Bounty Hunter Archive

Thread: Attention Tanks

Phaylen
Thu Jul 21, 2005 1:09 pm
#1

***As far as taking damage, did you have /duelist stance active, high energy resist armor with armor break slice, again what kind of foods?***



I noticed the above comment by you in a recent post. Have you actually tested improved duelist stance? Itmust bebroken, as it currently is doing next to nothing inreducing damage by jedi marks.Below Irelisted a post I made back on 7/6. Last night I retested improved duelist stance to check to see ifthere were any hiddenchanges in patch 20. This time Ihad the jedi attackme 5 times with, and 5 times without it active. There is no change, the test yielded the exact same results as below. Please test it for yourself if you like. Duelist stance is worthless vs. melee template jedi.




http://forums.station.sony.com/swg/board/message?board.id=bounty_hunter&message.id=461609

The New post 19 Improved Duelist Stance test vs Jedi


Had the Jedi hit me multiple times with body hit with and without improved duelist stance.


Without improved duelist stance I took the same 511 damage each time I was hit.


With the improved duelist stance I deflected no damage. (In tests vs ranged I deflected 25 points of damage for each incoming hit) Every hit caused 500 points of damage. There was no noticable change in his miss rate. Duelist stance decreased damage for a grand total of 11 points per hit.


If you are currently using improved duelist stance vs jedi dont bother. It appears to not be worth having to stop moving for.



Mythrindir
Thu Jul 21, 2005 1:11 pm
#2

ive noticed a difference with it...but maybe im just wierd. i think it doesnt mitigate as well because sabers are like 550-700 (guesstimate) and jedi get nice accuracy anyways



Andlo Homan
Andlo <3 Ania
First Interceptive Strike Team
Looks Like You Just Got Fisted
Aeleb
Thu Jul 21, 2005 1:11 pm
#3

Im sorry I have to ask this. I thought duelist stance only was for PVE?



Any bids that I win please "offer" my winnings on my vendors on tat at 5245 -3363 in sand city.

gera
Thu Jul 21, 2005 1:13 pm
#4

Yes, Duelist Stance DOES difference in Meleeopponentstoo. But not beingeffective against Jedi, may be lightsabers has too low damage difference between min & max values thus increasing chance to hit you? But it only reflects ranged energy shots.


BH is lucky to have kinda CoB as a ranged proffession.


It is a proffession and it is NOT designed ONLY to hunt Jedi.



I believe you need to learn difference yet, weapon ranges and defenses is not "equal to armor" stuff.






Armor removed from Jedi so they can be kited 'as designed' - Blixtev

ShaikeRamjet
Thu Jul 21, 2005 1:15 pm
#5

Advanced Duelist Stance was given the supposed +250 to defense for the purpose of hunting Jedi.



///Shaike Ramjet\\\
s Master Bounty Hunter | Master Carbineer s
s Imperial Inquisition s
s Bounty Hunter of NeXuS s
Phaylen
Thu Jul 21, 2005 1:21 pm
#6

I'm not arguing that it is useless, it is great vs ranged people. However I am simply pointing out that I believe Tanks should not be telling people to use this special vs Jedi as it is next to worthless when fighting them. Feel free to run static tests yourself. You'll notice that an improved miss rate (Which is the only thing that could possibly makethis special worth anything as it doesnt reflect damage vs melee) is almost undetectable. It is insanity to stop moving long enough to let the timer on this warmup when fighting a jedi. Kiting is your friend, believe me.
gera
Thu Jul 21, 2005 1:26 pm
#7






Phaylen wrote:
I'm not arguing that it is useless, it is great vs ranged people. However I am simply pointing out that I believe Tanks should not be telling people to use this special vs Jedi as it is next to worthless when fighting them. Feel free to run static tests yourself. You'll notice that an improved miss rate (Which is the only thing that could possibly makethis special worth anything as it doesnt reflect damage vs melee) is almost undetectable. It is insanity to stop moving long enough to let the timer on this warmup when fighting a jedi. Kiting is your friend, believe me.





That is the main purpose of increased defenses, same with Center of Being (which also has warm up timer), same with Force Aura. Mitigation comes after "if +250 + your own defenses > opponents accuracy" but it may not be always the case.







Armor removed from Jedi so they can be kited 'as designed' - Blixtev

Phaylen
Thu Jul 21, 2005 1:28 pm
#8


****I believe you need to learn difference yet, weapon ranges and defenses is not "equal to armor" stuff.****



This statement is very confusing. If I understand what you are saying, then its simply untrue Gera. Or have you never foughta Jedirunning aura? Improved defense is supposed to decrease hit rate and decrease damage which aura does very very well. (Saber damage decrease from aura is also minimal because of the damage range of sabers)


Message Edited by Phaylen on 07-21-2005 04:34 PM

Phaylen
Thu Jul 21, 2005 1:33 pm
#9

****That is the main purpose of increased defenses, same with Center of Being (which also has warm up timer), same with Force Aura. Mitigation comes after "if +250 + your own defenses > opponents accuracy" but it may not be always the case.****



I understand what it is supposed to do. I am saying that it does not do it vs Jedi. It simply does not reduce the amount of hits landed. Also, this skill can only be useful at reducing damage if the range of damage of the weapon used is wider than what a saber currently has. All of the above= Improved Duelist Stance worthless vs Jedi.
gera
Thu Jul 21, 2005 1:33 pm
#10






Phaylen wrote:

****I believe you need to learn difference yet, weapon ranges and defenses is not "equal to armor" stuff.****



This statement is very confusing. If I understand what you are saying, then its simply untrue Gera. Or have you never foughta Jedirunning aura? Improved defense is supposed to decrease hit rate and decrease damage which aura does very very well.








Decreasing damage comes from the statement Defense > opponent accuracy, so opponent will not do "more extra damage" to you.


It is not like "armor like mitigation".







Armor removed from Jedi so they can be kited 'as designed' - Blixtev

Phaylen
Thu Jul 21, 2005 1:41 pm
#11

***Decreasing damage comes from the statement Defense > opponent accuracy, so opponent will not do "more extra damage" to you.


It is not like "armor like mitigation".***



From what I understand this is incorrect. Thehigherdef vs acc, the lessdamage onetakes. The greater acc vs def, the more damage caused.I've tested this.Example:Ihave 300 acc, the other guy has 250 def. I cause x amount of damage. I then drink det pyro that gives me +220 ranged acc. I now have 520 ranged acc, he still has 250 def. Icausemore damage now than I did before. Its prettybasic stuff.


gera
Thu Jul 21, 2005 1:42 pm
#12

I would not test it with food actually.





Armor removed from Jedi so they can be kited 'as designed' - Blixtev

Phaylen
Thu Jul 21, 2005 1:44 pm
#13

The tests run with duelist stance were not run with food. I was giving an example of how def vs. acc work.
Page 1 of 1
Previous Next