Bounty Hunter Archive

Thread: From the father of the anonymity idea: here's a fix for TARGET NOT ONLINE

Zorron
Tue Jul 19, 2005 11:48 pm
#1

Getting TARGET NOT ONLINE 16 times in a row is just wrong, and is very easy to fix.


1. A player logs off or disconnects for long enough to trigger the "exit gameworld save".

2. If the player is a Jedi and listed on terminals, call a subroutine to delist his mission.


PROBLEM SOLVED.



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I collect deliveries from my Spacecraft and Components vendor at

location 1470 -3574 in Phoenix Heights, Tatooine - Infinity. Thanks, Chenoa.

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Zorron
Tue Jul 19, 2005 11:51 pm
#2

It goes without saying that when a Jedi logs on and his visibility is high enough, their mission gets added to the terminals. However this is already working in live, so I didn't mention it above.



==============================================================

I collect deliveries from my Spacecraft and Components vendor at

location 1470 -3574 in Phoenix Heights, Tatooine - Infinity. Thanks, Chenoa.

==============================================================
locust78
Wed Jul 20, 2005 1:07 am
#3

I tried to create a macro that would trigger exit game world save and delist um potato...without creating a parameter for the jedi that is, um protocol, returneda zero value for the modifier according to the bylaws of sector delist .... gaberdine /goldschlager x....but then i had an issue: /subroutine didn't seem to work and then the macro was infinite...


maybe i am missing a semi colon after the potato...so i took a nap


subroutine must be bugged...i say nerf game world! or at least the potato!


/goldschlager





But who can unlearn all the facts that I've learned
As I sat in their chairs and my synapses burned
And the torture of chalk dust collects on my tongue
Thoughts follow my vision and dance in the sun
All my vasoconstrictors they come slowly undone
Can't this wait till I'm old? Can't I live while I'm young?
OhBuggah
Wed Jul 20, 2005 1:14 am
#4


How about if they just used the same code that the friends list uses to track the comings and goings of people?
daz007
Wed Jul 20, 2005 1:18 am
#5

I feel sorry for you, I only had 4 in a row and gave up. This happens when I am just barely hanging on to this game and I might not log in again. This game now if not before has turned into a joke.




Neeo [

Can't do itanymore...

Account ends Dec. 8
Now that you have tasted my mutton, how do you like it?
Zorron
Wed Jul 20, 2005 2:16 am
#6

Don't feel sorry for me, I'm just a Jedi Knight trolling your forums. I read here that someone else had 16 in a row, and another one spent 45 minutes out of two hours to learn that 15 of the missions he/she accepted were for offline Jedi.....


Jedi anonymity was my original idea, and from day one I insisted that anonymous terminals must only show ONLINE Jedi. The devscouldn't make it work, and they went ahead anyway.


The code for removing someone from the terminals exists, because (supposedly) Jedi get removed when they die. The code for detecting when someone has gone offline and triggering an action also exists (**** Your friend has gone offline at 04:56:06 ****). Why is it so hard to cannibalize the necessary code to make sure that only online Jedi are listed on the anonymous terminals???





==============================================================

I collect deliveries from my Spacecraft and Components vendor at

location 1470 -3574 in Phoenix Heights, Tatooine - Infinity. Thanks, Chenoa.

==============================================================
Hav0c
Wed Jul 20, 2005 5:02 am
#7






Zorron wrote:

Don't feel sorry for me, I'm just a Jedi Knight trolling your forums. I read here that someone else had 16 in a row, and another one spent 45 minutes out of two hours to learn that 15 of the missions he/she accepted were for offline Jedi.....


Jedi anonymity was my original idea, and from day one I insisted that anonymous terminals must only show ONLINE Jedi. The devscouldn't make it work, and they went ahead anyway.


