Bounty Hunter Archive

Thread: Which line of pistoleer is better?

Soulcaster
Thu Aug 11, 2005 8:13 am
#1

I am a MCM, MBH and have Pistoleer 0004 (the root shot tree). But recently after reading another thread i am rethinking about dropping this tree for the pistoleer 0400 tree or possibly somethign else all together. I guess i've decided that all the times i root the jedi, there really is no point. they just knock me over with saber throw anyway and i use a great pistol i have, so i can't leave their range of saber throw anyway, because them IM out of range. So i was thinking about getting the 2nd tree of pistoleer to get "disarming shot" which i've seen work VERY well.


However my friend who is a master pistoleer says it sucks and only stops attacks for like1 sec. So i am wondering is it worth getting over my 4th tree of root shot and +40 Melee and +40 Ranged defense??? The 2nd tree would only give me +40 Accuracy with pistols (which is nice)....but I would lose a LOT of defense.


What do you guys think? I ask on this forum because i use my temp to kill jedi constantly. So this new switch would not pertain only to pve. I am a PvP character.



Also, what is the best way to use this attack to get the most duration out of it? Like is it best to knock them over, then use it? Thats how i would guess to use it. Does this attack ONLY prevent the player from attacking for a round, or does it also prevent them from doing actions like KD recover, heal, etc....



Kryptis Soulcaster
Playing Since: 30 Oct 2004 (Bria Server)
[Ì[[[[?????[F]]]

= WAR =

http://www.freewebs.com/wepofwar

mindspat
Thu Aug 11, 2005 8:32 am
#2


If you're are using your current template "to kill Jedi" then I would advise keeping it. If your template is only allowing you to "hunt jedi" then you may want to revise your tactics.


Rooting the Jedi is a good procedure to prevent them from fleeing when you have the upper hand. Alot of the BH who have came for my Jedi seem to fire a root when it's not needed. The root refresh timer is a little burdsom and the ability to restick the timer is pretty quick so a Jedi with /ForceSupporesion will have the root ability to be used about every 2 minutes or so although you will not.


The MBH/MCM/P0004 appears to have been adopted as a fotm template for hunting Jedi. If you're having trouble with it you may want to look at alternatives to build upon your charatcer other then a respec.


Are you using a Med droid for additional healing? Do you have your armor sliced for AB protection?


Micro plating can be acquired kinda cheap and if you save them you should be able to get a smuggler to slice your armor farely cheap.


Also, what type of Weapon are you using? I hve to assume it's a pistol so you may want topost the stats on it. There's MANY WS on Bria who can direct you to a vendor with some amazing weapons for hunting Jedi.


Being that the MCM is a long duration approach to huntin gJedi you will need to have the mindset that you will be chipping away at your mark instead of hammering them. Your goal should be the end game where you can dwindle their force down to nothing then once they panic due to a few heavy hits and begin to run stick the ROOT and then give them everything you've got!


*I enjoy BH encounters and have recently begun to build a BH to enjoy the other aspects of the game. I am glad Jedi can not be grieved through picking names and the randomness is something that should have been implemented since the first day of Jedi Missions.






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Soulcaster
Thu Aug 11, 2005 8:51 am
#3


Well I can honestly say that the armor i use is padded and has 6,000 resist to everything (which is the best i've seen), and my pistol is an $8mil High Cap Krayt Scatter.


The pistol:
Master Bounty Hunter requirement
1.2 speed
31% wound
350-948 dmg (its maxed dmg pistol, so i think thats 948, but i may habe typed it wrong, but its dmg maxed)
SAC = 78
DPS = 340
Mod DPS = 550
*This item has an ADK on it*


*I also have it dmg pupped and is doing 450-1050 dmg now.


My real problem with wanting to change my temp is that i no longer hunt the high, mid or low level jedi. EVERY single mission i take is a freakin knight. Sooo that means maybe only 1 out of every 10 i fight, will run away. So there is no real need to root anymore. Not to mention they always root me, knock me down, and then cloak. So there is no point in rooting anyway! They just cloak and run away, nothing i can do to stop them =(.


