Bounty Hunter Archive

Thread: Punish high vis with BH group

Kaldran
Fri Jul 08, 2005 1:11 am
#1



I gotta admit that when I first read the tentative Pub 20 notes, my reaction was that it was gonna be gamebreaking. I've now thought them over for a bit and these are my conclusions: Identical payouts for all marks is stupid. Whynot havepayout based on vis accumulated instead of CL as this actually makes 'logical' sense. The more a jedi is seen waving his/her lightsaber about, the more the bounty goes up. Taking names off the terms is OK, as long as the following is true: Faction given on terms, only online jedi are shown, we get the name BEFORE we get to the droid WP (otherwise how do we know who to tgt in a busy city, or a large hunting group?).


The only BIG problem for me is the forced 1v1. That means full temp jedi basically have no challenge left, and will only be killed if they are akf, or BH manages to hit them when they have just used all their force.


So, perhaps the devs should look at some way of allowing BH to still group. Maybe once enough vis has been gained to push the bounty over a certain lvl, the jedi becomes notorious enough to have the name on the term, allowing a BH group to hunt them? This would be a further deterent to gaining vis, which would hopefully keep jedi more hidden than they are at the mo.


Could this work?

Message Edited by Kaldran on 07-08-2005 10:45 AM

Message Edited by Kaldran on 07-12-2005 11:55 AM



Kal-d'Ran
MBH MRifles MMarks Pistols 0003
Infinity

"Its not my fault!" Han Solo - numerous
Apekeo
Fri Jul 08, 2005 1:25 am
#2

Thats a good point about Jedi getting higher bounty for vis, Yes once the vis gets so high then there should be allow more than one BH on him

as its like an order from Lord Vadar or something.
Kaldran
Fri Jul 08, 2005 2:34 am
#3






Apekeo wrote:

Thats a good point about Jedi getting higher bounty for vis, Yes once the vis gets so high then there should be allow more than one BH on him

as its like an order from Lord Vadar or something.





I like that. High vis jedi get named as a priority tgt by Vader, Emperor, Luke, etc depending on faction. Adds a bit of fun, and allows BHers to group when taking on jedi that have been flaunting themselves too much, ie most likely knights dealing out death in starports.



Kal-d'Ran
MBH MRifles MMarks Pistols 0003
Infinity

"Its not my fault!" Han Solo - numerous
Kaldran
Tue Jul 12, 2005 3:57 am
#4






Kaldran wrote:



I gotta admit that when I first read the tentative Pub 20 notes, my reaction was that it was gonna be gamebreaking. I've now thought them over for a bit and these are my conclusions: Identical payouts for all marks is stupid. Whynot havepayout based on vis accumulated instead of CL as this actually makes 'logical' sense. The more a jedi is seen waving his/her lightsaber about, the more the bounty goes up. Taking names off the terms is OK, as long as the following is true: Faction given on terms, only online jedi are shown, we get the name BEFORE we get to the droid WP (otherwise how do we know who to tgt in a busy city, or a large hunting group?).


The only BIG problem for me is the forced 1v1. That means full temp jedi basically have no challenge left, and will only be killed if they are akf, or BH manages to hit them when they have just used all their force.


So, perhaps the devs should look at some way of allowing BH to still group. Maybe once enough vis has been gained to push the bounty over a certain lvl, the jedi becomes notorious enough to have the name on the term, allowing a BH group to hunt them? This would be a further deterent to gaining vis, which would hopefully keep jedi more hidden than they are at the mo.


Could this work?

Message Edited by Kaldran on 07-08-2005 10:45 AM


Message Edited by Kaldran on 07-12-2005 11:55 AM




Then add in to all this a form of penalty for BH that fail/drop missions, just to level the playing field a little:


Whilst I agree that the BH should face some sort of penalty for failing/dropping missions, I don't think it should result in going on the terms, as this doesn't really make sense. I mean look at it thhis way. A bounty is placed on some jedi/criminal/etc, so a BH goes after the mark. The BH has not been paid anything at this point. The BH then fails/drops the mission. What has the placer of the original bounty lost? Nothing. Why would the placer of the bounty then place a second bounty on the BH? I do think that any player (including BH)should be able to get placed on the terms for 'illegal activities' or somehow pissing off Jaba, etc, and this could be instituted as part of the long awaited smuggler revamp.


