Bounty Hunter Archive

Thread: Pub 19 Patch Notes

Eutock
Sat Jun 04, 2005 1:23 pm
#1


You forgot:



  • Jedi can now fully attack from the passenger seat of any multipassenger vehicle




Eutock of Radiant
July 5th, 2003 - August 4th, 2005

"I am not a droid engineer, but I used to play one in Star Wars Galaxies."

Demio_Olaron
Sun Jun 05, 2005 12:54 am
#2

Added new attacks and force powers to Jedi:

  • Force Nuke - Destroys everything in a 10km radius

  • Force Restore - Ressurrects self at the cost of 10 Force and reloads full force, hp and empties stomach
  • Force BH Kill - Kills Any Bounty Hunters in a 10km radius (less powerfull than Force Nuke, but costs less 10force)

  • Advanced Improved Saber Throw - Hits anything within a 1 kilometer radius with the lightsaber, and also KDs / Dizzies / Blinds / Stuns / Disarms / Startles / Poisons / Sets on Fire / Bleeds the target
  • .
  • Force Retreat - Works exactly the same way as the NPCs RETREAT and will give the Jedi the speed of light and make him unhitable for 90 minutes (costs 3 Force)



Revamped the Bount Hunter profession:

  • Deathblowing a Jedi will now 9 out 10 times ressurrect the Jedi with the same effects of the Force Restore skills, except now it removes the Jedi TEF and teleports him into the nearest private house that he owns).

  • When the Deathblow works, the Jedi will gain 300k XP multiplied by the minutes the fight lasted to compensate for the lost grinding time and the Bounty Hunter pays the bounty price to the Jedi to pay for the foods he made the Jedi use

  • Now 9 out of 10 times Arkyd droids will give the Bounty Hunter a random waypoint in a random planet and it might blow up on his face, causing him to lose his mission and have perma-death for one week.

  • Seeker Droids no longer work and may be used as a home deco only

  • Gave every Jedi a Mystical Stone that will teleport them to the nearest Spaceport upon Bounty Hunter TEF

  • Increased FR3 to go as fast as the Hyperdrive of a ship, making the Jedi able to travel great distances without having to use a Speederbike because they are so expensive and bounty hunters kill them all the time

  • Jedi can now call their ships from space using a special remote control only Jedi can use. Once they enter the ship, they appear in space and the bounty hunter is teleported to the Avatar Space Station without clothes or weapons (which will be in the Jedi inventory) and no ship to get back

  • Killed all SpyNet ops except one that lives inside Kryat Dragons. You must kill an ancient kryat dragon in order to loot the SpyNet op, which 9 out of 10 times will not spawn in the Kryat, being replaced by a mouse droid bomb that will kill the bounty hunter instantly



Other Fixes:

  • Only Jedi can go to Kashyyk

  • Reduced Jedi deathblow timer to 0





BIG PINK SIG!
iijin
Sun Jun 05, 2005 12:57 am
#3






Demio_Olaron wrote:
Added new attacks and force powers to Jedi:



  • Force Nuke - Destroys everything in a 10km radius


  • Force Restore - Ressurrects self at the cost of 10 Force and reloads full force, hp and empties stomach

  • Force BH Kill - Kills Any Bounty Hunters in a 10km radius (less powerfull than Force Nuke, but costs less 10force)


  • Advanced Improved Saber Throw - Hits anything within a 1 kilometer radius with the lightsaber, and also KDs / Dizzies / Blinds / Stuns / Disarms / Startles / Poisons / Sets on Fire / Bleeds the target
  • .

  • Force Retreat - Works exactly the same way as the NPCs RETREAT and will give the Jedi the speed of light and make him unhitable for 90 minutes (costs 3 Force)



Revamped the Bount Hunter profession:



  • Deathblowing a Jedi will now 9 out 10 times ressurrect the Jedi with the same effects of the Force Restore skills, except now it removes the Jedi TEF and teleports him into the nearest private house that he owns).


  • When the Deathblow works, the Jedi will gain 300k XP multiplied by the minutes the fight lasted to compensate for the lost grinding time and the Bounty Hunter pays the bounty price to the Jedi to pay for the foods he made the Jedi use


  • Now 9 out of 10 times Arkyd droids will give the Bounty Hunter a random waypoint in a random planet and it might blow up on his face, causing him to lose his mission and have perma-death for one week.


