Bounty Hunter Archive

Thread: Official BH/Smuggler temp thread

JavaHulk
Sun Jun 26, 2005 11:06 am
#1

I'll start the ball rolling with....

BH4400/MSmuggler/4004Rifles

This grants 104 Ranged Def, 100 Melee Def, 111 Rifles speed(total), 218 rifle accuracy (total)


This template with both ranged arms should have little trouble keeping out of range with the 2 roots smuggler gets post pub 19, it will be able to mez them to setup for the sniper shot, so if you can get them down to half health then hit with the mez, youv got a pretty god shot of knocking them down right then.

The Def is crap on it but... No temp survives very well vs jedi without doctor in it....


MSmuggler/BH4000/4000Doc

120 pistol accuracy(total) 55 pistol speed (total) 95 ranged def 85 melee def

All the smuggler abilities and the ability to heal faster than the jedi? Hard to pass up... Though using pistols will hurt the range benefit, it could probobly be just as effective as the above template, with a much better ability to last if things go badly. Even though the DEF's are crap the healing will more than compensate... The accuracy/speed may be a problem, but a good low speed pistol will fix that, and theres food out now for ranged acc.


/discuss



Click here to support this great Vision of a better FRS to save SWG by Glzmo!
"A Jedi uses the Force for knowledge and defense, never to attack. Unless he needs to slaughter hundreds upon thousands of savage quenkers to learn to chuck his lightsaber like a boomerang. Then go to town with the Force attacking, a Jedi does." -(I cant find it, PM me for credit!)
"SWG? Multiplayer? oh yeah... If I had 1 penny for every time the phrase "solo group" was spoken in 1 single day of SWG I could retire. LOL. We'v got to face that this isent a multiplayer game, its a multiple person interaction simulation single player role playing game... So its a. MPISSPRPG. "-Me
Cada_Kai
Sun Jun 26, 2005 11:25 am
#2

your first temp will kill them before they eer get inrange to hurt you.


With the added 10m form the arm, and the added 10m from the snipershot, along with the mez,and root they will be dead very quickly.


Dont worry about doc, you will never need it. unless for soem reasaon you get withing 32meters of the jedi.






Cada Kai Jedi Padawan

Iak Adac Jedi Hunter

"I couldn't be more bugged if my name was Buggy McBuggyPants." -FunkyZabrak

woqi
Sun Jun 26, 2005 2:15 pm
#3


i'm waiting to see what my MSmug/MBH/Comm xx13 temp is going to do after patch 19


with this i get to use the rocket launcher for a KD/daze then send in the bomb droid and adv. crit. shot to front load my damage




drop off any auctions i've won at my space loot vendor on lok -194 7627
JavaHulk
Mon Jun 27, 2005 12:23 am
#4

any other ideas? I considerd MBH/MSmug/0004pistols too but the rifle just adds to much..



Click here to support this great Vision of a better FRS to save SWG by Glzmo!
"A Jedi uses the Force for knowledge and defense, never to attack. Unless he needs to slaughter hundreds upon thousands of savage quenkers to learn to chuck his lightsaber like a boomerang. Then go to town with the Force attacking, a Jedi does." -(I cant find it, PM me for credit!)
"SWG? Multiplayer? oh yeah... If I had 1 penny for every time the phrase "solo group" was spoken in 1 single day of SWG I could retire. LOL. We'v got to face that this isent a multiplayer game, its a multiple person interaction simulation single player role playing game... So its a. MPISSPRPG. "-Me
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