Bounty Hunter Archive

Thread: panic or concussion?

Alstoned
Wed Jul 13, 2005 8:52 am
#1


which shot would you go for? and what skill is concussiuon in?

Message Edited by Alstoned on 07-13-2005 08:55 AM



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[YEVAD ALSTONED]
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YOINK! THANKS FOR THE SIG LIAM
soup ftw!
ScipioAfricanus
Wed Jul 13, 2005 10:00 am
#2






Alstoned wrote:


which shot would you go for? and what skill is concussiuon in?

Message Edited by Alstoned on 07-13-2005 08:55 AM





Concussion and panic are both smuggler skills, improved panic you can get at I believe 3000 smuggler, concussion you get at novice smuggler but is of such short duration its useluss, improved concussion however at master smugg. lasts a full 40 seconds and not only roots, but freezes the target so they can't use any specials what so ever.


The down side to all these moves is that on application, they do almost no damage and if you use any damage moves on the target once they're applied, they immediately break. Thus, they are very good defensive moves that have the potential to keep you alive for a very long time even against jedi, BUT, you're giving up a ton of SP's to get these abilities and not only can you not do dmg when you use em, but also, your gonna have alot less ranged accuracy, speed, and dmg moves as a result.


Big trade off......and you might want to look into Mrifle and its advanced startle shot.....5 second mez and dmg to boot.





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