Bounty Hunter Archive
Thread: Targeting Without a Name A Solution Using Variables...
Message Edited by Avirda on 07-07-2005 04:33 PM
Four Alternatives to current Pub20 BH/Jedi changes (deters griefing and BH still gets Jedi Name):
1) Give us the Jedi name when we get the bio-sig or
2) Give us the Jedi name when we accept the mission or
3) Give us the Jedi name when pro-bot reports back or <-but this one could also be cool.
4) Give us the Jedi name when seeker reports back <-- this one I think it best :-)
The reason I say the above, is that the bio sig is just a bio sig, the pro-bot would have to have a database of every single Jedi to be able to match DNA/BIo-sig to a name.
The tracker is well a tracker, the very name suggests that it would track the target and would be able to record the name when someone speaks to target etc. I know the ingame timing is not realistic really, but at least it could be explained a little ways better.
ther34p wrote:
Four Alternatives to current Pub20 BH/Jedi changes (deters griefing and BH still gets Jedi Name):
1) Give us the Jedi name when we get the bio-sig or
2) Give us the Jedi name when we accept the mission or
3) Give us the Jedi name when pro-bot reports back or <-but this one could also be cool.
4) Give us the Jedi name when seeker reports back <-- this one I think it best :-)The reason I say the above, is that the bio sig is just a bio sig, the pro-bot would have to have a database of every single Jedi to be able to match DNA/BIo-sig to a name.
The tracker is well a tracker, the very name suggests that it would track the target and would be able to record the name when someone speaks to target etc. I know the ingame timing is not realistic really, but at least it could be explained a little ways better.
Yeah I saw someone else post the seeker idea and thought it was good too. Its my favorite of the four as well and I think it is probably the one that makes the most sense. The droid is spying on the guy getting detailed info on him/her so it only makes sense to be able to have the name.
Avirda wrote:
If we do not know their name until we run up on them..But when we run up on them, we see them TEFed. So the system is tracking their name or ID somehow. What is the possibility of using a variable to target who we are after? I'm not sure what the code looks like in game, but the code must interact with the live database somehow.
/tar %bountyPlayerName%
If the devs would give us this variable to use, we still wouldn't know their name, but we could use that to setup our targetting macro and put us at least on the same page on targetting as the Jedi. Thoughts?
Message Edited by Avirda on 07-07-2005 04:33 PM
I like this idea a lot. I could live with all the changes as long as they give us some way to target our mark directly. How is anyone without /cover going to be able to determine his target before the jedi sees him?
I hope for a solution like this, but I really doubt we will get one.