Brawler Archive
Thread: unarmed xp...
Special moves are nice when you use them tactically. But if you use them too many times per fight you might end up with a depleted HAM bar. As of now the 30 second timer on the stat move specials TKA use make it kind of tough on or fighting class. I generally start a fight using the following method:
1. Intimidate=makes them hit you less and you can use it as an activation move to start a fight (just make sure you are close enough to your enemy).
2. When they get within melee range I use dizzy and blind to make their hits miss even more. I generally only use these moves 2 or even 3 times if the fight lasts long enough (you might have to use them more if you fight enemies that are white stars to you)
3. After applying all the stat effects I just let my character hit regularly. I have a good pair of Vibro Knucklers that d about 190 damage per 1.1 seconds so I usually finish a single white con off with general ease, though I do use Stim C to complement my solo fighting style.
Hope this helps ![]()
Zechs