Bounty Hunter Archive

Thread: *NEW* Bounty Hunter Templates

SamousNemo
Mon Oct 10, 2005 7:05 pm
#1

Been awhile. Changes have been made since the CU, new templates have emerged and old ones have been balanced


Put in all your template experience, and questions here.


eg. What was your template? What did you like about it? What else did you wish you had? Your favorite specials. Your favorite weapon. Which is better? Offense template, defense template, accuracy template, speed template etc., etc.


Link to old thread

Message Edited by SamousNemo on 10-10-2005 10:08 PM



-Samous Nemo; Dirty, Lowlife, Bounty Hunter Scum
Former Bounty Hunter Correspondent
Call me "Sam"
minion100
Mon Oct 10, 2005 7:15 pm
#2

MCM, MBH, 0004 pistols, fun, easy, great defence and debuffs



Starchiooooooooo
VexXev
Mon Oct 10, 2005 7:21 pm
#3


what was your template? just ater the CU hit i went all offensive. mbh/mrifle/ 0404 pistols. to prove a point i made a 132 sac rifle that i pumped up to 1050 dps


and went for the too fast to heal kill. worked good for jedi below 160k i liked how it would instant kill a lot of jedi by doing ridiculous


amounts of dmg fast. adv critical and headshot were basic attacks witha startle to keep from healing at key points.


after this i decided i wanted to be able to take on the higher level jedi so i went mbh/mrifle/0004 cm. this worked good with pretty


good healing and some debuffs to slow jedi attacks and speed. worked great but didn't quite get the job done


currently i'm mbh/mcm/4000 rifle. adv crit and headshots are main attacks. i open up with paralyze, thyroid, mind debuff


action debuff, duelist stance, underhandshot and send combat droid in, apply fire, apply poison, apply electrolyte drain, adv-crit,


heatshot, then reapply buffs/debuffs as they drop.


i'd say a tank template is best for killing full templated jedi. just straight tank and outheal. dots do the most of my dmg, but i can still hit for between 250-900 dmg on a jedi depending ont emplate. i use a dmg capped rifle, and a sac pup to get down to 56 action cost which means i can use specials all i want to KD, snare, bleed, etc...





Cope's Loot Made Weapons ***Closed***
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Cope + Epok + Vex = @$$ Kicking Trio

VexXev
Mon Oct 10, 2005 7:22 pm
#4

hmmm.... post didn't come out same as i typed it in. sorry about that, just deal with it




Cope's Loot Made Weapons ***Closed***
HQ Resources and Loot ***Closed***
-3490, 3670 Theed, Naboo
Cope + Epok + Vex = @$$ Kicking Trio

VegitoSS
Mon Oct 10, 2005 7:28 pm
#5

MBH, MCM + 4000 Rifles or 0400 Carbs or 1003 pistol or 0004 pistol.


MBH, + Mrifle or Mpistol or Mcarbines with CM 4000 or 3001 (for drain)


No heal template MBH, MRifle Pistol 0404.. Was good but your dead now.




PedricCuff
Mon Oct 10, 2005 7:28 pm
#6

I've tried two; MCM/MBH/Pistxxx4, which I dropped after about two weeks, and am currently MBH/MPistols/CM4xxx, which I like a lot more.





----------------------------------------------------------------------------------------------------
"I've one of those faces that used to appear familiar to everyone."

Boba Fett, The Unifying Force

Pedric Cuff, Bria: MBH/MPistols/CM4xxx
Deathmound_lostdog
Mon Oct 10, 2005 7:30 pm
#7

Currently MBH/MCH with distance healing in CM... odd template but works well if you know how to play it



Hellmount
"What does not destroy me, makes me strong." - Friedrich Nietzsche
I'm too lazy to make a clever sig.
VegitoSS
Mon Oct 10, 2005 7:35 pm
#8






Deathmound_lostdog wrote:
Currently MBH/MCH with distance healing in CM... odd template but works well if you know how to play it




I would love to see this template in action.. I can just imagine some pets attacking a jedi while you bacta toss them. Thats got to be funny as hell.

