Bounty Hunter Archive
Thread: mbh/mcm/4000 rifle or mbh/mr/4000 cm
Marssk wrote:
I've found it more useful to have traumatize as it's too hard to outdamage a jedi's heals.. I drain their minds and then batter em with my rifle. So i'd say master cm.
its leaning that way....
MBH / MCM - you will find the combination is VERY powerful PvP and PvE (take a look at the clicky in my sig)
as you stated, it is important to be able to outdamage your opponents heals, and every little bit helps. if you use all of your CM skills (yes that includes your poison and fire DoTs) you will find your opponent scrambling to be able to heal away all of your damage, as they are scrambling, you will be hammering away with your rifle.
no question in my mind at all. Master Combat Medic
At first I REALLY missed snares and roots. Going from balls-out ranged offense to MCM 4000 Rifles took a little to get use to. Every Jedi I encounter I get a little bit more organized with my routine and strategy, as well as a little bit more confident of my abilities.
I'd say MCM has a higher learning curve than MRifles, but in the end, with MCM, you'll have more fun and have a huge arsonal at your disposal.
And with the MCM template, accuracy can become a slight issue, but with food and CA's/AA's, you can almost match Master Rifleman's accuracy (I'm 20 points off from MRifleman's overall accuracy).
Of course, I've found that both are about even when it comes down to kill to death ratio. Rifleman you just need to kite them and keep pounding away on them... keep them healing. With MCM you need to debuff them and keep pounding away on them... so that's why I feel MCM with 4000 Rifles is more efficient.
I say MCM.
Keep in mind that poison and fire combined do 500-650 points of damage every 12 seconds. Thisbypasses any force/innate armor--very handy against defenders. They have to keep healing.
Message Edited by razorseal on 08-12-2005 11:31 PM
MCM/MBH would wear battle.
NeoEcks wrote:
MBH / MCM - you will find the combination is VERY powerful PvP and PvE (take a look at the clicky in my sig)
as you stated, it is important to be able to outdamage your opponents heals, and every little bit helps. if you use all of your CM skills (yes that includes your poison and fire DoTs) you will find your opponent scrambling to be able to heal away all of your damage, as they are scrambling, you will be hammering away with your rifle.
no question in my mind at all. Master Combat Medic
Neo, in your screenshot, how are you able to cycle the poison so fast? I see the poison, then you shooting, the fire, and the poison again. It usually takes 10 seconds for those things to cycle and it didnt say "corpse of rancor" so it wasnt hitting the other rancors. Maybe I'm missing something?