The code for removing someone from the terminals exists, because (supposedly) Jedi get removed when they die. The code for detecting when someone has gone offline and triggering an action also exists (**** Your friend has gone offline at 04:56:06 ****). Why is it so hard to cannibalize the necessary code to make sure that only online Jedi are listed on the anonymous terminals???








Because it makes it easier for SOE's golden children to play the game. They must me lauging thier a$$es off



Watph Brilo
Master Bounty Hunter

'I am Jack's broken heart'
Zorron
Wed Jul 20, 2005 12:50 pm
#8

You guys are just as bad as the Jedi crowd


This threadstarts with a two-line proposal post that can fix a big problem you are experiencing.Guess what, the thread is dropping like a rock and is now almost off the first page with zero comments, snowed under the weight of a dozen threads that are complaining about the TARGET NOT ONLINE problem.


Hey, it's your profession.





==============================================================

I collect deliveries from my Spacecraft and Components vendor at

location 1470 -3574 in Phoenix Heights, Tatooine - Infinity. Thanks, Chenoa.

==============================================================
Rinia
Wed Jul 20, 2005 12:57 pm
#9

I elect you to code this game. We could probably get stuff fixed. Seriously.

This offline thing is total crap and i really want a fix. bad.



.R I N I A.
________________________
D A R K__J E D I__
M I S T R E S S
████████████████████████
s i t h__i n c a r n a t e
All falls under the shadow of the dark side.


Zorron
Wed Jul 20, 2005 1:49 pm
#10






Hav0c wrote:





Zorron wrote:

Don't feel sorry for me, I'm just a Jedi Knight trolling your forums. I read here that someone else had 16 in a row, and another one spent 45 minutes out of two hours to learn that 15 of the missions he/she accepted were for offline Jedi.....


Jedi anonymity was my original idea, and from day one I insisted that anonymous terminals must only show ONLINE Jedi. The devscouldn't make it work, and they went ahead anyway.


The code for removing someone from the terminals exists, because (supposedly) Jedi get removed when they die. The code for detecting when someone has gone offline and triggering an action also exists (**** Your friend has gone offline at 04:56:06 ****). Why is it so hard to cannibalize the necessary code to make sure that only online Jedi are listed on the anonymous terminals???








Because it makes it easier for SOE's golden children to play the game. They must me lauging thier a$$es off





It's way too easy now, compared to what us old timers had to go through. We had to do it alone over months or face the risk of XP loss, the new generation does it semi-AFK in groups over days with little risk of XP loss.



==============================================================

I collect deliveries from my Spacecraft and Components vendor at

location 1470 -3574 in Phoenix Heights, Tatooine - Infinity. Thanks, Chenoa.

==============================================================
RebMBH
Wed Jul 20, 2005 2:01 pm
#11


/bump


This needs to be fixed




Wian - Master Bounty Hunter - Master Rifleman -


Kalig Darkstar - Master Artisan - 12 Point Droid Engineer -


COTC Mall - Corellia, Crown Olympus 6350 4420


- Eclipse -


Leatherneck_of_Alderaan
Wed Jul 20, 2005 2:14 pm
#12

I know I posted exactly, step-by-step how to fix this problem on this very thread.


Not too tough. Check the state of a Jedi everytime they, log on, load into a game section (like being cloned, or loading at a starport/shuttleport) and log off. If, during loading, cloning, logging on they have enough vis to be on the terms, put their names in a table. This table is where the BH's would "draw" random names from. If during the cloning and logging off processes they don't have enough vis to be on the terms, take their names off the table.





Igitur qui desiderat pacem, praeparet bellum
MoonRay
Wed Jul 20, 2005 2:25 pm
#13

LOL -what kind of idiot asks to be nerfed? Please nerf me, names on the term is so exploitable.


Now that you have your nerf -be quiet and let the devs get back to you when they are done with Droid Engineer, Commando, Smuggler,Creature Handler, Armorsmith, Melee Professions, Scout and Ranger... And some real broken professions.


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