Brawler Archive
Thread: Armour and Equipent and stuff (genral N00b Stuff)
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Marssk
Tue Aug 17, 2004 5:28 pm
#14
yeah but whats up with the -324723547814/12998 on armor? how is this possible?
Fuddleduddle
Wed Aug 18, 2004 6:55 am
#15
quitch wrote:
Yes, helmets protect mind, chestplate, bracers, and shoulder pieces protect health, and the leggings and boots protect action.
/takesnotes
Is there an informationpage that details all of this stuff? Very helpful ![]()
quitch
Wed Aug 18, 2004 7:28 am
#16
O, and I believe the gloves protect health. I don't know if there is a page on this. If you have a question, post it here and I'll see if I can find and answer from me or somewhere else.
Fuddleduddle
Wed Aug 18, 2004 10:10 am
#17
What I am wondering is ifthe protection is broken into a percentage for each piece or is it cumulative. i.e. 75%stat glovescount for 10%protection on the total health pool giving atotal value of 7.5%. Or 75% protection plus what ever other pieces you are wearing?
I really have no idea how the armour stats worktogether as a whole so clarification would be helpful. I looked for a guide, but only found somegernal info.
Me be stupid N00B, 
quitch
Wed Aug 18, 2004 10:40 am
#18
If you are hit in the head for 100 damage, and you are wearing 80% comp armor, you will recieve 20 points of damage, that is if the enemy has an AP1 weapon. AP = Armor Piercing. If it is AP 2 or 3, you will take more damage. There might be a sticky on this on the armorsmith forums.
Fuddleduddle
Thu Aug 19, 2004 8:11 am
#19
Yay, I finally understand how this works now. I'm proof that Brawlers have thick heads 
Many thanks
GreenGreg
Tue Aug 24, 2004 5:35 pm
#20
quitch wrote:
Gerbil_Skitcher wrote:
Still a player came along the otherday and tipped me 200K (I was just sitting there and healing)
Mr. Lucky.
might be fake creds and they wana get you in trouble with a cred dupe
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