Brawler Archive

Thread: Intimidation

Ricter00
Sun Oct 26, 2003 6:10 pm
#1

I'm just learning about TKA so please bear with me.


I read somewhere that an intimidation attack is part of this class. Does it do the same as a mob intimidate, ie. reduce your opponent's damage by 50%?





___________________________________________

PlasmaOne, Tarquinas

(Formerly Plasma, of Thistledown)
Savage2005
Sun Oct 26, 2003 6:14 pm
#2

yes

Ricter00
Sun Oct 26, 2003 6:21 pm
#3

Sweet. Thanks Savage.





___________________________________________

PlasmaOne, Tarquinas

(Formerly Plasma, of Thistledown)
Fellstaff
Sun Oct 26, 2003 6:57 pm
#4

Actually, you get intimidate at like novice brawler... Warcry... but its much more useful when you're fighting stuff that lasts longer than 5 seconds




---
Isa Lodeah - pre-pub 9 FSCS unlock (31/32), post-CU Padawan
Onib - pre-pub 9 Jedi Initiate 4134, post-CU full template Padawan
Fellstaff
Sun Oct 26, 2003 7:10 pm
#5

Oops, Its not warcry, its /intimidate1, but its a novice brawler skill.



---
Isa Lodeah - pre-pub 9 FSCS unlock (31/32), post-CU Padawan
Onib - pre-pub 9 Jedi Initiate 4134, post-CU full template Padawan
xUnkarNokataki
Tue Feb 17, 2004 6:40 am
#6

Hullo,


I'd like to know is something like that already happened to you... being intimidated at 25m, by a TKM. I was like "uh?" and died a second after.


Anyone already experienced something like that?



Lt. Xunkar Nokataki
Officier de Vol, Leader d'Escadron (Beta)
Second du 37è de Chasseurs
Forces Impériales
DarthMaul73
Tue Feb 17, 2004 7:41 am
#7

I am actually a new Master Brawler, and would love to know the actual range limits on Warcry and Intimidation 2...



Gillies





Aftokratorikos Erimosi, Tarquinas Jedi Sentinel (retired)
Afto, Bria Melee Temploiter (retired)


How SOE devs and marketing execs are hired...

shutout
Tue Feb 17, 2004 11:48 am
#8

i'm pretty sure it is 25m. i'll test it later today and find out, but i remember having to run up to at least 25m to be able to stick it. farther than that and your combat window will tell you "target is out of range".



--
Soull Halcyon: Master Sharpshooter-Teras Kasi Master

Havik Halcyon: Master Pikeman-Master Heavy Swordsman
brunnhilda
Wed Feb 18, 2004 10:58 pm
#9

Intimidation is good. It's a good way to set up critters/folks. Slows them down...which in essence speeds you up. My view is that I would use Intimidate over Warcry 2 every time (but thats because I'm not a wookie, and my chance for Intimidate is better then my chance for crying war).


IMPERIAL ATTACHE BRUNNHILDA FENRISWOLF <GRRL>


MasterOfCombat
Thu Feb 19, 2004 9:37 am
#10

I've typically found the range to be at 20m, although latency could be a factor. Usually though, I intimdate things when i'm right on top of them, since using a special to initiate melee sometimes doesn't work (ie no special happens, just enter combat).



Tosedred -
Teras Kasi Artist 4000 |
Master Swordsman |
Master Brawler |
Master Pikeman
shutout
Thu Feb 19, 2004 6:54 pm
#11






MasterOfCombat wrote:
I've typically found the range to be at 20m, although latency could be a factor. Usually though, I intimdate things when i'm right on top of them, since using a special to initiate melee sometimes doesn't work (ie no special happens, just enter combat).






hit intimidate twice to start combat. the first won't even drain any HAM, and won't do anything. the second will take effect if it lands though. same with warcry.



--
Soull Halcyon: Master Sharpshooter-Teras Kasi Master

Havik Halcyon: Master Pikeman-Master Heavy Swordsman
mikemousy
Tue Oct 26, 2004 6:13 am
#12

music can have a strong influance on people's mind and the devs know that and put in music buffs for the mind bars, but not only can music have a positive influance they also can intimidate people with it and also used a propaganda.


What i like to see are "war drums" that have to be mounted on the back on a creature (for mobility)or need to be stationairy on the ground, you will just be able to play one song on them andyou need to beovert,they won't give anyone mind buffs but will make the opposing faction members propaganda intimidated and that way their defenses will drop (the skill of the musician will determine how much and how long).


This will add more advances to well organized groups and faction raids.


(defense against this can be defense vs intimitadion)



I ate a Wookie for breakfast.
I ate a Wookie for lunch.
I had a Wookie in between.
And now I'll have some more.
Tarnak_Archvold
Tue Oct 26, 2004 7:07 am
#13

The effect of war drums is not scaring the enemy, the "enemy" is scared all by them self. Normal humans do not put them self in harms, that includes going in to battle. War drums are used to unify the minds of the individual persons so that they will react as one force.

When Music is used in propaganda or advertisement, it is to convey a falling. You can for example use a military marsh to convey a feeling of power and might while you show columns of matching troops, to boost you own sides morale. (Think the imperial march and pictures of marching storm troopers). On the other hand, you can use something slow and soft to convey a feeling of peace and benevolence, while you show images of you governmental buildings/civilian infra structure, to make the enemy se you as more human and make thair troops less willing to fight to the death. (Thin the main starwars theme and pictures of imperial doctors treating civilian casualties and rebel prisoners of war, and of stormtroopers handing out food to the starving children).

Besides if any profession should be give propaganda tool to use in combat it should be merchants. After all they have a professional title named "Propagandaist"


As for the role in combat it self, as you describe it, it is that of a bard. Bards are not starwarsy, I did not se anyone playing music or dancing in any combat satiation in any of the movies. Neither do war drum fit starwars.
I am not even sure I would like to se us become a "combat profession", the entertainer profession are supposed to be the social professions, and not direct combat support. Right?




"Once upon a time Rangers roamed the galaxies... Before the dark times, before the NGE. "
Once a Ranger, Always a Ranger.
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