Bounty Hunter Archive
Thread: Damage Type changing parts?
Page 1 of 1
Yoshiyuki
Mon Aug 15, 2005 1:11 am
#1
I've here there is some loot that will change a kenetic gun into engery type damage. Is this true?
If Yes = True
Then
Are there loots that will change engery into kenetic?
End IF
Yoshiyuki
Mon Aug 15, 2005 1:44 am
#4
HyprHypo wrote:
we think its a bug, no u cant go energy to kinetic
Why would you want to convert kenetic into engery?
Cetto
Mon Aug 15, 2005 1:47 am
#5
Yoshiyuki wrote:
HyprHypo wrote:
we think its a bug, no u cant go energy to kinetic
![]()
Why would you want to convert kenetic into engery?
kinetic>psg's
Yoshiyuki
Mon Aug 15, 2005 3:01 am
#6
Cetto wrote:
Yoshiyuki wrote:
HyprHypo wrote:
we think its a bug, no u cant go energy to kinetic
![]()
Why would you want to convert kenetic into engery?
kinetic>psg's
Yes, so why do you want to turn a kenetic gun into engery?
Iukespacewalker
Mon Aug 15, 2005 3:20 am
#7
Cetto wrote:
Yoshiyuki wrote:
HyprHypo wrote:
we think its a bug, no u cant go energy to kinetic
Why would you want to convert kenetic into engery?
kinetic>psg's
+25 gen melee speed/acc, +25 ls speed/acc>psg's.
Zennez
Mon Aug 15, 2005 4:21 am
#8
scopes as string
stocks as string
energy as binary
kinetic as binary
Gun as string
Gun2 as string
Gun = energy
Gun2 = kinetic
If gun2 + scopes
then kinetic = false
Energy = true
End if
If Gun2 + scopes + stocks
then kinetic = false
energy = false
Msgbox "You have a worthless Blast damage gun"
End if
If gun + scopes
then kinetic = false
energy = false
Msgbox "You have a worthless Blast damage gun"
end if
If gun + stocks then
then kinetic = false
energy = false
Msgbox "You have a worthless Blast damage gun"
end if
If gun + stocks + scopes
then kinetic = false
energy = false
Msgbox "You have a worthless Blast damage gun"
end if
stocks as string
energy as binary
kinetic as binary
Gun as string
Gun2 as string
Gun = energy
Gun2 = kinetic
If gun2 + scopes
then kinetic = false
Energy = true
End if
If Gun2 + scopes + stocks
then kinetic = false
energy = false
Msgbox "You have a worthless Blast damage gun"
End if
If gun + scopes
then kinetic = false
energy = false
Msgbox "You have a worthless Blast damage gun"
end if
If gun + stocks then
then kinetic = false
energy = false
Msgbox "You have a worthless Blast damage gun"
end if
If gun + stocks + scopes
then kinetic = false
energy = false
Msgbox "You have a worthless Blast damage gun"
end if
Message Edited by Zennez on 08-15-2005 04:24 AM
laodamas
Mon Aug 15, 2005 4:23 am
#9
Looted scopes do the following kinetic->energy, energy->blast and is useless(Does 1 point of damage per hit). A fix is coming for this, It will fix all scopes and weapons ever made with them. It will validate a weapon before it can be used. So a FWG5 for example that is energy dueto a bug should be converted back to kinetic. In true SOE fashion this will probably render all the guns useless, bug fixes like this usually cause more problems. So those with the bugged uber guns better hope the fix works as intended.
Yoshiyuki
Mon Aug 15, 2005 5:52 pm
#10
Zennez wrote:
scopes as string
stocks as string
energy as binary
kinetic as binary
Gun as string
Gun2 as string
Gun = energy
Gun2 = kinetic
If gun2 + scopes
then kinetic = false
Energy = true
End if
If Gun2 + scopes + stocks
then kinetic = false
energy = false
Msgbox "You have a worthless Blast damage gun"
End if
If gun + scopes
then kinetic = false
energy = false
Msgbox "You have a worthless Blast damage gun"
end if
If gun + stocks then
then kinetic = false
energy = false
Msgbox "You have a worthless Blast damage gun"
end if
If gun + stocks + scopes
then kinetic = false
energy = false
Msgbox "You have a worthless Blast damage gun"
end if
Message Edited by Zennez on 08-15-2005 04:24 AM
Dude you need help.
Page 1 of 1