Bounty Hunter Archive
Thread: Master Bounty Hunter/Master Commando---needs ideas
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Sikag
Mon Jun 20, 2005 10:08 am
#1
I recently respec'd to master commando/MBH and am loving it....while not many attack choices it is still a very fun temp, however i have some sp left over and was thinkning of going Master BH/Master Commado/ novice carbineer and as much Pistoleer as i can in the fourth skill tree.(including stopping shot). and ideas?
lemontowel
Mon Jun 20, 2005 11:35 am
#2
My friend tried out this template but respec'd back to master rifleman/mbh because his proton rifle doesn't work lol. I would say definitely pick up stopping shot like my friend did. As for what else, general ranged accuracy is your friend, I would suggest the x4xx tree of pistoleer as well for the nice accuracy bonuses. If commando is anything like it used to be (i played commando way before CU) then you are missing a good amount even w/ master commando. This will also save you the skill points of learning all the basic carbine or rifle skills and then also the novice box. I would either do that or if you really want pick up some rifleman or carbineer skills to compliment stopping shot. Carbineer's crippling shot is a nice ability to have as well. I do not know much at all if anything about riflemen so I can't really say if rifleman or carbineer would be a better compliment to your template. I am a carbineer though so I can tell you that you won't get many useful specials besides leg shot and crippling shot. I think the rapid fire ability is too weak to be that useful but maybe combined with commando it might be decent because it allows you to fire another special almost immediately afterwards with no delay. Anyone with more experience in rifleman and carbineer would be better able to give you suggestions.
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