FaceInTheCrowd
Mon Oct 10, 2005 7:39 pm
#9

My favorite template for pve bh is mbh/master carbine/pistoleer 0001/med support 3. This was good for fighting mobs thanks to crippling shot and root, had some high damage from critical and leg shot, and provided for healing during long fights. With the changes to AI that are upcoming snares and roots might not be as effective, so the template could end up more like the flavor of the month with cm thrown in.




Vredak - Elder BH/Elder Carbineer of TC | Vre'dak - Elder Swordsman/TK Elder of TC
Vred'ak - Elder Smuggler/Elder Pistoleer of TC

Ras'beema - Old School MBH of Intrepid | Xarlys - Elder Commando/Elder Carbineer of Ahazi
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LordDraconis
Mon Oct 10, 2005 7:44 pm
#10






Deathmound_lostdog wrote:
Currently MBH/MCH with distance healing in CM... odd template but works well if you know how to play it






Would love to see this template in action, don't know to much about CH but I know pets can only get to lvl 65 so that means you can have 3 lvl 65 out right? Would be funny to see a jedi to see 3 pets heading in his way going "OH **edit**!!!" pets are your life line tho if they are gone you will be dead meat, keep them healed





Dark Jedi Elder
LordDraconis

Ex-Master Bounty Hunter/Master Pistoleer
Ex-Master Doctor/Master Fencer

Peace is a lie, there is only passion. Through passion I gain strength, through strength I gain victory. Through victory my chains are broken, the Force shall set me free.
acmtalk
Mon Oct 10, 2005 7:46 pm
#11

MBH, Pistols 4/4/0/4, CM 4/0/0/4... Bio clothes + enhancers + droid. I wont DIE!, (only when I get distracted or The KD bug ) I fought some jedi with pre-cu sabers, and the mix of the -40 attack speed + snare + 1900 heals, 1500+ spray, And Low sac of my capped Scatter, I can fight for eve... However, I lack of damage, I cant do much damage to defenders, so I got play on their force, If I am luck to not let them scape when they get low on force I can finish them.



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Acmtalk - IRG -Co Leader Dark Jedi Sith - Storm Trooper Forever!

Deathmound_lostdog
Mon Oct 10, 2005 7:52 pm
#12



LordDraconis wrote:


Deathmound_lostdog wrote:
Currently MBH/MCH with distance healing in CM... odd template but works well if you know how to play it


Would love to see this template in action, don't know to much about CH but I know pets can only get to lvl 65 so that means you can have 3 lvl 65 out right? Would be funny to see a jedi to see 3 pets heading in his way going "OH **edit**!!!" pets are your life line tho if they are gone you will be dead meat, keep them healed




acutally its cl 70.. and can only have up to that level out at a time.. meaning 2 cl 35's etc.. i use a cl 69 razor cat that i made when i was BE he has 8.5k health 388 max damage 4.3k armour and .25 attack speed.. so he can hit hard... i usually don't worry about keeping him healed because he is just there for extra samage while i pound away with my bowcaster.. i also use a droid at the same time.. this template works best when the jedi decides to attack the pets first because it allows me to get 77m away (with ranged arms).. but with thte new pet specials it allows me an extra KD command and a snare.. mainly just there to distract the jedi... throws them off their gurad.. not too many people are crazy enough to attack with a 14foot tall cat



Hellmount
"What does not destroy me, makes me strong." - Friedrich Nietzsche
I'm too lazy to make a clever sig.
Phaelyn
Mon Oct 10, 2005 7:58 pm
#13






VegitoSS wrote:





Deathmound_lostdog wrote:
Currently MBH/MCH with distance healing in CM... odd template but works well if you know how to play it




I would love to see this template in action.. I can just imagine some pets attacking a jedi while you bacta toss them. Thats got to be funny as hell.






I'm MCH/MBH/Pistols xxx1 and Medic x3xx - it's surprisingly effective IF you have taken the time to learn plenty of the CH pet abilities, and train them to a good BE pet. With my BE CL 70 Rancor + top of the line Combat Droid, Boss marks are simple, and several Jedi I have tested against have a hard time with the number of opponents at one time.


Just imagine when the new expansion hits, and CH can use CL 80 pets...



Phael'yn Maxlord
- I support Common Sense - Too bad it's in short supply.

Quote that sums up the current, flawed direction of SWG:
"No, I do everything solo and I see no reason why I should need anyone else"

A way to bring Combatant and Crafter together.
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