So, how can a BH be penalised for failing/dropping missions? How about putting in a 'Prestige Points' system, where the BH earns prestige by completing missions (the harder the mission, the more prestige gained), and loses prestige for failing/dropping a mission (the easier the mission the MORE prestige lost, ie you lose to a paddy, you lose A LOT of prestige). A certain amount of prestige is required to take player bounties, and a certain amount more prestige is required to take higher payout bounties. So a BH that constantly loses/drops will end up not being able to take player bounties at all, and will have to complete several NPC bounties to regain the prestige required.


You could also add some Elite BH 'perks' for high prestige. Perhaps a good loot wpn, or perhaps a piece of BH armour?





Kal-d'Ran
MBH MRifles MMarks Pistols 0003
Infinity

"Its not my fault!" Han Solo - numerous
Eskie
Tue Jul 12, 2005 4:33 am
#5



Kaldran wrote:
I gotta admit that when I first read the tentative Pub 20 notes, my reaction was that it was gonna be gamebreaking. I've now thought them over for a bit and these are my conclusions: Identical payouts for all marks is stupid. Whynot have payout based on vis accumulated instead of CL as this actually makes 'logical' sense. The more a jedi is seen waving his/her lightsaber about, the more the bounty goes up. Taking names off the terms is OK, as long as the following is true: Faction given on terms, only online jedi are shown, we get the name BEFORE we get to the droid WP (otherwise how do we know who to tgt in a busy city, or a large hunting group?).
The only BIG problem for me is the forced 1v1. That means full temp jedi basically have no challenge left, and will only be killed if they are akf, or BH manages to hit them when they have just used all their force.
So, perhaps the devs should look at some way of allowing BH to still group. Maybe once enough vis has been gained to push the bounty over a certain lvl, the jedi becomes notorious enough to have the name on the term, allowing a BH group to hunt them? This would be a further deterent to gaining vis, which would hopefully keep jedi more hidden than they are at the mo.
Could this work?

Message Edited by Kaldran on 07-08-2005 10:45 AM

Message Edited by Kaldran on 07-12-2005 11:55 AM




Mission payouts are the same as before, you will be shown a random amount around 50k on the terms, but you get a bonus on top of that. As verified by the BH correspondent on TC, total payout will be the same as now.

You are supposed to stalk your mark and attack when they are low on Force / health. Running in guns blazing will never work on a full template Jedi.

A Jedi can still end up with up to 5 BHs after him, the only thing that will be different is that this will not be coordinated effort by BHs to grief another player. The same reason why the payouts shown on terminals were randomized.



Eskona Runningstar
12pt Master Doctor - Master Riflewoman
Light Jedi Padawan
-ERI- medical supplies CLOSED

Left to explore new galaxies far, far away
after this galaxy had been enhanced far too much for her taste
Tekcasualty
Tue Jul 12, 2005 4:36 am
#6

reeeeeeeeeeeeeesssssssssssssssppppppppppppppeeeeeeeeeeeeeeeeccccccccccc

or possibly just

neeeeeeeeeeewwwwwwwwwwwwwwwwbbbbbbbbbbbbbbbbbiiiiiiiiiiiiiiieeeeeeeeeee




I don't believe it! -- Luke | That is why you fail. -- Yoda

I'm looking for a great warrior. --Luke | Wars not make one great. --Yoda

MystraMage
Tue Jul 12, 2005 5:39 am
#7






Eskie wrote:





Kaldran wrote:



I gotta admit that when I first read the tentative Pub 20 notes, my reaction was that it was gonna be gamebreaking. I've now thought them over for a bit and these are my conclusions: Identical payouts for all marks is stupid. Whynot have payout based on vis accumulated instead of CL as this actually makes 'logical' sense. The more a jedi is seen waving his/her lightsaber about, the more the bounty goes up. Taking names off the terms is OK, as long as the following is true: Faction given on terms, only online jedi are shown, we get the name BEFORE we get to the droid WP (otherwise how do we know who to tgt in a busy city, or a large hunting group?).


