Bounty Hunter Archive

Thread: MCM?

gutmonger
Thu Sep 22, 2005 7:22 am
#1

If any MCM would care to post some observations on how the other MCM lines besides healing help your jedi killing I would be thankfull I have yet to decide weather I will drop my rifles for more of the CM skill tree.
pistolfreak
Thu Sep 22, 2005 7:33 am
#2






gutmonger wrote:

If any MCM would care to post some observations on how the other MCM lines besides healing help your jedi killing I would be thankfull I have yet to decide weather I will drop my rifles for more of the CM skill tree.





You kidding right ?

easy


Action debuff

mind debuff

Fire

Poison

Speed debuff

Attack speed debuff

Paralyse.


CM for the win.




--------------------------------------------------------------------

Vipei Tumon - l#1 BH of SS
Vaipaa Tumon - Light Jedi

Over 2 Years , Pre Cu Jedi . Wasted By $oE
mrbisquit
Thu Sep 22, 2005 7:47 am
#3






pistolfreak wrote:






gutmonger wrote:

If any MCM would care to post some observations on how the other MCM lines besides healing help your jedi killing I would be thankfull I have yet to decide weather I will drop my rifles for more of the CM skill tree.





You kidding right ?

easy


Action debuff

mind debuff

Fire

Poison

Speed debuff

Attack speed debuff

Paralyse.


CM for the win.






QFE



FTW!





Ekralc Cire
MBH/ MCM/ FS
---TACP---
Intrepid
ClickyMaker
Talluin
Thu Sep 22, 2005 7:54 am
#4

What they said


Talluin





__Talluin MistStrider__Bounty Hunter || Combat Medic || [Guild] Deity


Hunter of Imperial Jedi since 04- cancelled acount 22nd October RIP SWGChimaera



SpaceSnail
Thu Sep 22, 2005 8:57 am
#5


Thyroid rupture -- Slows the speed that uber leet saber swings


Electrolyte Drain -- Slows them way down especially when they are trying to FR away


Paralyze -- Useful for when a jedi roots you and is trying to swing on you paralyze them back.



Those are just 3 skills. They are all useful.




- I support the New Game Enhancements (NGE), and you should too!!
"I just think the customer service needs a revamp."
Tripbacca
Thu Sep 22, 2005 9:08 am
#6

DoT's are good but the debuffs are much more useful imo.
aljinxed
Thu Sep 22, 2005 9:20 am
#7


QFE


MCM is jedi bane





__________&______________________________________________
Away / Eage Cash
Master Bounty Hunter/Jedi blahblahblah
YAWN «««««

Auraveda
Thu Sep 22, 2005 9:32 am
#8

The fire + poison are pretty good too if you get some high quality enhancers. The fire enhancers I've got right now make my fire hit for 300-400 a tick. That helps a bit since investing more points in combat medic makes you not hit very hard with your rifle/pistol/carbine.





I had a Force sensitive character, with 23 and a half boxes ground out.
I had a master creature handler.
I had a high lvl crafter character.
I had a Bounty Hunter that I hunted PC Jedi with.

My game is dead.

KurttHalcyon
Thu Sep 22, 2005 9:35 am
#9

I'm going for MBH, MP and CM 0004 for the debuffs and root.


I have +51 Healing Efficiency with BE clothes, so my heals should be ok.





(gnnKurtt]nnnWX9ggggggggggggggggggggggggggggg)

kismetg33k
Thu Sep 22, 2005 9:38 am
#10






KurttHalcyon wrote:

I'm going for MBH, MP and CM 0004 for the debuffs and root.


I have +51 Healing Efficiency with BE clothes, so my heals should be ok.







i'm not completely sure about this, but i've heard that if your not master CM, that the debuffs don't stick very well.



Kismet, of RMNT
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Kismet's Munitions -500 -1600 Petersburg, Corellia
Kismet's Odds and Ends -522 -1755 Petersburg, Correlia


JarekTalram
Thu Sep 22, 2005 10:05 am
#11

You total Healing Efficiency is +51 or are you adding +51 with clothing. You should know that CAs and BE clothing will only add a maximum of +25. Anything beyond that is wasted.
KurttHalcyon
Thu Sep 22, 2005 11:16 am
#12






JarekTalram wrote:
You total Healing Efficiency is +51 or are you adding +51 with clothing. You should know that CAs and BE clothing will only add a maximum of +25. Anything beyond that is wasted.





Well, my healing efficiency is 15, and I have +36 with clothes.


I wondered about the +25 cap. If thats the case, why does my skill sheet apply all 36 extra points???





(gnnKurtt]nnnWX9ggggggggggggggggggggggggggggg)

TonieStark
Fri Sep 23, 2005 12:33 am
#13



This was some general MCM advice on how I hunt I posted in another thread, hope it helps...


Specific MBH MCM hunting advice:

Get buffs form a doc before hunting. Take Muon Gold and Ahirisa cake (for mind), also ruby beil and vassarian brandy, Vegapsrine (if working not sure if it is now) citros, air cake, and last but not least duetorium pyro (pop the pyro every third time you hear the duelist macro alarm below). You can add a few more foods to your liking like a quick pop of synth steak to mitigate damage when the going gets rough. (I prefer Muon Over Booster Blue before anyone wonders because i have a 66 SAC scatter pistol, action is not a big deal for me).


Start the attack and use KD, Toros, Adv Crit, then paralyze and lay states as the Jedi rises, Fire first ,then poison, you can get both in before he moves, then use stopping shot , get it for your temp if you don't have it, back away and alternate between torso and adv crit. Keep your fire and poison dots up and lay traumatize and Thyroid rupture (Electorlyte drain as well) . Now heal, KD recovery and use variations of the stuff above and you'll win more than you think. You can also get creative and cause disease, lay some more debuffs, the gold and ahirsa should really keep your mind up and that is the key, forget running him out of force, run him out of mind (check some of the pics in my sig and look at the Jedi's mind and look at my mind, I never stopped laying states and healing the whole time and I am almost full with the foods and buffs)

Message Edited by TonieStark on 09-22-2005 12:34 PM



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Tonie Stark: Imperial Bounty Hunter
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