Bounty Hunter Archive

Thread: So, why are kinetic weapons best

runatic
Tue Oct 11, 2005 9:23 am
#1






i was gonna write a simple reply to another post and it turned into this.. i started its own thread becuase i thought everyone should read it.. so here ya go


if your a wookie simply stop reading and get a bowcaster =D



FUN FACT SET #1 (KINETIC)

-good jedi wear psgs

-good psgs are 2400-2500 resist to energy

-psgs virtually disable your powerup with energy weapons

POINT #1 - use kinetic weps (unless the momo jedi has a belt on, then break out the ALR that does 800-1300)[belts and psgs dont stack, before you ask, and know your bandoliers some look like belts)



FUN FACT SET #2 (KINETIC WEPS)

-kinetic weapons use projectile feed mechs in the crafting process

-projectile feed mechs only have two enhancements worth mentioning gorax bone shards and reinforced casings

-gorax bones (gorax drops)are good when they add 100+ to max damage and anything to speed because as stated earlier who cares about speed or dps(its there to *&%$ with you)

-reinforced casings(bh mission drops) are good when they are 170+ to max damage, like i said any speed effect is fine, and *cue heavenly music and bright light from above* they REDUCE SAC!!

-neither of the above stated enhancements touch the minimum damage stat

-all "crafted" kinetic weapons i have spoken about in this thread (minus the bowcaster, which wil be a recurring theme) will have an average dmg before being enhanced of the same value give or take 20dmg when crafted with high end materials.. i will be more specific in other facts

-average damage is min+max/2 and if you havent figured it out yet it determines the actual damage of your weapon.. unlike the days of old where it actually did hit randomly

-since they all have the same pre enhanced average dmg and you cannot raise the minimum dmg (and craft a decent weapon) thru enhancements....

POINT #2 -you can maximize the dmg of your kinetic weapon by enhancing it to the cap (excluding powerups and slices of course) on max damage (only) by using the bounty hunter mission dropped reinforced casings



FUN FACT SET #3 (FWG5) not gonna mention the SCATTER as it us subpar when compared to the FFWG5

-featherweightFWG5's have accuracy mod and identical stats as the fwg5 - use the featherweight if you must use a pistol

-featherweightFWG5's when made well, have a min dmg of approximately 360

-featherweightFWG5's when made well, have a max dmg of approximately 770 prior to being enhanced

-featherweightFWG5's when made well, have a low end sac of approximately 79

NOTE* the values above can be adjusted down or up with experimentation but getting more of one gets you less of the other but for the record that is 8pts in dmg with a great success and 4 points in efficiency with a great success.. which any weaponsmith that is making your elite bh drop weapon should be infinately familiar with...my preference is cap dmg then drop effeciency and if your doing your job right as weaponsmith all your subcombines should be capped on efficiency first then spend leftover points on dmg

-featherweightFWG5's have a manufacturing cap of 966 and a slicing cap of 935

-featherweightFWG5's only need one reinforced casing as they only require one projectile feed mechanism

MINI POINT#3 - for the love of god know your weapon slice caps cuz most smugglers dont know what they are doing..and as you can see above slicing this weapon for dmg can be a total waste....ALWAYS CRIT SLICE you can do it and only it 3xs for a 10% crit chance...otherwise if you must slice for damage cap dmg then do crit and only do a speed slice if you have the customization points left after dmg is capped and you cant get another crit slice

-featherweightFWG5's have a sac cap of 65, as with all pistols

-featherweightFWG5's can and should be made using advanced scopes from bh drops to make the accuracy mod even higher than 15 (defualt)

-a perfect featherweightFWG5 would be 360-966dmg (200+max dmg enhanced) sac 78-80 minus your reinforced casing enhancement

-POINT#3 featherweightFWG5's will cap at an average KINETIC damage value of 661(ish) when made to perfection with one reinforced casing of 190ish max damage but fall slightly short of of the sac cap of 65. (to cap the sac get a bigger casing or drop the dmg)


FUN FACT SET #4 (CZERKA DART CARBINE)

-czerka dart carbine's can be made using weaponsmith crafted advanced rifle stocks, therefore making capping sac extremely easy if you know what your doing



-czerka dart carbine's when made well, have a min dmg of approximately 360


-czerka dart carbine's when made well, have a max dmg of approximately 770 prior to being enhanced


-czerka dart carbine's when made well, have a low end sac of approximately 76

NOTE* see note under FFWG5

-czerka dart carbines have a max damage manufacturing cap of 931.5 and a slicing cap of 897

-czerka dart carbines require SIX reinforced casings of the same serial number .. OUCH!

