Brawler Archive

Thread: Well, I finally got to try a little PvP

Viktery
Tue Jul 08, 2003 8:22 am
#14

Now I dont mind having to rely on other tactics...being sneakier(lord I wish Ranger abilities helped in pvp..particularly camouflage).
I dont even care that someone can run and shoot,...I think its great. What I dont agree on is that they can run and shoot and I cant run and swing my 3ft blade! I mean I spin it toss it back in forth in battle swing it pretty **edit** fast..but I cant run and swing?
It is perfectly viable for chasing someone, it may not be viable so that we may just do "run-by's" to targets making so we never take damage, but there are plenty of ways to do that.

This kiting needs to be fixed and should be a top priority, being as it effects our ability to have a place in any type of story line that might lead into pvp imho.

And the description of the Brawler from all the guides(Strat guide and instruction booklet) says or leads you to believe that this is the type of "person who will be in the middle of the fray or a bar room brawl"..uumm I know the Devs/design team worked really close with the writers and marketers(they said so many many of times) so I know this isnt just a "typo" or something. Are you guys playing the same game as us?? I mean SWG...is that what your playing? Because in a pvp group battle if a rifleman or any marksman with a mind shot even spots you, you can pretty consider your self dead. We arent "tough" are defenses are about as deep as everyone else. 2...3 shots, your dead. There is no middle of the fray battle, there is no running and hoping you get away, being that guys can shoot you through terrain, and canchase you and shoot while running, I mean I love being a one hand user and all, but what do you guys expect us to do??(aside from moving away from how many of us wanted to RP our characters and pick up the same weapons, on top of our meleeing professions,scouting, and whatever else we hoped to be able to do).
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