Bounty Hunter Archive

Thread: Cheapo anti-Jedi BH temp opinions

Gleon
Tue Oct 11, 2005 2:28 am
#1

OK, after dropping TKM and going BACK to MBH/MR/CM 4000, I had a crazy thought, and flipped over to check out the viability of this template:


MBH (of course)


TKM


Medic 0210


OK, I know it's light on the healing end, and I sacrifice the ability to wear high energy resist recon armor... but has anyone fought a Jedi with this temp? With sliced/pup'd Katarn knucklers and top-end foods and stims, do I stand a chance vs Jedi? I really miss the tanking abilities of the TKM prof.


That brings up another point. Can I stack Duelist's Stance and the CoB line?


Help me to help SWG improve... one dead Jedi at a time.
Xoreshear
Tue Oct 11, 2005 2:37 am
#2




I dropped basic medic once and picked up brawler to test it. As of now they do. I doubt that will last and it is a pain to keep going as you have to unequip your weapon to CoB. Yes I have it in the toolbar. I can tell you with certainty brawler 1xxx CoB will stack with Imp Duelist stance. I tried stacking those with thundercloud and Rally from SL. It all worked. An even con CL 80 creature popping me for around 139 points with nothing running had his damage reduced to 63 pnts.


Imp duelist stance alone dropped it to 109. I slowly stacked them on one another and watched the damage drop to where it is in the screen. I am wearing average piece of crap 6k resist battle armor in this screen, and was during all tests.


I tested on CL 7 55 and 80 mobs. Here's a Squill that is 80 I let go on me:


http://img411.imageshack.us/img411/3599/stacked6nj.jpg

Message Edited by Xoreshear on 10-11-2005 05:48 AM



Zashar Shasp
Naval Pilot of the Imperial Inquisition
"Eradicating blind romantics stewed in tripe anywhere they are found."
DTQ
Tue Oct 11, 2005 3:19 am
#3








I use TKM \ MBH, novice medic, and a few sp in FS melee speed, I also have a fair amount of accuracy \ speed \ defence in ca's, now looking out for general melee mods to stack more speed. My knuckles I wear through quickly but these are the stats on these and the night blade weapons, I believe at full condition I was getting over 800 damage out of the knuckles, the condition loss is general wear and tear NOT deaths , I find them pretty handy:- (fingers crossed that my first attempt at html clicky works )


Nightblade
Knuckles








As far as healing goes healing efficiency BE cloths +19 + a +6 healing efficency ca give you one heck of a lot of healing, I also have a nice droid with a110 medic module and combat, he boosts my bacta shot a lot as well as acting as a nice little dot.


When it comes to Jedi, You are in constant range of their sabres swapping weapons to stack COB\DS will cost you valuable time. Getting the drop on a jedi is still very possible, but you dont want to be standing toe to toe with a pre 9 jedi with a nice flawless sabre.


In addition Ruby and 1200+ Stim D's give you PLENTY of healing ability, I love the template, its cheap to run, but its not the ultimate Jedi slaying template. It is how ever great for PvE missions.


Message Edited by DTQ on 10-11-2005 11:23 AM

Think Ive got it


Message Edited by DTQ on 10-11-2005 11:25 AM

Message Edited by DTQ on 10-11-2005 11:26 AM



_______________________________________________

Taking a break until the trader revamp, see you then

Muloki Freelight, Ahazi, Officer

Muloki Zarahemla, Radiant, Elder DE \ Zoo Keeper (Zoo Tatooine -677 -5938)

Mr-Snow, Infinity, Elder Yeti Musician \ ex ch tkm

Abata Zarahemla, Radiant, Owner of a Corelian Corvette POB My Corvette
Gleon
Tue Oct 11, 2005 10:51 pm
#4

Interesting... thanks. I think I will grind back, and take a look at how the upcoming "nerfs" in ToOW will impact the Jedi and other profs.
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