-czerka dart carbines have a sac cap of 73, as with all carbines

-czerka dart carbines can and should be made with bh dropped advanced scopes to increase the accuracy

-czerka dart carbines have the ability to be made with stocks, you have choice...use the one your bh mission dropped that has zero reduction in sac or let your weaponsmith make you one that isnt junk that will ensure weapon is capped on sac..trust me go with option two and sell all those advanced stocks to the crappy bhs.. esp in this case since this weapon easily caps on dmg...however, it may be noted that you can raise the min damage up 30 using the bh dropped stock but imho its not worth the cost in sac.

-a perfect czerka dart carbine would be 360-931.5dmg (170+max damage enhanced) sac of 73

-POINT#4 czerka dart carbines will cap at an average KINETIC damage value of 646(ish) when made to perfection withSIX reinforced casing of 170max damage and still be capped sac at 73




FUN FACT SET #5 (BERZERKER RIFLE) note: Tuskens and berzerkers are virtually identical unless you like wound %


-berzerker riflescan be made using weaponsmith crafted advanced rifle stocks, therefore making capping sac extremely easy if you know what your doing



-berzerker rifles when made well, have a min dmg of approximately 360


-berzerker rifles when made well, have a max dmg of approximately 750 prior to being enhanced


-berzerker rifles when made well, have a low end sac of approximately 85


NOTE* see note under FFWG5

-berzerker rifles have a max damage manufacturing cap of 887.8 ( i dont know slice cap (if its less, and its definately not more)no reason really to not cap this weapon in the manufacturing process)

--berzerker rifles require only one reinforced casing

-berzerker rifles have a sac cap of 82, as with all rifles

-berzerker rifles can and should be made with bh dropped advanced scopes to increase the accuracy

-berzerker rifles have the ability to be made with stocks, you have choice...use the one your bh mission dropped that has zero reduction in sac or let your weaponsmith make you one that isnt junk that will ensure weapon is capped on sac..trust me go with option two and sell all those advanced stocks to the crappy bhs.. esp in this case since this weapon easily caps on dmg...however, it may be noted that you can raise the min damage up 30 using the bh dropped stock but imho its not worth the cost in sac.

-a perfect -berzerker rifles would be 360-887.8dmg (150max damage enhanced) sac of 82

-POINT#4 -berzerker rifles will cap at an average KINETIC damage value of 623(ish) when made to perfection with one reinforced casing or gorax boneof 150+max damage and still be capped sac at 73

-POINT#4.5 this may be one of those times to use your BH dropped stock that has a min dmg of 30...as long as you have a big casing (190) you could raise the min damage to 390 and get an average dmg value of 638 and still have enuff expermintation points to cap sac at 82


FUN FACT SET #6

-looking at those weapon differnces one kinetic weapon clearly stands out as the winner when made with the best of the best materials lets see which it is ...

NOTE: all of these weapons are assuming no powerup and crit slices which i prefer but it is key to note that you could still dmg slice them to raise the lower value 12% effectively giving a 3-4% average dmg boost...again choose what you like but a couple lucky crits can get a jedi on his back faster than anything


FFWG5

average kinetic dmg - 661

sac - 65

accuracy mod - 15 + bh scope drop (30+)

items to gather: one insanely rare 190+ reinforced casing, one 15+ accuracy advanced scope drop from a bh mission and one non retarded weaponsmith


CZERKA

average kinetic dmg - 646

sac - 73

accuracy mod - 15+ (bh scope drop)

items to gather: SIX, yes SIX 170+ reinforced casing, one 15+ accuracy advanced scope drop from a bh mission and one non retarded weaponsmith


TUSKEN/BERZERKER (you pick)

average kinetic dmg - 623 (638 with a very big casing and a bh stock)

sac cap - 82

accuracy mod - 15+ (bh scope drop)

items to gather: one gorax bone or reinforced casing of 150+ max damage, one 15+ accuarcy advanced scope drop from a bh mission and one non retarded weaponsmith


