Bounty Hunter Archive

Thread: TC Patch discussion thread for BH's

Ajianna
Mon Aug 15, 2005 7:05 pm
#1

Another patch has just hit TC:


TC patch notes!


Combat




  • Changed the Combat Haste value on Luilris Mushroom Pie to be more in line with other Combat Haste buffs.

Experience Points



  • Updated group experience point bonuses and group XP bonus rewards can now be easily identified in the XP feedback.

Misc.



  • The word "sturdy" and "glass" are no longer reserved words.

Profession: Bounty Hunter



  • Master Bounty Hunters should see more Elite level marks.
  • Bounty Hunters should no longer be prevented from attacking their NPC bounty targets.

Profession: Creature Handler



  • Pet Critical Damage (both the ability and Bio Engineered stat) will work correctly.
  • All triggered Pet Abilities will now have Action & Mind costs for the pet.
  • Ranged pet actions will now have the same Action / Mind costs as melee pet actions.
  • Pet Ability experience points will now carry over to next maturity level when completing a maturity level.
  • Creatures of the same species as a pet will no longer ignore the pet and only attack the master.
  • Creature Handlers will no longer occasionally receive double experience points when their pet is not in group with them.
  • Added the Train Pet command to the command browser (CTRL-A).
  • Pet Abilities now have unique buff / de-buff icons.
  • The pet command training window will automatically re-open once the pet learns the command.

Profession: Droid Engineer



  • All droid modules will work properly.

Profession: Jedi



  • Force Intimidation will no longer copy the previous target's posture to the current target (which sometimes resulted in a cone of death).

Profession: Musician



  • Players can no longer move other player's musical instruments.

Profession: Scout / Ranger



  • The restriction on placing a camp too close to a lair has been removed.

Profession: Smuggler



  • Slicing components will now auto-stack.
  • Slicing Critical Damage will work correctly.

Profession: Weaponsmiths



  • Weapon crafting using loot drop stocks and scopes will now create valid weapons. This change only effects newly looted component stocks and scopes.
  • Nightsister vibro motors can now be crafted with valid damage types. This change only effects newly looted Nightsister vibro motors.

Space



  • Players are now able to access components in ships in their datapad that are not the same space faction as their current space faction.

Species



  • Species abilities can again only be used by the specific species that have special abilities.

Vehicles



  • There is no longer a 15-45 second delay on calling vehicles.
  • Disabled AV21's andJetpacks can now be repaired at garages.

Wearables



  • Some helmets (such as AT-AT Helmet, Black Sun Ace Fighter Helmet, Imperial Ace Fighter Helmet, Privateer Ace Fighter Helmet, Rebel Ace Fighter Helmet, Tie Pilot Helmet, and Tusken Raider Helmet) have been reclassified as clothing so can be worn without incurring armor penalty or being prevented from wearing the item.
  • In cases where the game would occasionally think a character is wearing armor, and they are not wearing any armor, but an armor penalty is applied will no longer happen.

Discuss!
Ajianna
Mon Aug 15, 2005 7:12 pm
#2




  • MBH + Mrifles loses some of its damage poential due to the luilris pie nerf

  • The removal of the vehicle calling delaymay make it harder to stop a running jedi.

  • All non-jedi professions gain a damage boost from working critical slices. This should make advanced sniper shot even better.

  • Combat Medic BH's get better, as their speed debuff stays the same while luilris is weakened. Before this patch, luilris mushroom pie was one of the ways a jedi could beat a goodCM BH.

  • The new weapon scopes should give us an extra 40 accuracy - useful for hitting master defenders

  • Bomb droids should now work again!

I'm really looking foward to these changes as I'm switching from MBH + Mrifles + Pistols 0003 + Medic 0020 to MBH + MCM + Carbines 0400. Perhaps I'll even write a guide to being a CM BH in a month or two.

Message Edited by Ajianna on 08-16-2005 03:12 AM

FaceInTheCrowd
Mon Aug 15, 2005 7:18 pm
#3

Masters get only elites and bosses for marks now it seems. I've done about 30 missions since we got this patch on Friday night. In that time I haven't had any non-elites. BH armor schems only seem to be dropping from the bosses, but more missions run could prove that wrong. I had no bugged missions during that time, but 2 marks spawned in trees. One of them was very difficult to attack as dropping a camp removed the tree from my screen but I still got the 'can't see target' message. This was at 4885, 4648 Endor.


You can now pull your vehicle in the wild without waiting. This is very nice.


Smuggler loot now stacks. I had to move loot from backpack to inventory to get it to stack.






Vredak - Elder BH/Elder Carbineer of TC | Vre'dak - Elder Swordsman/TK Elder of TC
Vred'ak - Elder Smuggler/Elder Pistoleer of TC

Ras'beema - Old School MBH of Intrepid | Xarlys - Elder Commando/Elder Carbineer of Ahazi
Proud to be a Resident of TC
Ajianna
Mon Aug 15, 2005 7:26 pm
#4


how are bomb droids now?
Akast
Mon Aug 15, 2005 7:30 pm
#5

what about when it said u geta small chance for a boss mark with better loot, bos drop bugs.



My Gun


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Eleutherios
Mon Aug 15, 2005 7:39 pm
#6

"The removal of the vehicle calling delaymay make it harder to stop a running jedi."


You can call a vehicle also, without delay.



Colonel ||
Asada Tiberius ||
TXF || Elder Bounty Hunter
|| Elder Carbineer
|| Elder Pistoleer
|| Elder Teras Kasi
|| Elder Brawler
|| Elder Marksman





THE PEOPLE'S CHAMP
FaceInTheCrowd
Mon Aug 15, 2005 7:42 pm
#7






Akast wrote:
what about when it said u geta small chance for a boss mark with better loot, bos drop bugs.





I've had only 2 bosses out of the 30 or so missions I've done with this patch. They have been dropping 3 or 4 items each (jars of bugs still drop as a part of that...). Only time I'm seeing bh armor schems now is with bosses. Need much more data though before saying the elites just drop smuggler loot.




Vredak - Elder BH/Elder Carbineer of TC | Vre'dak - Elder Swordsman/TK Elder of TC
Vred'ak - Elder Smuggler/Elder Pistoleer of TC

Ras'beema - Old School MBH of Intrepid | Xarlys - Elder Commando/Elder Carbineer of Ahazi
Proud to be a Resident of TC
Ohetie
Mon Aug 15, 2005 8:37 pm
#8

BAH!!! they are making it so disabled AV-21s can be repaired! i destroyed my disabled av-21 a couple of months ago.




Ohetie
Rebel Colonel
Retired Leader of the Antarian Rangers

VesperFyre
Mon Aug 15, 2005 8:59 pm
#9

Ok so now I can call my speeder right away no problem...Ok so why dont you just remove Ranger from the game completly? Whats their purpose again?


Also I doooo Like the fix for the Looted disabled speeders that can be fixed too bad i destroyed My AV-21 months ago


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