Bounty Hunter Archive

Thread: Is Master BH a must. Comment on BH template considering publish 19 changes

Beorning
Wed Jun 22, 2005 8:59 pm
#1



I dont have much experience with the game, so I have several questions concerning my template. I am considering going MR MCM and BH 4000 ( or 3010 for KD). I like MR better than MBH because it gives you slightly better accuracy and speed and some all around good combat moves. Is it necessary to be a MBH to be effective against our toughest opponents ( jedi)? Are there major drawbacks with not going MBH?


I am considering choosing MCM for several reasons:


1. Heals. However, heals from a MBH MR CM 4000 would be just as effective.


2. Damage. Theoritically, DOTS with Rifle attacks should do more overall damage than most ( all?) other forms of attacks by Bounty Hunters with different templates. A Bounty Hunter with the template I proposed will do slightly less overall damage with his rifle than a Bounty Hunter with MBH MR pistols 0404 because of the decreased accuracy (-100), speed (-50), and lack of adv critical. However, even if this decrease in rifle damage is 35%, the 2 DOTS which do about 600 damage every 9 seconds, should outdamage the MBH MR P0404 overall damage in the long run. This is purely conjecture and I have no empirical evidence. Can anyone correct me if I am wrong in assuming this? Are other BH templates with Commando or CH more effective damage dealers than my proposed template?


3. Crowd Control. MCM receive a nice Mezz like ability called Improved paralyze. The ability makes target unable to perform actions for about 10 seconds, but breaks when target receives damage. The ability can be reapplied and its on a fast timer, 15 seconds I believe. Paralyze ability is usefull to stop a jedi from escaping, to prepare a sniper shot, to heal, to kite, to escape, and to debuff.


4. De-buffs. This is perhaps the strongest selling point for MCM, especially considering the upcoming changes to jedi healing. MCM can snare, reduce attack speed, reduce target's ability to resist state effects, cause hemorrhage which reduces target's action regen, and traumatize which reduces target's mind regen. The last two seem to be especially useful post publish 19 since Jedi healing will have an action/mind cost. Its impossible to determine the actual utility of the last 2 debuffs since the penalty to action/mind cost remains to be seen. However, any ability that reduces a Jedi's healing capacity is crucial.


The information presented here concerning the effectiveness of the MR MCM Bh 4000 is purely conjecture since I have very little experience. Please comment or correct any of my observations.


Thanks,


Skyray DreadNought, Bounty Hunter Bloodfin

Apsinthe
Wed Jun 22, 2005 9:03 pm
#2

first of all,yes mbh is a must,unless you have some killer healing,but then starting a new tree up takes more points away from ur combat,mbh is a must because of the defenses and criti shot...critical shot kicks @**



in game name=apalin
bgold4
Wed Jun 22, 2005 9:10 pm
#3

no its not a must... its just a good complement.... MCM will make up for your lack of defense, and actually give you more of an offensive variety of attacks to choose from..a rifles gives you a good damage attack, so it's not too big of a deal that you dont have adv. crit. shot



; Silentone Ikeef ;
r Master Pistoleer r
r Master Bounty Hunter r
r 32.33%, Of course repeating r

Actairr
Wed Jun 22, 2005 9:32 pm
#4

NO it is most certainly not a MUST. Advanced critical shot is awesome but with the coming changes you will adopt a new motto. "Win by Attrition". Just pound the jedi with all the rifle skills and mcm skills you have. I am a mcm bh now and am VERY effective even with limited other combat skills. I am mcm/bh3030/pistol 0130 (dam FS skills) and am very proficient at staying alive and killing jedi. You will do fine. My only problem with the template you are taking is the contradiction. As a master riflemen your best thing is your range, as a MCM you need to get close to the jedi (at least 35m for poison/fire).

As a pistoleer I love being in close to the jedi, I stay as close as I can with them, even when i get distance it is in my mind to get them close so I can use my skills. I am sure it can be done though, if you practice and learn all your MCM skills you will be very effective.
Darth-Kevlar
Wed Jun 22, 2005 11:23 pm
#5

Not a must have buta good complement, since it hassome advantages, specially the fact one gets significant adds to general ranged speed and accuracy, and decent defenses to ranged and meleeby mastering BH.






_________________________
Darkness & Shade are the burden;
Sweat, Pain, Blood & Tears tools that forged the mind,
within a soul countless times scoorched by Niquel & Lies.
And yet I continue to Breathe, Rise, Feel & Fall.
Page 1 of 1
Previous Next