Sooooooo......lets review

we are trying to kill jedi, who like to wear PSG's that drop our dmg by 25% with energy weapons,so we are trying to see if we can get better damage out of kinetic weapons taking that 25% reduction into effect


hands down the highest quality kinetic weapon is obviously the FFWG5

however lets assume you are all hardheaded and have credits to burn like me so you go with the berzerker rifle build and farm the bugged corvetter for 3 days for a barrel and run 500 bh missions to get +15 accuracy scope and 30 min dmg stock and pay 30 million for a 190casing only to get a 638 dmg zerker to play with, the worst possible case


and lets compare that with the latest "in" weapon that i canthink of with a huge high and min dmg potential the trando-1B

*rummages thru house for a trando*---got one

after looking at the one i found i realized this peice of trash was when i realized that BH-stocks suck as well as its SAC... anyway



trando stats you should be seeing people squirm over are

470 -1183 .....ave 826 with a sac of 82 (for those who failed the reading comprehension part of their ACT/SAT/ASVAB:if you have this its still uber, and im not saying it isnt lol)



now lets compare what happens when we come across the devious "beltless jedi"

gimp zerker vs uber trando

prePSGavedmg = 638 826

postPSGdmg = 638 826-25% = 606



OMGAH!!!!!!


soo Brayn.. lemme get this right your saying.......

yes its true... those guys you luagh at that are holding tusken rifles while all your friends in your uber guild are running around with t21s are secretly snickering inside, for they know how truly retarded you are.

which btw i will set myself up for making this a flame post and say ROFLMFAO at you t21 users.. you figure out why (if you have more luck with reading comprehensionyou might actually have read this close enuff to figure it out for yourself)... HAHAHAHAHA OMGAH *sidesplit*... sorry had to do it *wink*


so in conclusion


IF YOU FIND A "BELTLESS JEDI" BREAK OUT THE TUSKEN RIFLE, and IF YOUR A BELTLESS JEDI AND YOU NOTICE YOUR GETTING PWNED BY A TUSKEN RIFLE...RUNAWAAAYYYY... after all you have gotten good at that now havent you... "root ftw"




disclosure statement: FFWG5 when made well is imho the best weapon in the game if you wanna adk something.. thats your ticket...otherwise..keep pulling aggro in your grind groups with that trando...it does look cool


Message Edited by runatic on 10-11-2005 09:27 AM


Message Edited by runatic on 10-11-2005 09:29 AM

Message Edited by runatic on 10-11-2005 09:30 AM



The best Nerf I ever seen was a football...............
INTREPID - ORDER 66
Runaa Reznor mbh/mrifle/cm0400
Jezza Belle mastermusician/mastersmuggler
Brayn masterweaponsmith/masterarmorsmith/masterartisan (all 12 ptr's)
.:::RETIRED:::.
SCYLLA
Runatic Reznor bh/ch 3;4;4;4 / 4;4;0;0
Jezza Belle doc/ranger 4;4;4;4 / 4;0;4;0 ATST handler extrodanaire
Brayn master weaponsmith/armorsmith (custom orders only)
BloodMonk
Tue Oct 11, 2005 9:36 am
#2



your stats on supposed "perfect" weapons are WAY off


your assumptions on damage calcs are way off too...


your coments on crafting are mostly off too...


ah your "tips" on slicing suck



Message Edited by BloodMonk on 10-11-2005 09:39 AM

Message Edited by BloodMonk on 10-11-2005 09:42 AM



Proud Member of -BLOOD-

I HATE GRINDING)

"Invader's blood marches through my veins like giant radioactive rubber pants! The pants command me! Do not ignore my veins!"

Managing the Bloodmonks Weapon Facility (aka Sly's Slavepit), Producer of fine specialty weapons.
runatic
Tue Oct 11, 2005 9:58 am
#3





dude...if you wanna post on my thread try using a fact... heres an idea find one weapon on the trade forums to disprove what i said...



edit: oh wait, nm .. now i see.. your "elite" weapons are prolly those t21's i mentioned HAHAH ROFL...if your on that guys server.. recommend putting him on ignore. he has 4k post and no clue


further my perfect weapons are far from "way off" which leads me to assume you are saying they are too high becuase there is no way you could think they were too low and one be a weaponsmith and 2 have 4k posts.. if you think they are too low you will be luaghed off this thread in about 5 mins.. if you think they are too high ill address...


1) you should chk the bazaar, cuz chances are your gimp materials are gonna open you eyes when you see what the "real" elite smiths on your server are making...


2) obviously you dont know your weapon caps.. and thats sad, only refuteable info is the min dmgs otherwise


3) reading comprehension is your friend if your assuming sliced/pu'd weps cuz i stated several times these are of the crafting tool stats


4) my slicing info is backed up by fact..


