Brawler Archive

Thread: Is this a Warcry bug or not? Mapai?

Goukin
Fri Oct 15, 2004 8:42 am
#14

isnt the 20second freeze the whole point of Warcry 2??? I didn't think it was a bug, i think master brawler is just a largely overlooked profession, rather than it being bugged


intim 2min 50% damage reduction

warcry 2 = 20 second delay

lunge 2 = 20m KD


thats the whole point of being a master brawler isn't it??
Auraboron
Fri Oct 15, 2004 2:03 pm
#15






Goukin wrote:






You're completely frozen when this happens. You can't heal, can't attack anyone, hell, if you're KD'd you can't even stand up, and that's without being dizzy.





again i believe that this is how it is supposed to work because it is how the swg guides teach you to play as a master brawler, you lunge kd something in a fight first, then u warcry so they can't get up allowing you to attack with bonuses against the prone creature/player, and you intim for good measure so they cannot attack as efficiently if/when they get up


if any of this got changed there wouldn't be much use in being a master brawler






First of all, the SWG guide is WRONG about a lot of stuff.


Secondly... Warcry will break if YOU warcry someone, and then, YOU damage them again. That's how it is supposed to work. the 20 second delay is so you can run away, or eat some food, take some meds... whatever. However, if you Warcry at master, and then immediately attack, the warcry will last all of a second or two. That's how it's SUPPOSED to work.


What we have now is YOU and your friend approach the enemy. YOU warcry the enemy, and then peace immediately, without attacking. If you are gteffing, you don't even get a TEF. Now, your enemy is Warcried for 20 seconds. YOU step away and do nothing.


Your friend however, has 20 seconds of free time to kill the enemy, and the enemycan do nothing about it.


Except die.



That is NOT the Devs intention for Warcry, I'm pretty sure.




__________________________
_ Vader's Elite Death Squadron

Hiss of the Empire - VETS of Bria
Imperial Inquisitor | ICC Commander
Heart of Darkness | Cybernetic Soldier
[[ Former GCW Correspondent of Doom ]]


Mapai
Fri Oct 15, 2004 2:29 pm
#16






Auraboron wrote:





Goukin wrote:






You're completely frozen when this happens. You can't heal, can't attack anyone, hell, if you're KD'd you can't even stand up, and that's without being dizzy.





again i believe that this is how it is supposed to work because it is how the swg guides teach you to play as a master brawler, you lunge kd something in a fight first, then u warcry so they can't get up allowing you to attack with bonuses against the prone creature/player, and you intim for good measure so they cannot attack as efficiently if/when they get up


if any of this got changed there wouldn't be much use in being a master brawler






First of all, the SWG guide is WRONG about a lot of stuff.


Secondly... Warcry will break if YOU warcry someone, and then, YOU damage them again. That's how it is supposed to work. the 20 second delay is so you can run away, or eat some food, take some meds... whatever. However, if you Warcry at master, and then immediately attack, the warcry will last all of a second or two. That's how it's SUPPOSED to work.


What we have now is YOU and your friend approach the enemy. YOU warcry the enemy, and then peace immediately, without attacking. If you are gteffing, you don't even get a TEF. Now, your enemy is Warcried for 20 seconds. YOU step away and do nothing.


Your friend however, has 20 seconds of free time to kill the enemy, and the enemycan do nothing about it.


Except die.



That is NOT the Devs intention for Warcry, I'm pretty sure.






/agreed I have reported this on the corr boards.



Intrepid- Mapai FS Bounty Hunter
Intrepid- Catio Swordsman/Doctor
Eclipse- Mapai Master Smuggler/Pistoleer/TKA
Eclipse- Eihou Master Swordsman/Fencer/Brawler
Intrepid- Ataut Dark Jedi Knight
Loot Vendor 453, -4812 Tal Valor, Naboo
SYNISTER YET NOBLE
Goukin
Fri Oct 15, 2004 6:30 pm
#17

i've never experienced using warcry in a gtef situation, so i wouldn't know about that - i've just always been led to believe that it is functioning the way its supposed to be
Auraboron
Fri Oct 15, 2004 7:44 pm
#18






Goukin wrote:

i've never experienced using warcry in a gtef situation, so i wouldn't know about that - i've just always been led to believe that it is functioning the way its supposed to be




The powergamers always say that. It supports their perception that they aren't exploiting, which is a bad word that can lead to being banned, they are merely abusing poorly designed systems.