  • Seeker Droids no longer work and may be used as a home deco only


  • Gave every Jedi a Mystical Stone that will teleport them to the nearest Spaceport upon Bounty Hunter TEF


  • Increased FR3 to go as fast as the Hyperdrive of a ship, making the Jedi able to travel great distances without having to use a Speederbike because they are so expensive and bounty hunters kill them all the time


  • Jedi can now call their ships from space using a special remote control only Jedi can use. Once they enter the ship, they appear in space and the bounty hunter is teleported to the Avatar Space Station without clothes or weapons (which will be in the Jedi inventory) and no ship to get back


  • Killed all SpyNet ops except one that lives inside Kryat Dragons. You must kill an ancient kryat dragon in order to loot the SpyNet op, which 9 out of 10 times will not spawn in the Kryat, being replaced by a mouse droid bomb that will kill the bounty hunter instantly



Other Fixes:



  • Only Jedi can go to Kashyyk


  • Reduced Jedi deathblow timer to 0







ROFL! mine wasnt that rediculous



Iijin Myriiv | DFR
Phantom Wing
|
88th Imperial Fighter Squadron

SkySpear Industries
- Talus, Imperial Outpost, Just off the Corellian Run in the Core Worlds Sector
-1966, 2704, contacts: iijin - venya - bladestorm - cyx
Tarjan33
Tue Jun 28, 2005 8:42 pm
#4

http://forums.station.sony.com/swg/board/message?board.id=Announcements&message.id=645
Quiet420
Tue Jun 28, 2005 8:46 pm
#5

...

Message Edited by Quiet420 on 06-28-2005 11:46 PM

gera
Tue Jun 28, 2005 8:50 pm
#6

And today is a black day for the community...







Armor removed from Jedi so they can be kited 'as designed' - Blixtev

Digitol
Tue Jun 28, 2005 8:52 pm
#7

master defenders should get a second ablity seeing how avoid incap is now distroyed




Efetta / Digitol

Toxic Bltch / Enemy of the alliance

Tekcasualty
Tue Jun 28, 2005 8:53 pm
#8

Now quickly Dr Mophesto, we must mix the mercury and jedium. OMG NO!!! THEY ARE OVERREACTING!




I don't believe it! -- Luke | That is why you fail. -- Yoda

I'm looking for a great warrior. --Luke | Wars not make one great. --Yoda

mradept
Tue Jun 28, 2005 8:54 pm
#9

I second that. I could live with the snare, and a lower force cost, but just upping the force cost is bad.



Adept

Valcyn
Daetrik
Tue Jun 28, 2005 8:56 pm
#10

yeah w t f ? they had a patch note on test center saying they reduced the AI force cost back to the 700 it uses now!



F U devs!





Vendor Located just 250m from Rori Rebel Starport @ WP 3844, -6532
Eldrikk
Tue Jun 28, 2005 8:57 pm
#11

A simple ability would be to give master defenders saber reflect to reflect range damage back at the person firing.



BH Loot drops vendor located at -729 1508 Dantooine.
gera
Tue Jun 28, 2005 8:57 pm
#12






Daetrik wrote:

yeah w t f ? they had a patch note on test center saying they reduced the AI force cost back to the 700 it uses now!



F U devs!








It was upped to 2000 then reduced to 1000.







Armor removed from Jedi so they can be kited 'as designed' - Blixtev

Tekcasualty
Tue Jun 28, 2005 9:00 pm
#13


Daetrik wrote:

yeah w t f ? they had a patch note on test center saying they reduced the AI force cost back to the 700 it uses now!

F U devs!






Uhh... what are you talking about... oh you mean this

Clickie where they say they *reduced* the force cost? They didn't say they put it back, its still an increase, but not as high an increase as originally done in this publish.

Message Edited by Tekcasualty on 06-29-2005 12:00 AM




I don't believe it! -- Luke | That is why you fail. -- Yoda

I'm looking for a great warrior. --Luke | Wars not make one great. --Yoda

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