Bounty Hunter Archive
Thread: New Bounty Hunter Idea... From a Jedi!
- Dont grant each other vis
- Can aid each other in being attacked, yes even aginst Bh's.
- Train novice boxes
This is basically a perk for a perk. Do you agree?
[EDIT] If the Bh's kill both jedi they get a bonus. They are piad for both bounties, the Knight/Padawan and their orginal mark. However only the orginal mark would lose XP.
Message Edited by Kal_of_Kauri on 06-28-2005 11:03 AM
this is a VERY good idea imo.
the idea of Bonty Hunters having to stand there and wait for all five group members to refresh - check missions - refresh - check mission rinse and repeat untill all five have the same mission is just silly. i like the idea that when the group leader takes a mission on a Jedi from the Bounty Hunter terminals, the other four members of the group (if they are eligible to hunt Jedi) are offered the opportunity to take the same mission. this would save time and encourage grouping.
in return it makes MUCH more sense for a Knight / Padawan to be able to engage incoming attackers together. it seems silly to me to think that Qui-Gon would have just sat back and said "good luck with those fiveBounty Hunters Ben. let me know how it all turns out. hope ya don't end up cloning LOL"
even at a "1.5x stronger" rate simple math will tell you that two full templated Jedi = 3 players. 5 full template Bounty Hunters should be able to take two Jedi. AND there wouldn't be two full template jediin the Knight / Padwan relationship. that should by all means be a two Knights and they can't use the Knight / Padwan relationship to group and defend one another.
i like this idea quite a bit.
But sense the Devs are gona make it a 1v1 thing, not sure this would be implemented.
Shadow_Drgn wrote:
or better yet instead of making it to other Jedi can help other jedi .... make it so Bhers get better advantages vs jedi . for example bhers wouldnt be better then any other Prof for pvp purposes but would be better Vs jedi. add in stuff like Def vs LightSaber and resists, better accuracys vs jedi and specials designed for jedi only and make it so ONLY one BHer can fight one jedi at a time and make it so its one vs one ... thats what i would prefer one vs one ... you dont see jedi offer ideas to make it one vs one they all want groups of jedi helping each other ..
mmorpg
The Devs want it a 1vs 1 to "balence" the game. My way makes it easy fo 5 man BH groups to take on a Jedi. And it also gives the Jedi some back up. I think it adds content and solves the endless refresh problem/nerf to no names and the call for a Knight/Padawan relationship.
Kal_of_Kauri wrote:
Shadow_Drgn wrote:
or better yet instead of making it to other Jedi can help other jedi .... make it so Bhers get better advantages vs jedi . for example bhers wouldnt be better then any other Prof for pvp purposes but would be better Vs jedi. add in stuff like Def vs LightSaber and resists, better accuracys vs jedi and specials designed for jedi only and make it so ONLY one BHer can fight one jedi at a time and make it so its one vs one ... thats what i would prefer one vs one ... you dont see jedi offer ideas to make it one vs one they all want groups of jedi helping each other ..
mmorpg
The Devs want it a 1 vs 1 to "balence" the game. My way makes it easy fo 5 man BH groups to take on a Jedi. And it also gives the Jedi some back up. I think it adds content and solves the endless refresh problem/nerf to no names and the call for a Knight/Padawan relationship.
Read the fanfest feedback.
Devs want player bounty encounters to be 1v1. No grouping on either side of the fence is what their goal is.
I think it would be cool to have a Master-Padawan relationship in this game. Maybe make the xp better for padawans that have a master to learn from, keep the majority of the XP coming from quests the two can take. Tie this relationship into something like being overt, so a jedi padawan can do things by themselves like normal, but if they want to do the quest thing they can declare at their temple or whatever and join a knight on a long quest. I think things like this would not only make the jedi profession more interesting but also remove a lot of the jedi from the general population to some degree. For instance in the movies Obi wan and his counterparts are always talking about their adventures on such and such planet, it seems more often than not jedi are being tasked by the council to accomplish tasks for them. Policing the galaxy, helping with negotiations, maybe cleaning up the dangerous messes in the galaxy. In other words jedi always seemed above the general population, sure they helped the troops fight, but it was usually only a few of them, they typically had a loftier agenda that didnt require the help of others. By entering into an arrangement and declaring at their temple they can then aid each other against the BH that come for them, why not right.
I think the problem with jedi now is that it is just another profession in that you progress like any other prof, killing MOBs for XP. Jedi are also part of the general population so they interact just like before except with a lot more advantages than your normal player. I think the problem is not that jedi are too powerful, but that there is no content for them that will inherently keep them from clogging up the general population and unbalancing PvP. Imagine if you could get skills as a jedi from completing quests with your master rather than grinding lair after lair. In this case visibility would be a lot less, but the penalties for visibility would need to be higher, like making it a loteasier for 5 BH to get your mission. I mean how great is getting jedi only to be one of 500 other jedi on your server. I say make them powerful, make them special, but do it in a way that is balanced with the general population. That is why I cant get motivated to be a jedi, I never cared about being uber, the specialness of being a jedi just gets less and less with every Phase.
Kal_of_Kauri wrote:
Constantly refreshing the terminals for the same mission in a group of BH's is to say the least time consuming. I say if the BH group leader takes a mission, the the rest get the option to take the same mission [as long as there are open missions remaning]. This should be a nice perk considering they are removing the names of Jedi from the terms.
Now since afive man group can get a Jedi theoretically,i say we alsooffer the Knight/Padawan relationship, where they -
- Dont grant each other vis
- Can aid each other in being attacked, yes even aginst Bh's.
- Train novice boxes
This is basically a perk for a perk. Do you agree?
[EDIT] If the Bh's kill both jedi they get a bonus. They are piad for both bounties, the Knight/Padawan and their orginal mark. However only the orginal mark would lose XP.
Message Edited by Kal_of_Kauri on 06-28-2005 11:03 AM
Geauxx wrote:
Jedi to sign in blood that they won't whine and send tells to us saying "If my master was online you would have died, blah blah blah".
I would support the idea simply to get those tells. that would be about the funniest and lamest thing to hear from somebody.
One thing to add to my post would also be to penalize the knight somehow for letting their padawan die. Let them police themselves. Make it an appealing way for jedi to advance, but also make the negatives for not doing it more severe. In other words, you get a master because it is better and he/she is going to ride your butt so you dont screw up. As far as whining though, as long as BH hunt jedi and either side wins or loses someone is going to whine.
I keep hearing the 1 vs 1 thing. I get it.I get that they want a 1 vs 1 since its the least exploitable. But is it really fun to stalemate after a 30 min fight? And if jedi are 1.5 more than a full temp Bh; well unless the jedi does something really dumb he should theoretically win eveytime.
If we offer sugestions that dont make some proffession uber then maybe the good ideas will get implimented. Alsoyou cant train novice boxes for any profession. That would be a perk between Knight and Padawan.