5) keep on making those dps weapons and those t21s THAT CANT TAKE SCOPES and require 4 handlers...your customers like you anyway


6) go back to the weaponsmith forums and keep bumping


oh and one more thing


your prolly one of those guys who dont realize "true" dps is simpy a component of action regen - (weaponsac * specialcost)/time it doesnt have anything to do with what your weapon says.. unless of course your killing something besides.. jedis or cl88-90s.. but alas, this is the bountyhunter forum.. so your dps farm weapons just wont cut it here, now move along young padawan


Message Edited by runatic on 10-11-2005 10:01 AM


Message Edited by runatic on 10-11-2005 10:16 AM

Message Edited by runatic on 10-11-2005 10:28 AM



The best Nerf I ever seen was a football...............
INTREPID - ORDER 66
Runaa Reznor mbh/mrifle/cm0400
Jezza Belle mastermusician/mastersmuggler
Brayn masterweaponsmith/masterarmorsmith/masterartisan (all 12 ptr's)
.:::RETIRED:::.
SCYLLA
Runatic Reznor bh/ch 3;4;4;4 / 4;4;0;0
Jezza Belle doc/ranger 4;4;4;4 / 4;0;4;0 ATST handler extrodanaire
Brayn master weaponsmith/armorsmith (custom orders only)
Troilus_of_Bria
Tue Oct 11, 2005 10:02 am
#4

thats nice and all blood, yet you dont explain it or tell exactly whats at fault, if your gonna complain about his advice, be able to back it up with the right information, otherwise keep your mouth shut.
yourgreatestfear
Tue Oct 11, 2005 10:20 am
#5

Never read so much bull**** in one post!

Ok, the caps you got right, but the rest is great bull**modbot** at all. You dont loose a word about templates (Speed/accuracy on a weapon) of the user and about the template of the Jedi you wanna kill and all the different kinds of mitigations. There are enough combinations which make a energyweapon more usefull, also you totaly forgot elemental dmg on some weapons. And did anyone told you that a shield dont help the whole fight?

A good BH have both, energy and kinetic. And a better Bh know when to use the one and when the other. But your post help the world as much as LEDs on a graphiccard in a closed case.

Try to get your brain back!

edit: btw anyone told you about the many bugs which blow your theories?

Message Edited by yourgreatestfear on 10-11-2005 10:23 AM

runatic
Tue Oct 11, 2005 10:34 am
#6

jesus, yeah i have no brain, becuase clearly your templete, can change during a fight... lol


this is simple.. jedi have psg..you use kinetic..lol.. pick whatever class of kinetic you like...





The best Nerf I ever seen was a football...............
INTREPID - ORDER 66
Runaa Reznor mbh/mrifle/cm0400
Jezza Belle mastermusician/mastersmuggler
Brayn masterweaponsmith/masterarmorsmith/masterartisan (all 12 ptr's)
.:::RETIRED:::.
SCYLLA
Runatic Reznor bh/ch 3;4;4;4 / 4;4;0;0
Jezza Belle doc/ranger 4;4;4;4 / 4;0;4;0 ATST handler extrodanaire
Brayn master weaponsmith/armorsmith (custom orders only)
Gillik
Tue Oct 11, 2005 10:37 am
#7

He forgot the Fallaan n LD-1 quest kinetic rifles. which have better damage than berserkers






Drax'el - 2nd Imp MBH of Ket - Retired
Reznik - Smuggler
Ruarc - Elder Jedi
bmill
Tue Oct 11, 2005 10:40 am
#8






Gillik wrote:
He forgot the Fallaan n LD-1 quest kinetic rifles. which have better damage than berserkers






/agree


That original post hurts me eyes from the severyly clashing colors. I don't know what server you are on, but those numbers seem off. The "stock" weapons for 100k on my server blow those away in terms of SAC, dmg, and speed. I prefer using a SAC pup'd Fallan Hyper to hunt Jedi. Works VERY well for me!





ЄΘΜΜΛNĐΞЯ LΞGΞΛĐ
///// ORDER OFBLACK SUN \\\\\
///// 1ST CORELLIAN DIVISION \\\\\
181ST IMPERIAL TIE SQUADRON
|nnnnnn|
runatic
Tue Oct 11, 2005 10:45 am
#9

no i didint... its a crafting thread...



