Brawler Archive

Thread: thank you for ruining this game for me

boobooq5425
Wed Aug 13, 2003 5:24 pm
#1

I almost made it to expert unarmed combat and was about to quit due to poor damage output, then someone told me about vibro knucklers. I tried them and doubled my output to about what my scout blaster was doing for damage. I felt great. I felt like I wasnt a total gimp now. However I log on today and find that I must b a TKA to even use them? the 125k exp to get TK novice from master unarmed may as well be 125 million, because its gonna feel like it. I had hope until now as I have hit that all important cancel button on my subscription. Honestly I dont know if Id come back as Ive read about the HUGE KD nerf youve applied to TKAs. Id love to see a TKA and Pistoleer duel using just KD. It would be a short fight because the TKA would incap himself in what 2 MAYBE 3 uses? lame. Why work my ass off now for that 125k just to join a gimped proffession.


Auto
Wed Aug 13, 2003 7:20 pm
#2

I am in the exact same position as this guy. I started out as a marksman, then on to pistoleer and I am nearly finished that, however, I decided to go into unarmed. I heard it was difficult with a lot of hard boring work involved I thought it was people moaning too much, I did the first 2 unarmed without knucklers and was about to give up because the 15k and then 70k xp seemed way too much to get with a maximum of 80 dmg per hit, then I discovered knucklers and I decided it was doable even tho still a little slow compared to the pistol route so I stuck with it only to log in today and find I am back down to 80 dmg per hit and need around 195k xp to get to teras kasi novice and can use knucklers again.


I have to say I dont see how anyone can be expected to get 195k unarmed xp with 80 dmg ....it just isnt right.




Greython Tolar of DOOM
Nagaram
Wed Aug 13, 2003 7:37 pm
#3

I haven't made TKA yet, I'm just at the top of the brawler chart. I don't think I'll ever make TKA now. I'm getting owned in missions. The damage output is just terrible now. Making vibro knucklers only usable by TKA is much like making a marksman use a CDEF newbie weapon until they reach their advanced profession. The unarmed brawler is now nerfed to the point of being unplayable. I can't even compete for damage in a group now. I can't solo, I can't group. This really stinks.

LegionSylrus
Wed Aug 13, 2003 8:05 pm
#4

Us Brawlers got GANKED today.



--------------------------------------
Sylrus Legion
"The Smug Smuggler"
Do not expect to be applauded when you do the right thing, and do not expect to be forgiven when you err, but even your enemies will respect commitment, and a conscience at peace is worth a thousand tainted victories.
SpockNZ
Wed Aug 13, 2003 9:56 pm
#5

"Making vibro knucklers only usable by TKA is much like making a marksman use a CDEF newbie weapon until they reach their advanced profession."


Are you stupid??? seriously ?? are you honestly that thick they DO thats the point how is it fair that all the other combat classes have to get weapons slowly and dont get any decent kinda weapons till the top of the chart why the HELL shouldnt TKAs i think its moronic to expect everyone else to level with low weapons when the unarmed player can walk in at novice and use a freakin vibro weapon? cmon be realistic it is like your above situation but thats the way every other class is why should this be any different??


Ive level'd quite a bit of unarmed without knucklers i ahd a tka who i took the knucklers off of to fight with, the unarmed tree itself always has had a dmg bonus and more toughness and bonuses then other brawlers...


The knucklers I think should come in at master i agree tho tkn is a stretch master would be far more appropriate. Till then you just have to deal with little to zero ham costs that you have using skills with your bare hands.....


Stop complaining its not THAT hard to do itll just mean your not more powerful then master 1, 2 handed and pikemen at novice anymore, finally the teras kasi ELITE profession is finally challenging enough to be an ELITE profession..

boobooq5425
Thu Aug 14, 2003 5:41 am
#6

No, your kidding me right?


Im master pistol and I sure as hell dont use a CDEF. As a matter of fact I switched to a DL44 as soon as I could. I just got on this morning to check this for sure but I got into a mix with a swooper and was hitting for a massive 80pts with unarmed, switched to my FGW5 and bam start hitting for 220-300. Those are regular hits, not special attacks. How is this balanced OR fair. Hell im only advanced polearm and hit for 300+ regularly with my lance so, please, explain the balance.

SpockNZ
Thu Aug 14, 2003 7:19 am
#7

That 300 dmg your doign with your lance and fwg5 pistol ( im in a similar arrangment with my char on this server) is fine. my point was something did need to be done about the VK thing its like you having your lance and fwg5being fully certified to usethem before you even started the intermediate tree.


