Bounty Hunter Archive

Thread: Because I'm a FOTM Nooblet...

mindspat
Mon Oct 31, 2005 3:41 pm
#1


First, if fights are lasting a long time then you're doing a good job!! Jedi encounters can be lopsided. You many take one out in 3 minutes then the next one could take 30. If you are lasting longer then 15-20 minutes agasint them I would adivse continuiing doing what you're doing since you're likely unaware that your mark is aboutout of force.


As for damage, try ignoring the max dmg on the weapons. They provide little usefull info when hunting Jedi. You should be focusing on the "minimum" dmg and possible Elemental. One winner is going to be either a Nyms Slug Thrower or an Ion Stunner Pistol. Both may not have high min dmg by default although their elemental dmg can add up fast!! My pistol with a pup @ 1155 max dmg does less then my 754 Ion pistol with +140 elemntal in PvP if the opponet is not wearing armor. I have recentl picked up a SLugThrower with 160+ elemntal and it ROCKS!! *I do not have novice marksman and am using a default attack to base my results on.


Keep in mind, Improved Aura grants the Jedi +500 defense which will drop your weapon down to it's minimum damage rating.


Message Edited by mindspat on 10-31-2005 02:42 PM




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Jozhur
Mon Oct 31, 2005 4:12 pm
#2


Sorry about the yellow...we'll try this lovely purple this time...


Yeah, I have min damage of over 500 on my pistol for that very reason...so I'm gonna check out the Ion Stunner as well...


As far as grouping, it seemed like the buffs were working on just me, although I'll be busting out the droid the next time I hunt...and I know the nerfs are coming, just trying to enjoy the buffsfor a bit before they do...


And yeah, I can go the distance with MCM...if I/they don't die right away, the fights go on for days...and are usually decided by a KD bug


But...it just seems like no matter what other temp I've tried, I cannot do the damage...even with snipershot, headshot, adv crit...they'll go down to like 10% health and bounce right back up...but I'm thinking I'll be looking at MCarbs and CM4000 in the near future, because this whole poison throwing/debuffing thing is...well...not what I envisioned when I took up this game (on the sole basis of being a BH)...but at the same time, I do enjoy the strategy that MCM requires...





IGN: SpacemanSpliff

Former Jedi Hunter. Future...?
HotMetal82
Mon Oct 31, 2005 5:24 pm
#3

Bit off topic, but..what the hec.
It basically boils down to the template.

MBH/MCM is all about wearing down your opponent, either mind or force (or both).
Against a skilled opponent, this will take time.
Even with über equipment a decent jedi template can outheal your damage, so it almost always becomes a mind-fight.



MBH/M.Rifles takes a whole different approach to hunting.
The tactics this template uses are radically different from MCM.
This temp is all about using stealth and surprise to deliver a massive alphastrike.

A good kinetic rifle + Deuterium Pyro + Advanced Aim + Advanced Snipershot + Total surprise = PAIN.

I find that this template is preferred among many "old school" bounty hunters who still believe in things like:
-Studying your target
-Setting up a trap for them
-Taking them out with deadly efficiency, usually so fast that the target didnt know what hit em.

When propely executed the M.Rifles temp will of course get huge amounts of hate-tells and whines about rematch but I think that is a small price to pay.

I far prefer setting up an ambush and killing my target with great speed and efficiency...to running up to em and having at worst a 45 minute duel.

But that's just me.



----------------------------------

Ennath HotMetah

Master of the Black Hand.


"The future is all around us, waiting, in moments of transition, to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain."
Jozhur
Mon Oct 31, 2005 6:04 pm
#4


Hmmm...me thinks I might be going that route instead...that's the hunting I prefer...I love the stalking and planning...and the alphastrike wipeout would be great...


