Bounty Hunter Archive
Thread: Mind Cost on combat specials on TC
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robpro
Tue Jun 21, 2005 2:05 pm
#1
i have noticed a slight mind cost while using all weapon specials now i never used mind before
improved duelist stance is giving a nice +250 defense that seems to help alot
Pug
Tue Jun 21, 2005 2:30 pm
#2
robpro wrote:
i have noticed a slight mind cost while using all weapon specials now i never used mind before
improved duelist stance is giving a nice +250 defense that seems to help alot
/drool
Pug
Tue Jun 21, 2005 2:39 pm
#4
robpro wrote:
i have noticed a slight mind cost while using all weapon specials now i never used mind before
improved duelist stance is giving a nice +250 defense that seems to help alot
Does it show up on the characterscreen (Control+C)?
HoxStarclipper
Tue Jun 21, 2005 2:48 pm
#5
robpro wrote:
improved duelist stance is giving a nice +250 defense that seems to help alot
Is that +250 on top of what we have or 250 total? I have +265 Ranged Defense and +195 Melee Defense while holding a Rifle without other mods...Are you saying that I would get 515 Ranged Defense and 445 Melee?
robpro
Tue Jun 21, 2005 2:48 pm
#6
it does not show on the character screen but it says under the modifier icon below your HAM that its a +250 defense
deaconbluez
Tue Jun 21, 2005 2:51 pm
#7
How long does the timer on Duelist Stance last now? Same amount?
Pug
Tue Jun 21, 2005 3:09 pm
#8
deaconbluez wrote:
How long does the timer on Duelist Stance last now? Same amount?
I do wish it lasted 60 seconds or so, especially since it does have a warm-up timer. I don't think that would be game breaking.
robpro
Tue Jun 21, 2005 3:15 pm
#9
duelist stance is still on 30sec timer
testing my heals is 630 heal every 6 sec good for only having 2020 medic
robpro
Tue Jun 21, 2005 4:41 pm
#10
Well the new changes didnt last long
TC rebot/patch and duelist stance is back to +160 defense and heals are now 230 every 6 sec.
Thought it was to good to be true
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