Im part pistoleer smuggler and working towards commando and master marksmen and i know for sure that it would have been so much easier if i could ahve STARTED with a fwg5 but no we had to do the weapons crawl.


Same with brawlers say a polearm'r they get a wood staff.. they do around 60-110 average dmg every 4-5 seconds .... then say they were put in the unarmed VK situation and they werea ble to use the long vibro axe before they even hit intermediate i for one would find it muhc easier hitting for the 1k + dmg you do with that instead of the 100 odd you get from the wood staff.


I think the VK was a brialliant idea its finally fair on the rest of the brawlers BUT and this is a big BUT, having it at TK nov is a bit extreme i think implementation of a brass knuckler or smaller knuckler type weapon would fix all the probs ... the unamrds get some kind of weapon to lvl and alittle more dmg with and they eventually progress up to their best weapon (VK). That way they are just like every other brawler.

SpockNZ
Thu Aug 14, 2003 7:24 am
#8

Also with regards to your post boo it isnt fair it isnt the same dmg but once they hit tkn and get the knuckler they are faster AND do more dmg then that fwg5. And as for the expert polearm dmg .. dont even get me started on the fuber polearm system with high attack speed heaps of missin and insanly lower toughness.


Also without the knucklers the unamreds have FUBER all in the way of ham cost you can stun/blind/intimdate all you ruddy want you can spam about 3 x minimum more moves then when your using the knuckler hell god only knows how many TK's i know that take the knuckler OFF so they can get some moves done then put it back on to do dmg l8r on.

Tras1swg
Thu Aug 14, 2003 7:52 am
#9

I play 2 acouts a Tank and a Master Doctor. Im SICK of them puting it to us Brawlers. At the end of geta they promised to even out the damage for melee and range and now they just keep making taking what little we have away from us. its pissing me of bad.

Tras & Avenia



Proud Member of SYN. #1T'ras (jedi) Tras(Combat)
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#3 Bloke (Master Musician/Dancer)AFK buffs in SYN city Cantina
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Elite Buffs made with the veteran adventurer in mind!
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TheDoctre
Thu Aug 14, 2003 8:56 am
#10

Umm... I don't know where you say that TKs can match damage with ranged people. I can't keep up with my friends who are specialists in marksman (a non-elite class) on damage output. I'm also a Master Brawler, not that it does me any good now as Berserk2 is just as nerfed as berserk1, plus our specials still cost way more than ranged peoples even barehanded. If the devs don't want melee-ers, I wish they would just hurry up and deactivate the melee classes, instead of nerfing us to uselessness.



--
Omekat the former dancing Wookie

Brawler - 4/0/0/0
Master Scout
TKA - 0/4/4/3 - going for master
Ranger - 4/3/4/4 - going for master
boobooq5425
Fri Aug 15, 2003 3:41 pm
#11

sorry havent been able to respond to spock thanks to our wonderful blackout crap . The Vks ARE faster HOWEVER I have to still for like 1 full second before they will hit. I can kite with the FWG5 but that opens up a whole other can o' worms


I personally agree with you I think they should have been make either unarmed expert or master. 70k exp to get master would have sucked without VK. Also I think this also gimped people of any other class who wanted or needed unarmed (ie commando) that wanted to use armed but now cant use a VK since they are restricted to TKA now.

Hadou
Sat Aug 16, 2003 7:27 pm
#12

It more than sucks...it's plain grueling.

I finally made my way to expert unarmed but I'm still a big wimp. I'm having trouble with the same creatures I was having trouble with before I even got unarmed I. 70K is looking very intimidating when I can barley survive and encounter with a creature worth about 100 XP. Grouping is useless too, I can't do enough damage to anything to get any good xp, while my groupmates are raking in 600-700 each I am pulling 60-70.



Qinwei D'nai
Slicer
IX
StarScrap
Sat Aug 16, 2003 9:09 pm
#13

If anyone has some information (tested) on how much damage increase there is per tier in unarmed it would be nice. Seems like it's not much, seeing as I do around 80 at Unarmed 2, and people with Unarmed 4 are talking about doing around 80. Perhaps the problem is that all other combat classes get gradually better certifications. Unarmed gets one certification.


I remember when I came into the game I thought everyone with "novice (starting profession)" over their heads was a newbie player. I soon found out that's not true. But it seems like unarmed users are basically making that true. You're either a novice brawler or a novice TKA. There's nothing in between. Well, there is something in between, but it's on the lower end.

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