Bounty Hunter Archive

Thread: IM SO SICK OF THE BUGGEED NPC MISSIONS

infektd
Tue Sep 13, 2005 10:08 am
#1

I HATE YOU SOE!!!!! FIX IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!



HAWT
Infekted Elder Jedi
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I 0wn j00
SoulHunters
Tue Sep 13, 2005 10:35 am
#2

its been 2 years, think they will really fix it now? Mission breaking bugs dont occur that often anyways once you learn the work arounds
IstecOha
Tue Sep 13, 2005 10:37 am
#3


Well SOE did "fix" them while back
SoulHunters
Tue Sep 13, 2005 10:41 am
#4

their idea of a fix is not unlike banging ona computer with a hammer to format the hard drive
ocili
Tue Sep 13, 2005 1:24 pm
#5

then /cancel your account, problem solved



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AndrewskiDarigaaz
Wed Sep 14, 2005 12:16 am
#6

Be patient when doing your missions would be my suggestion....the only failures I have is when the waypoint spawns over water. If your failures occur when you arrive at a waypoint and there is no npc to be found be patient. Send out a second seeker droid (again be patient and let the first expire) and the waypoitn will either move or the mark will spawn. At least that has been my experience and I have done over 200 missions since the changes. It just appears to me that we are too quick for the spawns...lol.


Ihope that helps and you have better luck.








ANDREWSKI DARIGAAZCESSNA
Master Bounty Hunter v Alliance Ace PilotMaster Shipwright v Master Pilot
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HeadRoll
Wed Sep 14, 2005 12:29 am
#7


Be patient as the other poster said, there are ways to help clear the bugs.


If in the wilderness a mark is embedded in a tree or rock and thus untargettable. Make a camp... this removes all obstructions.


When landing on your marks planet, open up the map and look where your wp is flashing. If he is in a body of water, DO NOT head there, mission will simply cancel out. Instead, wait for your initial seekers to time out. Then pop another one up. Each time you do this the mark 99pct of the time will have moved to a different locale.
RubicksCube
Wed Sep 14, 2005 12:31 am
#8






HeadRoll wrote:


Be patient as the other poster said, there are ways to help clear the bugs.


If in the wilderness a mark is embedded in a tree or rock and thus untargettable. Make a camp... this removes all obstructions.


When landing on your marks planet, open up the map and look where your wp is flashing. If he is in a body of water, DO NOT head there, mission will simply cancel out. Instead, wait for your initial seekers to time out. Then pop another one up. Each time you do this the mark 99pct of the time will have moved to a different locale.




QFE



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HeadRoll
Wed Sep 14, 2005 12:51 am
#9






HeadRoll wrote:


Be patient as the other poster said, there are ways to help clear the bugs.


If in the wilderness a mark is embedded in a tree or rock and thus untargettable. Make a camp... this removes all obstructions.


When landing on your marks planet, open up the map and look where your wp is flashing. If he is in a body of water, DO NOT head there, mission will simply cancel out. Instead, wait for your initial seekers to time out. Then pop another one up. Each time you do this the mark 99pct of the time will have moved to a different locale.






Also, I do this many times when Marks are clear across one edge of the map and draw them in closer to a starport. In the meantime I am browsing vendors for deals.....
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