The best Nerf I ever seen was a football...............
INTREPID - ORDER 66
Runaa Reznor mbh/mrifle/cm0400
Jezza Belle mastermusician/mastersmuggler
Brayn masterweaponsmith/masterarmorsmith/masterartisan (all 12 ptr's)
.:::RETIRED:::.
SCYLLA
Runatic Reznor bh/ch 3;4;4;4 / 4;4;0;0
Jezza Belle doc/ranger 4;4;4;4 / 4;0;4;0 ATST handler extrodanaire
Brayn master weaponsmith/armorsmith (custom orders only)
kettmalice
Tue Oct 11, 2005 10:47 am
#10

Err btw BH looted scopes suck now if you use those then your a retard. The only better bh scopes are the old ones that can sell for 500-1 mill per scope. Also Scatter is kinetic dmg but uses uhh lets see, I dont believe it uses the casing k thx nt. Secondly Scatters are not Sub-Par to fwg5's. I gurantee my scatter is better then your fwg5. No proof about it but when I use a weapon that is 1.5ish my speed and then using my scatter that is 0.97 speed ( 1.0 cap) I do shoot a ton faster. With a SAC powerup I can spam specials non-stop with my action buffs. And ya you totally missed the elemental bonus, elemental powerups etc. No offense but you will get flamed alot when you say this is how you should be to be a good bh. To many variables.


BH dropped scopes=15 acc
Pre-CU Scopes =17-20ish acc
Old BH scopes= 40-70 acc


Yay for the newbie BH!


BTW I have gone blind now, and way to not mention ANY other looted/quest pistols/rifles/carbines.

Your a retard for making a post that hurts my eyes AND in shourt could have said....



If the Jedi has a PSG on use a Kinetic weapon if he doesnt use a energy......

Message Edited by kettmalice on 10-11-2005 12:50 PM



K E T
M A L I C E
12 Point Master Weaponsmith212 -5756, South of Coronet


Bought this account on ebay how do I play
runatic
Tue Oct 11, 2005 10:48 am
#11

bmill i would like to see wep stats that blow those away un sliced and un pu'd please find a link on trade forums or post a pic



The best Nerf I ever seen was a football...............
INTREPID - ORDER 66
Runaa Reznor mbh/mrifle/cm0400
Jezza Belle mastermusician/mastersmuggler
Brayn masterweaponsmith/masterarmorsmith/masterartisan (all 12 ptr's)
.:::RETIRED:::.
SCYLLA
Runatic Reznor bh/ch 3;4;4;4 / 4;4;0;0
Jezza Belle doc/ranger 4;4;4;4 / 4;0;4;0 ATST handler extrodanaire
Brayn master weaponsmith/armorsmith (custom orders only)
yourgreatestfear
Tue Oct 11, 2005 10:49 am
#12

... and the speedmods. I do more dmg with energy if I hit every second instead of 2 seconds with kinetic.
... and the fact if my accuracy is lower then the defense of my target. then the mindmg is the base for calculations and kineticweapons arent famous for mindmg.
and so on...

you are right in a few combinations, but you cant say a kineticweapon is ever the best choice!

and before you ask: I have a BH, jedi and WS+2. and had a lot of fights which proof you are wrong.

But if you believe in your really colored and long post, then do so. Many Jedi will be happy about missinformed BH which try to kill em with the wrong weapon.
runatic
Tue Oct 11, 2005 11:00 am
#13


kettmalice


scatter i said ignore scatter.. and yes i know it uses a handler.. thanks.. as to why i said they are sub par.. here are some more fun facts


scatter cap manufactured=948 sliced =916 no accuracy bonus


FFWG5 cap manufactured = 966 sliced = 935 pistol accuracy bonus of 15


speed cap same sac cap same.. thank you come again.. next please


obtw.. feel free to hook me up with some pre cu scopes..lol.. til then im posting on what is out there



Message Edited by runatic on 10-11-2005 11:04 AM



The best Nerf I ever seen was a football...............
INTREPID - ORDER 66
Runaa Reznor mbh/mrifle/cm0400
Jezza Belle mastermusician/mastersmuggler
Brayn masterweaponsmith/masterarmorsmith/masterartisan (all 12 ptr's)
.:::RETIRED:::.
SCYLLA
Runatic Reznor bh/ch 3;4;4;4 / 4;4;0;0
Jezza Belle doc/ranger 4;4;4;4 / 4;0;4;0 ATST handler extrodanaire
Brayn master weaponsmith/armorsmith (custom orders only)
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