The only BIG problem for me is the forced 1v1. That means full temp jedi basically have no challenge left, and will only be killed if they are akf, or BH manages to hit them when they have just used all their force.


So, perhaps the devs should look at some way of allowing BH to still group. Maybe once enough vis has been gained to push the bounty over a certain lvl, the jedi becomes notorious enough to have the name on the term, allowing a BH group to hunt them? This would be a further deterent to gaining vis, which would hopefully keep jedi more hidden than they are at the mo.


Could this work?

Message Edited by Kaldran on 07-08-2005 10:45 AM


Message Edited by Kaldran on 07-12-2005 11:55 AM





Mission payouts are the same as before, you will be shown a random amount around 50k on the terms, but you get a bonus on top of that. As verified by the BH correspondent on TC, total payout will be the same as now.

You are supposed to stalk your mark and attack when they are low on Force / health. Running in guns blazing will never work on a full template Jedi.

A Jedi can still end up with up to 5 BHs after him, the only thing that will be different is that this will not be coordinated effort by BHs to grief another player. The same reason why the payouts shown on terminals were randomized.





Please tell me how u get 5 bh's on a player without spending hours of time at the terminals. like the guy said befor to the person who made this point. please give me some screen shots.
Eskie
Tue Jul 12, 2005 6:01 am
#8



MystraMage wrote:


Eskie wrote:


Kaldran wrote:
I gotta admit that when I first read the tentative Pub 20 notes, my reaction was that it was gonna be gamebreaking. I've now thought them over for a bit and these are my conclusions: Identical payouts for all marks is stupid. Whynot have payout based on vis accumulated instead of CL as this actually makes 'logical' sense. The more a jedi is seen waving his/her lightsaber about, the more the bounty goes up. Taking names off the terms is OK, as long as the following is true: Faction given on terms, only online jedi are shown, we get the name BEFORE we get to the droid WP (otherwise how do we know who to tgt in a busy city, or a large hunting group?).
The only BIG problem for me is the forced 1v1. That means full temp jedi basically have no challenge left, and will only be killed if they are akf, or BH manages to hit them when they have just used all their force.
So, perhaps the devs should look at some way of allowing BH to still group. Maybe once enough vis has been gained to push the bounty over a certain lvl, the jedi becomes notorious enough to have the name on the term, allowing a BH group to hunt them? This would be a further deterent to gaining vis, which would hopefully keep jedi more hidden than they are at the mo.
Could this work?

Message Edited by Kaldran on 07-08-2005 10:45 AM

Message Edited by Kaldran on 07-12-2005 11:55 AM




Mission payouts are the same as before, you will be shown a random amount around 50k on the terms, but you get a bonus on top of that. As verified by the BH correspondent on TC, total payout will be the same as now.

You are supposed to stalk your mark and attack when they are low on Force / health. Running in guns blazing will never work on a full template Jedi.

A Jedi can still end up with up to 5 BHs after him, the only thing that will be different is that this will not be coordinated effort by BHs to grief another player. The same reason why the payouts shown on terminals were randomized.


Please tell me how u get 5 bh's on a player without spending hours of time at the terminals. like the guy said befor to the person who made this point. please give me some screen shots.




Read my words very carefully. I said a Jedi can end up with 5 BHs after him, and that it will not be a coordinated effort by the BHs. I am not saying a BH gank squad is standing at the terms selecting missions, I am saying there are 5 _unrelated_ BHs coming after the Jedi who might end up grouping up when they see somebody else already is stalking. My point was that post-pub 20 it will not be in the BHs control anymore when they gank, but that it will be a random roll deciding if there is a gank squad after a Jedi or a lone BH. BHs will not do coordinated griefing anymore.



