwood wrote:
Mapai wrote:
Please post your ideas here. I will edit this message as we come up with the answers together.
For fun i suggest we get new weapons for each tree with different damage types, when i hit 3/3/3/3 i found my weapons couldn't cope with creatures with kinetic resists and i had to hunt in dangerous places to get decent exp. if this changed i'd enjoy getting master brawler again
When I originally made this thread it was in the beginning stages of the CU. I can't comment on anything specific but there are new weapons being added to the CU, and so far it looks good.
Cheers mate
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