Bounty Hunter Archive
Thread: hey an idea thats actually semi constructive
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pfowie
Fri Oct 21, 2005 7:51 pm
#1
instead of calling arakyd droids down from the heavens let them generate like pets do. this way i can use them anywhere i can find an appropriate spynet guy. for ive tried to land probes on endor. all i can say is how do you know the probe droid landed if youre not able to find it? (and i know type /target but i shouldnt have to is the point)
and let imp land at the imp prison on dath
war: darth vader being 'fully' cybernetic. girls you KNOW whati mean
war: whiny rebels
war: i refuse to go into a battle of wits with an unarmed foe
Zemon
Sat Oct 22, 2005 2:18 am
#2
Why not just get rid of the Spynet. We can get our Bio from the mission terminal.
Iakimo
Sat Oct 22, 2005 2:24 am
#3
How about just a waypoint straight to the mark?
(/sarcasm off)
It's supposed to be a time sink, bud.
Zemon
Sat Oct 22, 2005 2:29 am
#4
Iakimo wrote:
How about just a waypoint straight to the mark?
(/sarcasm off)
It's supposed to be a time sink, bud.
Time sinks were fine when the game was new, there were no player cities/shuttles, and had no JTL. We have a bit more content now and the Devs don't need to hide the smallness of the "galacies"to keep us playing.
Zemon
Sat Oct 22, 2005 2:30 am
#5
The names are off the terms now, we don't need Spynet. The Bio can be stored with the mission.
Iakimo
Sat Oct 22, 2005 2:31 am
#6
pfowie wrote:
...ive tried to land probes on endor. all i can say is how do you know the probe droid landed if youre not able to find it? (and i know type /target but i shouldnt have to is the point)...
Couple suggestions:
1. Try extending your toon's viewing distance. If the droids are landing outside your viewing range, you'll have to circle around a bit to see them.
2. On planets with heavy undergrowth (like Endor), try going into your Options/Terrain menu and turning off some of the extra "Flora" display options. One's called Non-Collidable Flora, and I forget what the other two are off the top of my head... but with them turned off, you'll be able to see objects much more easily.
Zemon
Sat Oct 22, 2005 2:33 am
#7
Durring the countdonw, look up and around. You should be able to see the smoke of it's entry.
TaKylea
Sat Oct 22, 2005 7:10 am
#8
Try bringing up your overhead map, watch for the white dot to appear after the countdown, and head to it.
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