Bounty Hunter Archive

Thread: MBH/Master Pistoleer Carb 0300 Medic 0020?

blueduck
Wed Oct 19, 2005 2:19 pm
#1

Do you think this is doable, with the extra damage from legshot and acc from carb 0300?

If I get healing eff shirt and tapes and always use healing eff foods. With a highend featherwieght FWG5.


Or is CM 4000 a must?
BrendanK
Wed Oct 19, 2005 2:39 pm
#2

I had this exact template for quite awhile and let me say, it is awesome in PVE...However, I'd go for Medic 0010, and Carb 0400 just to get that snare in there...With healing eff. tapes +25, you'll heal...okay

Now, if you're fighting Jedi, that's another story..I'm currently a MBH, MP, CM 4000 and have never been more powerful..If you're hunting Jedi, you NEED healing..bottom line..and low level medic skills just don't cut it anymore like they used to.



Brendukoo ----------------------- I shoot Jedi on site.
blueduck
Wed Oct 19, 2005 2:49 pm
#3

Thats what I was afraid of. I,m MBH/Pistoleer 4003/Carbineer 0400/ CM 4000 right now, Trying to decide what to do.


Might take a run at some jedi with the template I have only CL75 kinda hurts in PVE tho. I did kill a CL79 NPC mark with 17k ham today. Legshot ...RangedShot ,,CriticalShot is pretty nice. Not sure what to do.


Desperado65
Wed Oct 19, 2005 3:32 pm
#4

You know...I might just try this template and see how it works out. If its fun in PvE, then I'll probably keep it.....I don't feel like changing to CM 4xxx just so I can take on Jedi.




Bastaldo - Bounty Hunter - Gorath
"A bounty hunter is an outlaw, a tracker -- and sometimes a killer -- for hire. He doesn't care who his targets are, or who they're running from, or why. He works for the highest bidder, which means the richest and the most ruthless beings in the galaxy. No questions asked." .
BrendanK
Wed Oct 19, 2005 5:00 pm
#5

Keep in mind though, if you're going to be soloing anything, especially with the new NPC A.I., you'll want some solid healing as well...Sure, stimD's usually do the trick, but with higher end content, you need top notch healing as well..It's come in handy more than a few times for me..

If it were me, I would just pick one weapon..either pistols, carbines, or rifles, and go all out with that weapon, and allocate the rest toward healing...(along with MBH of course) With skilltapes and what not, you can be extremely powerful concentrating on one area...up to you though..



Brendukoo ----------------------- I shoot Jedi on site.
blueduck
Wed Oct 19, 2005 5:25 pm
#6


The Carbineer 0300 in this template is not about useing a carbine, thats just an added bonus. Its about the plus 30 general ranged accuracy and improved legshot, improved legshot is the same damage as advanced critical without the chance for a critical hit. Here are some of the stats.


General Ranged Acc 190


Pistol Acc 40 ( total 230)


General Ranged Speed 60


Pistol Speed 45 ( total 105 )


Melee Def 175/Pistol Def 50 ( total 225 )


Ranged Def 190/Pistol Def 50 ( total 240)


Healing Eff 15 ( with +25 Shirt/SEAs and + 15 Healing Eff food, total is 55 )



Just kinda want to do something different, damage over healing typ thing. CM 4000 would prolly be best tho.


Message Edited by blueduck on 10-19-2005 06:23 PM

Togno
Wed Oct 19, 2005 5:29 pm
#7

I am MBH MP Med 0040 and novice carb I have 3 points left over which will go somewhere into FS


This template is freaken sweet. The leg shot and crit shot are on different timers so they can be alternated when applying damage. Leg shot hits forjust slightly less than crit shot. In addition, witha +19 heal eff bando and about +10 in tapes my bacta shot works for about 1200. The post above recommending the snare may be very good as well with the new changes this publish. Cause the only problem with my template is that there is no snare, but rooting and KDing keeps the jedi pretty far away.





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blueduck
Wed Oct 19, 2005 6:19 pm
#8

Think I'm going to try it, no big deal to grind CM4000 later if I need to.
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