The ONLY reason why i still have root shot is because that 4th tree in pistoleer gives me +40 def to both melee and ranged attacks. Which is very nice.


I admit i DO need to get some AB sliced armor, but can't afford it. Im not a HARD CORE jedi hunter, but i do enjoy it and spend i'd say 75% of my playing time trying to kill them. I guess thats hardcore i dunno hahaha. Im just too poor to spend moeny slicing my padded armor and then buying at least 3 ADKs for the helmet, chest and pants =(



Which leads me back to dropping that tree for disarming shot, and more accuracy so i can hopefully KD the bastards and prevent them from getting up while i fire them, poison them, disease, slow, etc etc MWHAHAHA




Kryptis Soulcaster
Playing Since: 30 Oct 2004 (Bria Server)
[Ì[[[[?????[F]]]

= WAR =

http://www.freewebs.com/wepofwar

punisherm
Thu Aug 11, 2005 9:00 am
#4


Well I was a MCM/ MBH pistols xxx4 guy. But my low acc. was getting me killed alot. lol


So I went on a mission to see what i could do it improve my Acc. 1st thing I did was pick up


some AA's and CA's to get a +25 in pistol acc and a +25 in general ranged acc.


Did some testing and found that Acc. makes ALL the diff. So i picked up x3x1 in pistols. This


way I still have a root (its only 10secs) but is if very hepfull at times. I have killed my last 3 player


bounties that I went after. 2 of them 200k+ and 1 110K ( did not even use my dots on that one.)


I am really leaning towards dropping root all together and going x4xx pistols. If i do that I can hit 230 acc.


Hope this info helps.






Zarm - Elder Jedi CL90
Zergone - Elder Bounty Hunter CL90
Zarren' - Officer CL80
mindspat
Thu Aug 11, 2005 9:01 am
#5


Yeah man, Cloak SUCKS!!!!


It's hardto fathom the view the developers had of this abililty in the combat system and how they intended it's addition to maintain a level of intensity within the combat system. This skill should never have bneen added.


As for it's Rollplay use, that's cool. The problem is it's a subversion of what the BH TEF fixed.


A few realistic fixes for Cloak:


  • Increase refresh timer to an extremely high rate - 10-20 minutes before reuse

  • decrease active cloak timer - cloak should fail within 20 seconds of activating it

  • Give a "tracking device" to be used against a Jedi - think BH have this in several forms

Again, Cloak is good for a few things although it does not fit within the model of the game and either should be fixed or removed.


I believe you can also use: /follow


This should allow you to follow the target even when cloaked....if it still works. Also, shadows give away a Jedi who is cloaked.


Problem is that the damned "server" is so "unstable" that it has a seriously hard time in indentifying when a claoked Jedi si not supposed to be cloaked thus one player sees them and the other may not. This bug permits the Jedi to attack when they can not be seen.


*Jedi cloak, cross server boundries - cloak later drops although server delay id's function active when user side is deactive this permitting an attack. Initially they would shuttle while cloaked to gain this bug. It's still in affect although with a little less frequency.


Message Edited by mindspat on 08-11-200509:03 AM

Message Edited by mindspat on 08-11-2005 09:03 AM




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Eldon-Kauri
Thu Aug 11, 2005 10:22 am
#6


Why not go:


MBH


CM 0/4/4/4


Pistol 0/4/0/4



I have been thinking of trying this out..





Eldon
Vendor Rori
Lost Paradise
-2245 -4929
AceD3
Fri Aug 12, 2005 12:11 am
#7

Because, for one, its not a CL80 template. You go against full temps at anything less than an 80 you have ZERO chance. Not smart giving them combat level damage and accuracy bonuses that far outweigh a creative template.
Soulcaster
Wed Aug 17, 2005 12:54 am
#8

Agreed. Not to mention the fact that you would be giving up my Master CM skills and title, as well as the best part of CM...the HEALS. I cant imagine living against a full temp for too long without those strong ass heals that i have. They have saved me in more than just PvP =)



Kryptis Soulcaster
Playing Since: 30 Oct 2004 (Bria Server)
[Ì[[[[?????[F]]]

= WAR =

http://www.freewebs.com/wepofwar

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