Bounty Hunter Archive
Thread: The future of MBH/MCM
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Olomo
Tue Oct 18, 2005 9:28 pm
#1
How about some opinions from the BH community on the viablity of MBH/MCM after the upcoming healing nerf.
Do you think the action costs will make MBH/MCM unplayable against jedi?
Do you think our effectiveness will be reduced?
Or do you think it wont make any difference?
For those of you that think the action costs will hurt a bit...do you have any strategies you are thinking of trying to compensate for that?
I just made MCM and am loving it. Id hate to see its effectiveness go away.
What are your thoughts?
Olomo Ineak
'SS'
Overlord
Corbantis
VexXev
Tue Oct 18, 2005 10:02 pm
#2
i don't think so. currently i burn no action shooting, and i don't have to heal very much. in a typical long jedi battle i'll tank a jedi forever while keeping my mind up.
Fugitron
Tue Oct 18, 2005 10:04 pm
#3
When I was on Beta I tested out this BH temp BEING the jedi and then BEING the BH. I found that you often times have to sacrifice shooting to be able to heal. I also found that bacta spray is nearly useless since it take 20% of your action. It was easier as the jedi to kill the BH, having some BH experience I was able to stay alive but I wasn't winning.
StormTroopercpt0
Tue Oct 18, 2005 10:04 pm
#4
The healing nerf has been removed..
http://forums.station.sony.com/swg/board/message?board.id=in_testing&message.id=84825&view=by_date_ascending&page=1
VexXev
Tue Oct 18, 2005 10:09 pm
#5
StormTroopercpt0 wrote:
The healing nerf has been removed..
http://forums.station.sony.com/swg/board/message?board.id=in_testing&message.id=84825&view=by_date_ascending&page=1
awesome, when will the "this game sucks ass" nerf be removed?
Sundal
Wed Oct 19, 2005 4:23 am
#7
The action debuff, if it went through would have helped MCM against jedi. All you need is a SAC pup, which is what people should be using anyway(or at least have multiple guns with one sac and another for dam/speed).
On the otherhand, hemorrhage would have been more effective. MCM can now run Jedi out of mind, force, or action.
No action... a knockdown, the jedi has almost no action so he chooses to heal, but because of that he cant knockdown recovery and action isnt regenning fast enough for the next heal either, etc etc.
Samurai_XD
Wed Oct 19, 2005 5:26 am
#8
all that would have needed to be done was every1 pick up a pistol, sac pup it (have 46 sac) and then use stims more then bacta shot, as long as the debuffs dont get an action cost i thinkmbh/mcmis relativly safe
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