Bounty Hunter Archive

Thread: Damage Type changing parts?

Yoshiyuki
Mon Aug 15, 2005 1:11 am
#1

I've here there is some loot that will change a kenetic gun into engery type damage. Is this true?


If Yes = True

Then

Are there loots that will change engery into kenetic?

End IF

Ekopy
Mon Aug 15, 2005 1:13 am
#2

Yes, it's true. The Advanced Scopes are bugged and do this.



Thevan Ekopy, Jedi
Unlocked Jedi March 2005
Mors est tantum exordium.
Corbantis

HyprHypo
Mon Aug 15, 2005 1:14 am
#3

we think its a bug, no u cant go energy to kinetic



_________________________________________
SWG Ahazi:
HyperHypo / Guild: Shadow Gypsies

Yoshiyuki
Mon Aug 15, 2005 1:44 am
#4






HyprHypo wrote:
we think its a bug, no u cant go energy to kinetic







Why would you want to convert kenetic into engery?
Cetto
Mon Aug 15, 2005 1:47 am
#5






Yoshiyuki wrote:





HyprHypo wrote:
we think its a bug, no u cant go energy to kinetic







Why would you want to convert kenetic into engery?





kinetic>psg's
Yoshiyuki
Mon Aug 15, 2005 3:01 am
#6






Cetto wrote:





Yoshiyuki wrote:





HyprHypo wrote:
we think its a bug, no u cant go energy to kinetic







Why would you want to convert kenetic into engery?





kinetic>psg's





Yes, so why do you want to turn a kenetic gun into engery?
Iukespacewalker
Mon Aug 15, 2005 3:20 am
#7



Cetto wrote:


Yoshiyuki wrote:


HyprHypo wrote:
we think its a bug, no u cant go energy to kinetic


Why would you want to convert kenetic into engery?



kinetic>psg's



+25 gen melee speed/acc, +25 ls speed/acc>psg's.



Vos' Spacewalker
Trolleone
Zennez
Mon Aug 15, 2005 4:21 am
#8

scopes as string
stocks as string
energy as binary
kinetic as binary
Gun as string
Gun2 as string



Gun = energy
Gun2 = kinetic


If gun2 + scopes
then kinetic = false
Energy = true
End if

If Gun2 + scopes + stocks
then kinetic = false
energy = false
Msgbox "You have a worthless Blast damage gun"
End if

If gun + scopes
then kinetic = false
energy = false
Msgbox "You have a worthless Blast damage gun"
end if

If gun + stocks then
then kinetic = false
energy = false
Msgbox "You have a worthless Blast damage gun"
end if

If gun + stocks + scopes
then kinetic = false
energy = false
Msgbox "You have a worthless Blast damage gun"
end if

Message Edited by Zennez on 08-15-2005 04:24 AM



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laodamas
Mon Aug 15, 2005 4:23 am
#9

Looted scopes do the following kinetic->energy, energy->blast and is useless(Does 1 point of damage per hit). A fix is coming for this, It will fix all scopes and weapons ever made with them. It will validate a weapon before it can be used. So a FWG5 for example that is energy dueto a bug should be converted back to kinetic. In true SOE fashion this will probably render all the guns useless, bug fixes like this usually cause more problems. So those with the bugged uber guns better hope the fix works as intended.



Laodamas Odysseus - Elder Jedi
Helios Odysseus - Elder Master Bounty Hunter
Dionysos Odysseus - Master Weaponsmith/Master Armorsmith
Drop off's at Odysseus Loot Vendor @ /waypoint 1562 1708 Keren, Naboo
Yoshiyuki
Mon Aug 15, 2005 5:52 pm
#10






Zennez wrote:
scopes as string
stocks as string
energy as binary
kinetic as binary
Gun as string
Gun2 as string



Gun = energy
Gun2 = kinetic


If gun2 + scopes
then kinetic = false
Energy = true
End if

If Gun2 + scopes + stocks
then kinetic = false
energy = false
Msgbox "You have a worthless Blast damage gun"
End if

If gun + scopes
then kinetic = false
energy = false
Msgbox "You have a worthless Blast damage gun"
end if

If gun + stocks then
then kinetic = false
energy = false
Msgbox "You have a worthless Blast damage gun"
end if

If gun + stocks + scopes
then kinetic = false
energy = false
Msgbox "You have a worthless Blast damage gun"
end if

Message Edited by Zennez on 08-15-2005 04:24 AM




Dude you need help.
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