Bounty Hunter Archive
Thread: MCM?
gutmonger wrote:
If any MCM would care to post some observations on how the other MCM lines besides healing help your jedi killing I would be thankfullI have yet to decide weather I will drop my rifles for more of the CM skill tree.
You kidding right ?
pistolfreak wrote:
gutmonger wrote:
If any MCM would care to post some observations on how the other MCM lines besides healing help your jedi killing I would be thankfullI have yet to decide weather I will drop my rifles for more of the CM skill tree.
You kidding right ?
easy
Action debuff
mind debuff
Fire
Poison
Speed debuff
Attack speed debuff
Paralyse.
CM for the win.
QFE
FTW!
Thyroid rupture -- Slows the speed that uber leet saber swings
Electrolyte Drain -- Slows them way down especially when they are trying to FR away
Paralyze -- Useful for when a jedi roots you and is trying to swing on you paralyze them back.
Those are just 3 skills. They are all useful.
I'm going for MBH, MP and CM 0004 for the debuffs and root.
I have +51 Healing Efficiency with BE clothes, so my heals should be ok.
KurttHalcyon wrote:
I'm going for MBH, MP and CM 0004 for the debuffs and root.
I have +51 Healing Efficiency with BE clothes, so my heals should be ok.
i'm not completely sure about this, but i've heard that if your not master CM, that the debuffs don't stick very well.
JarekTalram wrote:
You total Healing Efficiency is +51 or are you adding +51 with clothing. You should know that CAs and BE clothing will only add a maximum of +25. Anything beyond that is wasted.
Well, my healing efficiency is 15, and I have +36 with clothes.
I wondered about the +25 cap. If thats the case, why does my skill sheet apply all 36 extra points??? ![]()
Get buffs form a doc before hunting. Take Muon Gold and Ahirisa cake (for mind), also ruby beil and vassarian brandy, Vegapsrine (if working not sure if it is now) citros, air cake, and last but not least duetorium pyro (pop the pyro every third time you hear the duelist macro alarm below). You can add a few more foods to your liking like a quick pop of synth steak to mitigate damage when the going gets rough. (I prefer Muon Over Booster Blue before anyone wonders because i have a 66 SAC scatter pistol, action is not a big deal for me).
Start the attack and use KD, Toros, Adv Crit, then paralyze and lay states as the Jedi rises, Fire first ,then poison, you can get both in before he moves, then use stopping shot , get it for your temp if you don't have it, back away and alternate between torso and adv crit. Keep your fire and poison dots up and lay traumatize and Thyroid rupture (Electorlyte drain as well) . Now heal, KD recovery and use variations of the stuff above and you'll win more than you think. You can also get creative and cause disease, lay some more debuffs, the gold and ahirsa should really keep your mind up and that is the key, forget running him out of force, run him out of mind (check some of the pics in my sig and look at the Jedi's mind and look at my mind, I never stopped laying states and healing the whole time and I am almost full with the foods and buffs)
Message Edited by TonieStark on 09-22-2005 12:34 PM