Brawler Archive
Thread: /centerofbeing...
Every creature I've fought attacks me twice for every action I can take. One of my actions is CoB every 30 seconds or so (not sure on the exact timing). And usually I get hit twice for full damage by the time it's active again, sometimes my action cycles come up lucky and I only get hit once before CoB is up again. I also have to heal myself once I reach around half my health.
Right now, the way combat works, I don't even watch my character fighting. I can't afford to. I have to watch the timers on my actions, and make sure I hit a new action as soon as I'm able. I have to watch CoB like a hawk, because as soon as it goes down, I'm getting battered three times as bad. If I hit it too early, it doesn't overwrite what's there already and I've lost a cycle until it's back and ready for me to use again. If I jump the gun, usually I get very few attacks in for that cycle because I'm too busy using BactaShot to get back all the health I'm losing without CoB.
I don't know how ranged combat works now, and I don't have much interest in it. I can handle beating something up for two and a half minutes before it dies. My suspension of disbelief can't handle standing there shooting at something for two and a half minutes.
Right now, melee combat feels like Tetris.
There are no fun animations, and even if there were I wouldn't be able to watch them because I'm too busy watching timers and Center of Being. I set my auto-attack for Melee Hit, mixing in Melee Strike when I can. Most of the creatures I'm fighting get right back up if I use Lunge. Armor Break doesn't appear to be much use against creatures. And, then it's just watch my hotbar, my health, and my target's health. I imagine it will be even more bar watching once my specials start draining action.
Without Center of Being, I'm dead. With it, I can fight a long time, but I just have to watch my hotbars to keep fighting.
Osawa
Set up a simple macro for cob and it will take some of the problems out, I use:
/centerOfBeing;
/pause 25;
/tell <insert your name> COB IS RUNNING OUT SOON;
/pause 7;
/macro cob
The name of the macro is cob, hence the last line. This will start your cob and warn you about 5 seconds before it wears off, allowing you to kd your target and hopefully miss taking dammage during the time the macro recycles.
No, your not doing anything wrong. It just has a bad habit of breaking. Something to do with healing yourself in battle seems to cause it not to work. So, the fun factor is dead without the command. That is totally wrong.
What i hate about the command is that you have to use it all the time when soloing. I shouldn't have to always use it just to win. But i sure can't heal fast enough to compensate without it.
Well I'll see if i notice it working unarmed.Shame on me for believing what the dev's wrot e shame shame shame.LOL
Message Edited by Greyhare on 05-03-2005 12:19 AM
Thank you for the macro. I'm goning to try that when I grind tonight. I'm currently 0/1/0/1 in Fencer with Master Brawler and I can say I was doing missions with levels equal to my combat level and I *could* solo mobs without center of being I would just take a decent ammount of dammage and have alot of downtime between fights.
You all may want to consider leveling artisan or finding a master artisan to make food for you. I noticed a big difference last night when I was eating Crispic (acceary increase) and Bofa treats (health regen) and they seemed to help a decent amount.