Shifts the blame away from their lack of personal integrity, over onto the Dev's poor planning.



For FORCESAKES, Mapai... since you are cool enough to read threads on your forum, and actually respond to the player's issues....



Would you PLEASE, tell the Devs to have at least one guy/girl do little else than try and figure out ways to abuse the systems about to be put in place? Don't they get it yet? They plan and code these great ideas that rely on people playing the game as they intended in order to work. Anyone playing this game for over a month learns, that a few people not doing that, but abusing the systems instead, can ruin the game for most of the rest of the server.


Things like this. You could have a section of code called up everytime battle is initiated. A few lines in there that cover: Is the target Warcried? If no, run "to hit" equations. If yes, Break Warcry, then run "to hit". Hell, while you may be suggesting things, please remind them that DOTs deal damage, and should break Warcray, even if they are applied by a condition 0 weapon.




Please... I beg you.




__________________________
_ Vader's Elite Death Squadron

Hiss of the Empire - VETS of Bria
Imperial Inquisitor | ICC Commander
Heart of Darkness | Cybernetic Soldier
[[ Former GCW Correspondent of Doom ]]


Goukin
Sat Oct 16, 2004 4:01 am
#19






Auraboron wrote:


The powergamers always say that. It supports their perception that they aren't exploiting, which is a bad word that can lead to being banned, they are merely abusing poorly designed systems.


Shifts the blame away from their lack of personal integrity, over onto the Dev's poor planning





I'm just putting my 2 cents in, i don't know what you mean by a powergamer and i'm assuming thatintegrity remark is not a comment directly made to me 'cos i'm debating with you not attacking you


I don't think Warcry is supposed to break once damage has been done, it doesn't when i've been attacking creatures, and I haven't read anything about it in the skill descriptions


It doesn't make sense to Warcry someone then run away, otherwise it should be called something else, like StartlingCry - I don't know, but a warcry is used to charge into combat. Know whatI mean?


Auraboron
Sat Oct 16, 2004 9:18 am
#20






Goukin wrote:





Auraboron wrote:


The powergamers always say that. It supports their perception that they aren't exploiting, which is a bad word that can lead to being banned, they are merely abusing poorly designed systems.


Shifts the blame away from their lack of personal integrity, over onto the Dev's poor planning




I'm just putting my 2 cents in, i don't know what you mean by a powergamer and i'm assuming thatintegrity remark is not a comment directly made to me 'cos i'm debating with you not attacking you


I don't think Warcry is supposed to break once damage has been done, it doesn't when i've been attacking creatures, and I haven't read anything about it in the skill descriptions


It doesn't make sense to Warcry someone then run away, otherwise it should be called something else, like StartlingCry - I don't know, but a warcry is used to charge into combat. Know whatI mean?



Powergamers are the people who are willing to ruin the experience of most people on their servers who are just trying to play the game, by doing everything possible, in almost mathematical precision, to be perceived as"the best".


On to Warcry... you may want to check again. I'm pretty sure it breaks when you deal damage. The idea ia stun your opponent with a blood curdling warcry, but hitting them is likely to break them out of being stunned, in order to try ans stay alive. If you think about it.


Can you imagine some native with a spear, running up to you with a blood curdling warcry, stabbing you with his spear, and then you just standing there looking at him for the next 20 seconds? You don't fight back. You don't try to run away. You just stand there stupidly and die. No. I don't think that's how warcries work in game, or in life.






__________________________
_ Vader's Elite Death Squadron

Hiss of the Empire - VETS of Bria
Imperial Inquisitor | ICC Commander
Heart of Darkness | Cybernetic Soldier
[[ Former GCW Correspondent of Doom ]]


Mapai
Sat Oct 16, 2004 11:15 am
#21

I have reported this issue, the DEVS work on their own schedule not ours, it has always been this way. All I can do is report the bugs, and I have.