My basic problem is, I just jumped into MCM because I saw so many Jedi whining about it, I figured it must be great...and I actually respec'ed from MCommando over to MCM, dropped some CM for some pistol and then ground it back...so my point is, I was silly and never really thought about what I was getting into...although, since then, I've figured out how to play this temp. It just bores the crap outta me...but even so, I still get OWNED by pre-pub9 Jedi and anyone who has a great saber and some idea what they're doing. I think the alphastrike destruction of MRifles would help alleviate some of that...


So here's my new question...


Would it be worth it to keep some SL for the buffs, do CM4000 for heals and then dump the rest into Rifles? Granted I wouldn't have advanced snipershot, but with improved sniper and head, with the SL buffs, I'm guessing I would be able to lay down the pain in a major way...





IGN: SpacemanSpliff

Former Jedi Hunter. Future...?
xakia
Mon Oct 31, 2005 6:23 pm
#5

If you're going to dabble into SL, I'd get Form Up and stop at that. Unless you're MSL, you don't gain the benefits from Paint Target and Called Shot. The accuracy buff might be good as well but you can only use one group buff at a time. I'd just get the one I use the most.




(+) CS:SWG(+) Step into my awp
Bounty Hunting since July 2003
"Jedi, you've ruined your ...no no that can't be right. SOE you've ruined your own lands! You'll not ruin mine!"

Rainstalker
Mon Oct 31, 2005 6:48 pm
#6

In response to what you just said about BH/rifles hotmetal: Is it a better tactic to wait and study the mark for so long that your adrenaline buff runs out? Thats one of the key things that can swing it for the BH in a fight, so assuming he gets one applied he has perhaps 10mins to start his engagement and a further 4-5 to finish it before things start to get all slow.


When ive been hunting i havnt watched my mark for so long that the buff ran out, but if i did would there be an effective way to counter it? Speed pup might help a little perhaps?




Infinity
Rainstalker - Bounty Hunter, Rifleman
Munkus - Artisan, Tailor, Resource Dealer
HotMetal82
Mon Oct 31, 2005 6:56 pm
#7



Rainstalker wrote:
In response to what you just said about BH/rifles hotmetal: Is it a better tactic to wait and study the mark for so long that your adrenaline buff runs out? Thats one of the key things that can swing it for the BH in a fight, so assuming he gets one applied he has perhaps 10mins to start his engagement and a further 4-5 to finish it before things start to get all slow.
When ive been hunting i havnt watched my mark for so long that the buff ran out, but if i did would there be an effective way to counter it? Speed pup might help a little perhaps?






You can always get a new buff.
Adrenaline buff is very useful in making that alpha strike work, but it's not a "must".
The tactics I described are based on actually avoiding getting into a fight.
The goal is to incap the Jedi with your alpha strike.
As for pups, either speed or dmg. Depending on the weapon and specials used really.
Having another weapon with sac-pup just in case is a wise precaution as well. (Should the alpha-strike fail.)



----------------------------------

Ennath HotMetah

Master of the Black Hand.


"The future is all around us, waiting, in moments of transition, to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain."
pagoa
Mon Oct 31, 2005 7:02 pm
#8

to OP srry didn't read all the replys but mcm is not a template that will take out a jedi quick. it will keep you alive however, but if your lasting 30 to 40 min your doing things right i would say. you want to make sure you keep on them at all times. if they cloak, it's their right as that's part of their template just as we have nice abilities as part of ours.


i would perhaps keep the healing line of cm but try some mr which will give you more damage. rifles is the highest damage output and if you can dabble with some sl too may make it even better.... anyway hope it helps


pagoa


Jozhur
Mon Oct 31, 2005 8:37 pm
#9






HotMetal82 wrote:
über




Wow!! How the hell do you get umlats?!?! (And I know I spelled that wrong, I've only been to Germany once and it wasn't for thegrammer)...


Thanks for all the input guys!! Of course, I shoulda asked these questions BEFORE I ground out my template (and why would I ever think that MCommando was gonna kill me some Jedi?!)...but...well, heh...