Eskona Runningstar
12pt Master Doctor - Master Riflewoman
Light Jedi Padawan
-ERI- medical supplies CLOSED

Left to explore new galaxies far, far away
after this galaxy had been enhanced far too much for her taste
Kaldran
Tue Jul 12, 2005 7:34 am
#9






Eskie wrote:





MystraMage wrote:





Eskie wrote:





Kaldran wrote:



I gotta admit that when I first read the tentative Pub 20 notes, my reaction was that it was gonna be gamebreaking. I've now thought them over for a bit and these are my conclusions: Identical payouts for all marks is stupid. Whynot have payout based on vis accumulated instead of CL as this actually makes 'logical' sense. The more a jedi is seen waving his/her lightsaber about, the more the bounty goes up. Taking names off the terms is OK, as long as the following is true: Faction given on terms, only online jedi are shown, we get the name BEFORE we get to the droid WP (otherwise how do we know who to tgt in a busy city, or a large hunting group?).


The only BIG problem for me is the forced 1v1. That means full temp jedi basically have no challenge left, and will only be killed if they are akf, or BH manages to hit them when they have just used all their force.


So, perhaps the devs should look at some way of allowing BH to still group. Maybe once enough vis has been gained to push the bounty over a certain lvl, the jedi becomes notorious enough to have the name on the term, allowing a BH group to hunt them? This would be a further deterent to gaining vis, which would hopefully keep jedi more hidden than they are at the mo.


Could this work?

Message Edited by Kaldran on 07-08-2005 10:45 AM


Message Edited by Kaldran on 07-12-2005 11:55 AM





Mission payouts are the same as before, you will be shown a random amount around 50k on the terms, but you get a bonus on top of that. As verified by the BH correspondent on TC, total payout will be the same as now.

You are supposed to stalk your mark and attack when they are low on Force / health. Running in guns blazing will never work on a full template Jedi.

A Jedi can still end up with up to 5 BHs after him, the only thing that will be different is that this will not be coordinated effort by BHs to grief another player. The same reason why the payouts shown on terminals were randomized.





Please tell me how u get 5 bh's on a player without spending hours of time at the terminals. like the guy said befor to the person who made this point. please give me some screen shots.






Read my words very carefully. I said a Jedi can end up with 5 BHs after him, and that it will not be a coordinated effort by the BHs. I am not saying a BH gank squad is standing at the terms selecting missions, I am saying there are 5 _unrelated_ BHs coming after the Jedi who might end up grouping up when they see somebody else already is stalking. My point was that post-pub 20 it will not be in the BHs control anymore when they gank, but that it will be a random roll deciding if there is a gank squad after a Jedi or a lone BH. BHs will not do coordinated griefing anymore.




I think you are taking a slightly biased stance here. I agree that having 5 BH gank a paddy is pretty lame, and is on the verge of griefing. (I never really understood why any1 would want to share a 40k bounty 5 ways anyhow?!) However, what about a knight played by a good PvPer? I'm talking about the guys that post on the forums now saying they would love a BH to come after them cos they're bored. A full temp jedi played well will defeat 'most' BH attacks in a 1v1 situation. With the system I outlined in this post, those guys would get increased vis, upto a point where they were 'notorious' enough to be named on the terms, allowing a coordinated group to go after them. This would not be 'griefing', but would add challenge for the top jedi, whilst preventing gank squads going after those who had avoided getting alot of vis.


The whole point behind my thoughts here is that SOE's current plan seems to be to nerf jedi until they are little better than a double elite prof, and enforce 1v1 combat. I would prefer to see knights being tougher than this, to the point where more than 1 BH is required to beat them. This will become increasingly relevant if a FRS is ever brought back in, as knights/masters etc should surely be far too strong for 1 BH to take out.


Finally, I'm not sure if the previous poster was refering to me or not, but I am neither a noob, nor a respec, having been playing the game for 1.5 yrs and having BH since Jan this year. I do work in Africa now, so I don't get on so much anymore, but that doesn't make me a noob.





Kal-d'Ran
MBH MRifles MMarks Pistols 0003
Infinity

"Its not my fault!" Han Solo - numerous
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