Intrepid- Mapai FS Bounty Hunter
Intrepid- Catio Swordsman/Doctor
Eclipse- Mapai Master Smuggler/Pistoleer/TKA
Eclipse- Eihou Master Swordsman/Fencer/Brawler
Intrepid- Ataut Dark Jedi Knight
Loot Vendor 453, -4812 Tal Valor, Naboo
SYNISTER YET NOBLE
Auraboron
Sat Oct 16, 2004 1:14 pm
#22






Mapai wrote:

I have reported this issue, the DEVS work on their own schedule not ours, it has always been this way. All I can do is report the bugs, and I have.




Props you Mapai. Seriously. Thank you for responding to the matter, and also stating your opinion on the matter. Getting a correspondant to speak to an exploit/abuse is sometimes more challenging than you might imagine.


The brawlers have a great correspondant.




__________________________
_ Vader's Elite Death Squadron

Hiss of the Empire - VETS of Bria
Imperial Inquisitor | ICC Commander
Heart of Darkness | Cybernetic Soldier
[[ Former GCW Correspondent of Doom ]]


AriasImmortal
Sun Oct 17, 2004 12:41 am
#23

Haven't seen this used on Intrepid yet. It sounds strange to me, but I know that after being warcried in a 1v1 duel I can't attack for about 5 seconds after the warcry is broken (not sure what this is), and it might be a form of this bug.



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TheSerinator
Sun Oct 17, 2004 1:54 pm
#24






Goukin wrote:





You're completely frozen when this happens. You can't heal, can't attack anyone, hell, if you're KD'd you can't even stand up, and that's without being dizzy.




again i believe that this is how it is supposed to work because it is how the swg guides teach you to play as a master brawler, you lunge kd something in a fight first, then u warcry so they can't get up allowing you to attack with bonuses against the prone creature/player, and you intim for good measure so they cannot attack as efficiently if/when they get up


if any of this got changed there wouldn't be much use in being a master brawler




Negative. This was the way it used to work. Back early in the year (around Jan or Feb) they patched it to where if you were warcried, any damage dealt to you would break the warcry. To get around this, people would put a heavy DoT (like a mind fire) on someone, then warcry them and peace out, insuring at least 2 ticks of the DoT before the person could no longer respond. Then they patched that, and caused any DoTs to break a warcry. Now warcry is broken again. How do I know it's broken? Well if they had decided to revert warcry to its original state, they would have said as much in the patch notes, not a ninja-reverse nerf.

Message Edited by TheSerinator on 10-17-2004 01:55 PM





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Goukin
Wed Oct 20, 2004 6:50 am
#25

Cone effect you say? that explains why i have only been able to stun 2-3 creatures in a mob and i've had to repeat it possibly 3 times to stun a group of 5


Area would certainly be nice


I'm tending to agree now that being stunned by one person and beaten to death by others must be some kind of bug, not being much of a PvPer of late, I haven't actually seen this happen myself


Iquite like the idea of having moral that may be broken or effected by Warcries, has that kind of thing been discussed before?
Goukin
Wed Oct 20, 2004 12:28 pm
#26







Goukin wrote:





You're completely frozen when this happens. You can't heal, can't attack anyone, hell, if you're KD'd you can't even stand up, and that's without being dizzy.




again i believe that this is how it is supposed to work .....




Negative. This was the way it used to work. Back early in the year (around Jan or Feb) they patched it to where if you were warcried, any damage dealt to you would break the warcry.....

by TheSerinator on 10-17-2004 01:55 PM




I see, that is where my misunderstanding has come from, i think the guide i have read was published around late 2003, and I am obviously not up to date with the patches and changes made to some of the skills


I suppose the role of warcry now is to allow the user a chance to change weapons, heal or w/e while the attacker is temporarily stunned. Is Warcry supposed to be have an area effect when fighting mobs?
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