And I wasn't bitching about Cloak by any stretch of the imagination...I had a fantastic, albeit long, fight against an MPowers Jedi last night...and hats off to him, because every time I wore his force down, he'd save enough force to cloak and then do something or other to get it all back...3 times...and finally he beat me...so hats off to him. Well played.


I guess my main frustration comes from the high percentage of Jedi who say, "wow, you almost beat me"..."you shoulda beat me, I got lucky..." or "wow, I haven't had a decent BH come for me in awhile"...I mean, compliments are nice, but I'd rather be getting hate tells after I take them out in 2 minutes or less...



IGN: SpacemanSpliff

Former Jedi Hunter. Future...?
mindspat
Tue Nov 01, 2005 12:03 am
#10






Jozhur wrote:





HotMetal82 wrote:
über




Wow!! How the hell do you get umlats?!?! (And I know I spelled that wrong, I've only been to Germany once and it wasn't for thegrammer)...


Thanks for all the input guys!! Of course, I shoulda asked these questions BEFORE I ground out my template (and why would I ever think that MCommando was gonna kill me some Jedi?!)...but...well, heh...


And I wasn't bitching about Cloak by any stretch of the imagination...I had a fantastic, albeit long, fight against an MPowers Jedi last night...and hats off to him, because every time I wore his force down, he'd save enough force to cloak and then do something or other to get it all back...3 times...and finally he beat me...so hats off to him. Well played.


I guess my main frustration comes from the high percentage of Jedi who say, "wow, you almost beat me"..."you shoulda beat me, I got lucky..." or "wow, I haven't had a decent BH come for me in awhile"...I mean, compliments are nice, but I'd rather be getting hate tells after I take them out in 2 minutes or less...





Just noticed you're on BRIA. If that's the case drop me a tell and I'll give you a duel to test a few things out.


My template is: Lightsaber Master, Defender 0044, Enhancer 3402, Healer 4000






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Jozhur
Tue Nov 01, 2005 1:50 am
#11

And I'm tired of getting beaten*in super longfights...I thought I'd try a semi new temp...and I'm not sure how/if it works...so, I'm asking you all for some insight...


I'm MBH/MCM and 0003 SL...so if I throw on the Blaze of Glory, this gives me an accuracy, damage and crit bonus, yes? And if I pile Called Shot on top of that, more accuracy and damage, correct? And say I'm grouped with a Probot Combat Droid, it will get the bonuses as well? I just need higher damage output with my gun, because it's just not doing it as is...and it's a darn fine gun.


I'm looking for some experienced insight, as I tried figuring this out last night, but couldn't tell if anything really changed...although it did seem like I was hitting more often...


And Jedi trolls, here's my response before you even open your pie-holes...yeah, I know my template...I can fight for 45min...I get bored and you all cloak/run when your force gets low, so don't even bother going on about it.


*That's right...I like to win. As do you...deal with it.



IGN: SpacemanSpliff

Former Jedi Hunter. Future...?
bmill
Tue Nov 01, 2005 1:58 am
#12

I don't have a specific answer for you, but wow.... my eyes hurt from the large font yellow!


I wasn't aware that SLs could apply buffs to themselves when not grouped. Though if you don't like long engagements, why are you a master combat medic? I don't think that any combination of MBH specials and MCM with SL buffs will yield enough damage to overtly overpower a Jedi's ability to heal.


You may do better as a MBH/MasterRangedProfession/CM4xxx + the SL buffs if you want to quickly dispatch Jedi.


I would further add that SL buffs are about to get hit with the nerf stick. Reports from every combat forum including this and Jedi are citing examples of extreme powere derived from the application of the buffs. If it IS as unbalancing as claimed, it's a sure bet that SOE will tone it down a bit.






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Jozhur
Tue Nov 01, 2005 3:34 pm
#13

Will do. Hopefully I'll be on tonight for a while.







IGN: SpacemanSpliff

Former Jedi Hunter. Future...?
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